Skill - Crushing Pain (Lv.16)
Crushing Pain (Lv. 16)
Active: Physical Skills
Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense.
Consume: 75 MP / 0 HP
Casting Time: 3.2 sec
Cooldown: 7.0 sec
Duration: 0 sec
Range: 40
Debuff Type: None
Skill Enchants
**+ 1 Power ** - Attack targets with 8100 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Power: Increases power.
**+ 2 Power ** - Attack targets with 8155 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Power: Increases power.
**+ 3 Power ** - Attack targets with 8210 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Power: Increases power.
**+ 4 Power ** - Attack targets with 8266 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Power: Increases power.
**+ 5 Power ** - Attack targets with 8321 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Power: Increases power.
**+ 6 Power ** - Attack targets with 8376 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Power: Increases power.
**+ 7 Power ** - Attack targets with 8431 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Power: Increases power.
**+ 8 Power ** - Attack targets with 8486 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Power: Increases power.
**+ 9 Power ** - Attack targets with 8541 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Power: Increases power.
**+ 10 Power ** - Attack targets with 8596 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Power: Increases power.
**+ 11 Power ** - Attack targets with 8652 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Power: Increases power.
**+ 12 Power ** - Attack targets with 8707 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Power: Increases power.
**+ 13 Power ** - Attack targets with 8762 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Power: Increases power.
**+ 14 Power ** - Attack targets with 8817 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Power: Increases power.
**+ 15 Power ** - Attack targets with 8872 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Power: Increases power.
**+ 16 Power ** - Attack targets with 8927 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Power: Increases power.
**+ 17 Power ** - Attack targets with 8982 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Power: Increases power.
**+ 18 Power ** - Attack targets with 9038 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Power: Increases power.
**+ 19 Power ** - Attack targets with 9093 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Power: Increases power.
**+ 20 Power ** - Attack targets with 9148 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Power: Increases power.
**+ 21 Power ** - Attack targets with 9203 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Power: Increases power.
**+ 22 Power ** - Attack targets with 9258 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Power: Increases power.
**+ 23 Power ** - Attack targets with 9313 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Power: Increases power.
**+ 24 Power ** - Attack targets with 9368 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Power: Increases power.
**+ 25 Power ** - Attack targets with 9424 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Power: Increases power.
**+ 26 Power ** - Attack targets with 9479 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Power: Increases power.
**+ 27 Power ** - Attack targets with 9534 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Power: Increases power.
**+ 28 Power ** - Attack targets with 9589 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Power: Increases power.
**+ 29 Power ** - Attack targets with 9644 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Power: Increases power.
**+ 30 Power ** - Attack targets with 9699 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Power: Increases power.
**+ 1 Cost ** - Attack targets with 7667 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Cost: Decreases MP Consumption and increases power.
**+ 2 Cost ** - Attack targets with 7699 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Cost: Decreases MP Consumption and increases power.
**+ 3 Cost ** - Attack targets with 7731 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Cost: Decreases MP Consumption and increases power.
**+ 4 Cost ** - Attack targets with 7763 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Cost: Decreases MP Consumption and increases power.
**+ 5 Cost ** - Attack targets with 7795 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Cost: Decreases MP Consumption and increases power.
**+ 6 Cost ** - Attack targets with 7828 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Cost: Decreases MP Consumption and increases power.
**+ 7 Cost ** - Attack targets with 7860 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Cost: Decreases MP Consumption and increases power.
**+ 8 Cost ** - Attack targets with 7892 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Cost: Decreases MP Consumption and increases power.
**+ 9 Cost ** - Attack targets with 7924 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Cost: Decreases MP Consumption and increases power.
**+ 10 Cost ** - Attack targets with 7956 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Cost: Decreases MP Consumption and increases power.
**+ 11 Cost ** - Attack targets with 7988 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Cost: Decreases MP Consumption and increases power.
**+ 12 Cost ** - Attack targets with 8021 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Cost: Decreases MP Consumption and increases power.
**+ 13 Cost ** - Attack targets with 8053 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Cost: Decreases MP Consumption and increases power.
**+ 14 Cost ** - Attack targets with 8085 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Cost: Decreases MP Consumption and increases power.
**+ 15 Cost ** - Attack targets with 8117 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Cost: Decreases MP Consumption and increases power.
**+ 16 Cost ** - Attack targets with 8149 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Cost: Decreases MP Consumption and increases power.
