Skill - Critical Blow (Lv.10)
Critical Blow (Lv. 10)
Active: Physical Skills
Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible.
Consume: 72 MP / 0 HP
Casting Time: 2.5 sec
Cooldown: 30.0 sec
Duration: 15 sec
Range: 40
Debuff Type: None
Skill Enchants
**+ 1 Power ** - Attacks the target's vital points with 3685 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases the skill's Power.
**+ 2 Power ** - Attacks the target's vital points with 3718 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases the skill's Power.
**+ 3 Power ** - Attacks the target's vital points with 3751 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases the skill's Power.
**+ 4 Power ** - Attacks the target's vital points with 3784 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases the skill's Power.
**+ 5 Power ** - Attacks the target's vital points with 3817 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases the skill's Power.
**+ 6 Power ** - Attacks the target's vital points with 3850 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases the skill's Power.
**+ 7 Power ** - Attacks the target's vital points with 3883 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases the skill's Power.
**+ 8 Power ** - Attacks the target's vital points with 3916 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases the skill's Power.
**+ 9 Power ** - Attacks the target's vital points with 3949 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases the skill's Power.
**+ 10 Power ** - Attacks the target's vital points with 3982 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases the skill's Power.
**+ 11 Power ** - Attacks the target's vital points with 4014 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases the skill's Power.
**+ 12 Power ** - Attacks the target's vital points with 4047 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases the skill's Power.
**+ 13 Power ** - Attacks the target's vital points with 4080 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases the skill's Power.
**+ 14 Power ** - Attacks the target's vital points with 4113 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases the skill's Power.
**+ 15 Power ** - Attacks the target's vital points with 4146 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases the skill's Power.
**+ 16 Power ** - Attacks the target's vital points with 4179 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases the skill's Power.
**+ 17 Power ** - Attacks the target's vital points with 4212 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases the skill's Power.
**+ 18 Power ** - Attacks the target's vital points with 4245 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases the skill's Power.
**+ 19 Power ** - Attacks the target's vital points with 4278 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases the skill's Power.
**+ 20 Power ** - Attacks the target's vital points with 4311 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases the skill's Power.
**+ 21 Power ** - Attacks the target's vital points with 4343 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases the skill's Power.
**+ 22 Power ** - Attacks the target's vital points with 4376 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases the skill's Power.
**+ 23 Power ** - Attacks the target's vital points with 4409 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases the skill's Power.
**+ 24 Power ** - Attacks the target's vital points with 4442 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases the skill's Power.
**+ 25 Power ** - Attacks the target's vital points with 4475 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases the skill's Power.
**+ 26 Power ** - Attacks the target's vital points with 4508 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases the skill's Power.
**+ 27 Power ** - Attacks the target's vital points with 4541 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases the skill's Power.
**+ 28 Power ** - Attacks the target's vital points with 4574 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases the skill's Power.
**+ 29 Power ** - Attacks the target's vital points with 4607 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases the skill's Power.
**+ 30 Power ** - Attacks the target's vital points with 4640 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases the skill's Power.