**+ 17 Cost ** - Attack targets with 8181 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Cost: Decreases MP Consumption and increases power.
**+ 18 Cost ** - Attack targets with 8214 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Cost: Decreases MP Consumption and increases power.
**+ 19 Cost ** - Attack targets with 8246 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Cost: Decreases MP Consumption and increases power.
**+ 20 Cost ** - Attack targets with 8278 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Cost: Decreases MP Consumption and increases power.
**+ 21 Cost ** - Attack targets with 8310 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Cost: Decreases MP Consumption and increases power.
**+ 22 Cost ** - Attack targets with 8342 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Cost: Decreases MP Consumption and increases power.
**+ 23 Cost ** - Attack targets with 8374 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Cost: Decreases MP Consumption and increases power.
**+ 24 Cost ** - Attack targets with 8407 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Cost: Decreases MP Consumption and increases power.
**+ 25 Cost ** - Attack targets with 8439 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Cost: Decreases MP Consumption and increases power.
**+ 26 Cost ** - Attack targets with 8471 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Cost: Decreases MP Consumption and increases power.
**+ 27 Cost ** - Attack targets with 8503 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Cost: Decreases MP Consumption and increases power.
**+ 28 Cost ** - Attack targets with 8535 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Cost: Decreases MP Consumption and increases power.
**+ 29 Cost ** - Attack targets with 8567 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Cost: Decreases MP Consumption and increases power.
**+ 30 Cost ** - Attack targets with 8600 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Cost: Decreases MP Consumption and increases power.
**+ 1 Fire Attack ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Fire Attack: Increases Fire attribute by 1.
**+ 2 Fire Attack ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Fire Attack: Increases Fire attribute by 3.
**+ 3 Fire Attack ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Fire Attack: Increases Fire attribute by 5.
**+ 4 Fire Attack ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Fire Attack: Increases Fire attribute by 6.
**+ 5 Fire Attack ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Fire Attack: Increases Fire attribute by 8.
**+ 6 Fire Attack ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Fire Attack: Increases Fire attribute by 10.
**+ 7 Fire Attack ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Fire Attack: Increases Fire attribute by 11.
**+ 8 Fire Attack ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Fire Attack: Increases Fire attribute by 13.
**+ 9 Fire Attack ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Fire Attack: Increases Fire attribute by 15.
**+ 10 Fire Attack ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Fire Attack: Increases Fire attribute by 16.
**+ 11 Fire Attack ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Fire Attack: Increases Fire attribute by 18.
**+ 12 Fire Attack ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Fire Attack: Increases Fire attribute by 20.
**+ 13 Fire Attack ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Fire Attack: Increases Fire attribute by 21.
**+ 14 Fire Attack ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Fire Attack: Increases Fire attribute by 23.
**+ 15 Fire Attack ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Fire Attack: Increases Fire attribute by 25.
**+ 16 Fire Attack ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Fire Attack: Increases Fire attribute by 26.
**+ 17 Fire Attack ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Fire Attack: Increases Fire attribute by 28.
**+ 18 Fire Attack ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Fire Attack: Increases Fire attribute by 30.
**+ 19 Fire Attack ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Fire Attack: Increases Fire attribute by 31.
**+ 20 Fire Attack ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Fire Attack: Increases Fire attribute by 33.
**+ 21 Fire Attack ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Fire Attack: Increases Fire attribute by 35.
**+ 22 Fire Attack ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Fire Attack: Increases Fire attribute by 36.
**+ 23 Fire Attack ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Fire Attack: Increases Fire attribute by 38.
**+ 24 Fire Attack ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Fire Attack: Increases Fire attribute by 40.
**+ 25 Fire Attack ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Fire Attack: Increases Fire attribute by 41.
**+ 26 Fire Attack ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Fire Attack: Increases Fire attribute by 43.
**+ 27 Fire Attack ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Fire Attack: Increases Fire attribute by 45.
**+ 28 Fire Attack ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Fire Attack: Increases Fire attribute by 46.
**+ 29 Fire Attack ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Fire Attack: Increases Fire attribute by 48.
**+ 30 Fire Attack ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Fire Attack: Increases Fire attribute by 50.
**+ 1 Water Attack ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Water Attack: Increases water damage by 1.
**+ 2 Water Attack ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Water Attack: Increases water damage by 3.
**+ 3 Water Attack ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Water Attack: Increases water damage by 5.
**+ 4 Water Attack ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Water Attack: Increases water damage by 6.
**+ 5 Water Attack ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Water Attack: Increases water damage by 8.
**+ 6 Water Attack ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Water Attack: Increases water damage by 10.
**+ 7 Water Attack ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Water Attack: Increases water damage by 11.
**+ 8 Water Attack ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Water Attack: Increases water damage by 13.
**+ 9 Water Attack ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Water Attack: Increases water damage by 15.
**+ 10 Water Attack ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Water Attack: Increases water damage by 16.
**+ 11 Water Attack ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Water Attack: Increases water damage by 18.
**+ 12 Water Attack ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Water Attack: Increases water damage by 20.
**+ 13 Water Attack ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Water Attack: Increases water damage by 21.
**+ 14 Water Attack ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Water Attack: Increases water damage by 23.
**+ 15 Water Attack ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Water Attack: Increases water damage by 25.
**+ 16 Water Attack ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Water Attack: Increases water damage by 26.
**+ 17 Water Attack ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Water Attack: Increases water damage by 28.
**+ 18 Water Attack ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Water Attack: Increases water damage by 30.
**+ 19 Water Attack ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Water Attack: Increases water damage by 31.
**+ 20 Water Attack ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Water Attack: Increases water damage by 33.
**+ 21 Water Attack ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Water Attack: Increases water damage by 35.
**+ 22 Water Attack ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Water Attack: Increases water damage by 36.
**+ 23 Water Attack ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Water Attack: Increases water damage by 38.
**+ 24 Water Attack ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Water Attack: Increases water damage by 40.
**+ 25 Water Attack ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Water Attack: Increases water damage by 41.
**+ 26 Water Attack ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Water Attack: Increases water damage by 43.
**+ 27 Water Attack ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Water Attack: Increases water damage by 45.
**+ 28 Water Attack ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Water Attack: Increases water damage by 46.
**+ 29 Water Attack ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Water Attack: Increases water damage by 48.
**+ 30 Water Attack ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Water Attack: Increases water damage by 50.
**+ 1 Wind Attack ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 1.
**+ 2 Wind Attack ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 3.
**+ 3 Wind Attack ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 5.
**+ 4 Wind Attack ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 6.
**+ 5 Wind Attack ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 8.
**+ 6 Wind Attack ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 10.
**+ 7 Wind Attack ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 11.
**+ 8 Wind Attack ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 13.
**+ 9 Wind Attack ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 15.
**+ 10 Wind Attack ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 16.
**+ 11 Wind Attack ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 18.
**+ 12 Wind Attack ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 20.
**+ 13 Wind Attack ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 21.
**+ 14 Wind Attack ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 23.
**+ 15 Wind Attack ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 25.
**+ 16 Wind Attack ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 26.
**+ 17 Wind Attack ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 28.
**+ 18 Wind Attack ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 30.
**+ 19 Wind Attack ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 31.
**+ 20 Wind Attack ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 33.
**+ 21 Wind Attack ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 35.
**+ 22 Wind Attack ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 36.
**+ 23 Wind Attack ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 38.
**+ 24 Wind Attack ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 40.
**+ 25 Wind Attack ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 41.
**+ 26 Wind Attack ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 43.
**+ 27 Wind Attack ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 45.
**+ 28 Wind Attack ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 46.
**+ 29 Wind Attack ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 48.
**+ 30 Wind Attack ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 50.
**+ 1 Earth Attack ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 1.
**+ 2 Earth Attack ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 3.
**+ 3 Earth Attack ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 5.
**+ 4 Earth Attack ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 6.
**+ 5 Earth Attack ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 8.
**+ 6 Earth Attack ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 10.
**+ 7 Earth Attack ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 11.
**+ 8 Earth Attack ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 13.
**+ 9 Earth Attack ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 15.
**+ 10 Earth Attack ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 16.
**+ 11 Earth Attack ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 18.
**+ 12 Earth Attack ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 20.
**+ 13 Earth Attack ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 21.
**+ 14 Earth Attack ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 23.
**+ 15 Earth Attack ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 25.
**+ 16 Earth Attack ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 26.
**+ 17 Earth Attack ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 28.
**+ 18 Earth Attack ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 30.
**+ 19 Earth Attack ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 31.
**+ 20 Earth Attack ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 33.
**+ 21 Earth Attack ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 35.
**+ 22 Earth Attack ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 36.
**+ 23 Earth Attack ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 38.
**+ 24 Earth Attack ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 40.
**+ 25 Earth Attack ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 41.
**+ 26 Earth Attack ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 43.
**+ 27 Earth Attack ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 45.
**+ 28 Earth Attack ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 46.
**+ 29 Earth Attack ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 48.
**+ 30 Earth Attack ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 50.
**+ 1 Duel ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Duel: Attacks with 7768 Power during PvP.
**+ 2 Duel ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Duel: Attacks with 7901 Power during PvP.
**+ 3 Duel ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Duel: Attacks with 8035 Power during PvP.
**+ 4 Duel ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Duel: Attacks with 8168 Power during PvP.
**+ 5 Duel ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Duel: Attacks with 8302 Power during PvP.
**+ 6 Duel ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Duel: Attacks with 8435 Power during PvP.
**+ 7 Duel ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Duel: Attacks with 8569 Power during PvP.
**+ 8 Duel ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Duel: Attacks with 8702 Power during PvP.
**+ 9 Duel ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Duel: Attacks with 8836 Power during PvP.
**+ 10 Duel ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Duel: Attacks with 8969 Power during PvP.
**+ 11 Duel ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Duel: Attacks with 9103 Power during PvP.
**+ 12 Duel ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Duel: Attacks with 9236 Power during PvP.
**+ 13 Duel ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Duel: Attacks with 9370 Power during PvP.
**+ 14 Duel ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Duel: Attacks with 9503 Power during PvP.
**+ 15 Duel ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Duel: Attacks with 9637 Power during PvP.
**+ 16 Duel ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Duel: Attacks with 9770 Power during PvP.
**+ 17 Duel ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Duel: Attacks with 9903 Power during PvP.
**+ 18 Duel ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Duel: Attacks with 10037 Power during PvP.
**+ 19 Duel ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Duel: Attacks with 10170 Power during PvP.
**+ 20 Duel ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Duel: Attacks with 10304 Power during PvP.
**+ 21 Duel ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Duel: Attacks with 10437 Power during PvP.
**+ 22 Duel ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Duel: Attacks with 10571 Power during PvP.
**+ 23 Duel ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Duel: Attacks with 10704 Power during PvP.
**+ 24 Duel ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Duel: Attacks with 10838 Power during PvP.
**+ 25 Duel ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Duel: Attacks with 10971 Power during PvP.
**+ 26 Duel ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Duel: Attacks with 11105 Power during PvP.
**+ 27 Duel ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Duel: Attacks with 11238 Power during PvP.
**+ 28 Duel ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Duel: Attacks with 11372 Power during PvP.
**+ 29 Duel ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Duel: Attacks with 11505 Power during PvP.
**+ 30 Duel ** - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Duel: Attacks with 11639 Power during PvP.
Skill Levels
| Skill | Description |
|---|---|
| | Attack targets with 4558 Power added to P. Atk. Consumes up to 5 souls to increa… |
| | Attack targets with 4750 Power added to P. Atk. Consumes up to 5 souls to increa… |
| | Attack targets with 4944 Power added to P. Atk. Consumes up to 5 souls to increa… |
| | Attack targets with 5142 Power added to P. Atk. Consumes up to 5 souls to increa… |
| | Attack targets with 5342 Power added to P. Atk. Consumes up to 5 souls to increa… |
| | Attack targets with 5545 Power added to P. Atk. Consumes up to 5 souls to increa… |
| | Attack targets with 5751 Power added to P. Atk. Consumes up to 5 souls to increa… |
| | Attack targets with 5958 Power added to P. Atk. Consumes up to 5 souls to increa… |
| | Attack targets with 6166 Power added to P. Atk. Consumes up to 5 souls to increa… |
| | Attack targets with 6376 Power added to P. Atk. Consumes up to 5 souls to increa… |
| | Attack targets with 6586 Power added to P. Atk. Consumes up to 5 souls to increa… |
| | Attack targets with 6797 Power added to P. Atk. Consumes up to 5 souls to increa… |
| | Attack targets with 7008 Power added to P. Atk. Consumes up to 5 souls to increa… |
| | Attack targets with 7218 Power added to P. Atk. Consumes up to 5 souls to increa… |
| | Attack targets with 7427 Power added to P. Atk. Consumes up to 5 souls to increa… |
| | Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increa… |