**+ 1 Cost ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption.
**+ 2 Cost ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption.
**+ 3 Cost ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption.
**+ 4 Cost ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption.
**+ 5 Cost ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption.
**+ 6 Cost ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption.
**+ 7 Cost ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption.
**+ 8 Cost ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption.
**+ 9 Cost ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption.
**+ 10 Cost ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption.
**+ 11 Cost ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption.
**+ 12 Cost ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption.
**+ 13 Cost ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption.
**+ 14 Cost ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption.
**+ 15 Cost ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption.
**+ 16 Cost ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption.
**+ 17 Cost ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption.
**+ 18 Cost ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption.
**+ 19 Cost ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption.
**+ 20 Cost ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption.
**+ 21 Cost ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption.
**+ 22 Cost ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption.
**+ 23 Cost ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption.
**+ 24 Cost ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption.
**+ 25 Cost ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption.
**+ 26 Cost ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption.
**+ 27 Cost ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption.
**+ 28 Cost ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption.
**+ 29 Cost ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption.
**+ 30 Cost ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption.
**+ 1 Fire Attack ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Adds 1 Fire attribute.
**+ 2 Fire Attack ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Adds 3 Fire attributes.
**+ 3 Fire Attack ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Adds 5 Fire attributes.
**+ 4 Fire Attack ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Adds 6 Fire attributes.
**+ 5 Fire Attack ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Adds 8 Fire attributes.
**+ 6 Fire Attack ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Adds 10 Fire attributes.
**+ 7 Fire Attack ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Adds 11 Fire attributes.
**+ 8 Fire Attack ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Adds 13 Fire attributes.
**+ 9 Fire Attack ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Adds 15 Fire attributes.
**+ 10 Fire Attack ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Adds 16 Fire attributes.
**+ 11 Fire Attack ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Adds 18 Fire attributes.
**+ 12 Fire Attack ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Adds 20 Fire attributes.
**+ 13 Fire Attack ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Adds 21 Fire attributes.
**+ 14 Fire Attack ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Adds 23 Fire attributes.
**+ 15 Fire Attack ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Adds 25 Fire attributes.
**+ 16 Fire Attack ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Adds 26 Fire attributes.
**+ 17 Fire Attack ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Adds 28 Fire attributes.
**+ 18 Fire Attack ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Adds 30 Fire attributes.
**+ 19 Fire Attack ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Adds 31 Fire attributes.
**+ 20 Fire Attack ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Adds 33 Fire attributes.
**+ 21 Fire Attack ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Adds 35 Fire attributes.
**+ 22 Fire Attack ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Adds 36 Fire attributes.
**+ 23 Fire Attack ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Adds 38 Fire attributes.
**+ 24 Fire Attack ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Adds 40 Fire attributes.
**+ 25 Fire Attack ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Adds 41 Fire attributes.
**+ 26 Fire Attack ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Adds 43 Fire attributes.
**+ 27 Fire Attack ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Adds 45 Fire attributes.
**+ 28 Fire Attack ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Adds 46 Fire attributes.
**+ 29 Fire Attack ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Adds 48 Fire attributes.
**+ 30 Fire Attack ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Adds 50 Fire attributes.
**+ 1 Water Attack ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Adds 1 Water attribute.
**+ 2 Water Attack ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Adds 3 Water attributes.
**+ 3 Water Attack ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Adds 5 Water attributes.
**+ 4 Water Attack ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Adds 6 Water attributes.
**+ 5 Water Attack ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Adds 8 Water attributes.
**+ 6 Water Attack ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Adds 10 Water attributes.
**+ 7 Water Attack ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Adds 11 Water attributes.
**+ 8 Water Attack ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Adds 13 Water attributes.
**+ 9 Water Attack ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Adds 15 Water attributes.
**+ 10 Water Attack ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Adds 16 Water attributes.
**+ 11 Water Attack ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Adds 18 Water attributes.
**+ 12 Water Attack ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Adds 20 Water attributes.
**+ 13 Water Attack ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Adds 21 Water attributes.
**+ 14 Water Attack ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Adds 23 Water attributes.
**+ 15 Water Attack ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Adds 25 Water attributes.
**+ 16 Water Attack ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Adds 26 Water attributes.
**+ 17 Water Attack ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Adds 28 Water attributes.
**+ 18 Water Attack ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Adds 30 Water attributes.
**+ 19 Water Attack ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Adds 31 Water attributes.
**+ 20 Water Attack ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Adds 33 Water attributes.
**+ 21 Water Attack ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Adds 35 Water attributes.
**+ 22 Water Attack ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Adds 36 Water attributes.
**+ 23 Water Attack ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Adds 38 Water attributes.
**+ 24 Water Attack ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Adds 40 Water attributes.
**+ 25 Water Attack ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Adds 41 Water attributes.
**+ 26 Water Attack ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Adds 43 Water attributes.
**+ 27 Water Attack ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Adds 45 Water attributes.
**+ 28 Water Attack ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Adds 46 Water attributes.
**+ 29 Water Attack ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Adds 48 Water attributes.
**+ 30 Water Attack ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Adds 50 Water attributes.
**+ 1 Wind Attack ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Adds 1 Wind attribute.
**+ 2 Wind Attack ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Adds 3 Wind attributes.
**+ 3 Wind Attack ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Adds 5 Wind attributes.
**+ 4 Wind Attack ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Adds 6 Wind attributes.
**+ 5 Wind Attack ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Adds 8 Wind attributes.
**+ 6 Wind Attack ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Adds 10 Wind attributes.
**+ 7 Wind Attack ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Adds 11 Wind attributes.
**+ 8 Wind Attack ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Adds 13 Wind attributes.
**+ 9 Wind Attack ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Adds 15 Wind attributes.
**+ 10 Wind Attack ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Adds 16 Wind attributes.
**+ 11 Wind Attack ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Adds 18 Wind attributes.
**+ 12 Wind Attack ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Adds 20 Wind attributes.
**+ 13 Wind Attack ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Adds 21 Wind attributes.
**+ 14 Wind Attack ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Adds 23 Wind attributes.
**+ 15 Wind Attack ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Adds 25 Wind attributes.
**+ 16 Wind Attack ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Adds 26 Wind attributes.
**+ 17 Wind Attack ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Adds 28 Wind attributes.
**+ 18 Wind Attack ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Adds 30 Wind attributes.
**+ 19 Wind Attack ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Adds 31 Wind attributes.
**+ 20 Wind Attack ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Adds 33 Wind attributes.
**+ 21 Wind Attack ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Adds 35 Wind attributes.
**+ 22 Wind Attack ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Adds 36 Wind attributes.
**+ 23 Wind Attack ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Adds 38 Wind attributes.
**+ 24 Wind Attack ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Adds 40 Wind attributes.
**+ 25 Wind Attack ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Adds 41 Wind attributes.
**+ 26 Wind Attack ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Adds 43 Wind attributes.
**+ 27 Wind Attack ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Adds 45 Wind attributes.
**+ 28 Wind Attack ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Adds 46 Wind attributes.
**+ 29 Wind Attack ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Adds 48 Wind attributes.
**+ 30 Wind Attack ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Adds 50 Wind attributes.
**+ 1 Earth Attack ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Adds 1 Earth attribute.
**+ 2 Earth Attack ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Adds 3 Earth attributes.
**+ 3 Earth Attack ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Adds 5 Earth attributes.
**+ 4 Earth Attack ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Adds 6 Earth attributes.
**+ 5 Earth Attack ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Adds 8 Earth attributes.
**+ 6 Earth Attack ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Adds 10 Earth attributes.
**+ 7 Earth Attack ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Adds 11 Earth attributes.
**+ 8 Earth Attack ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Adds 13 Earth attributes.
**+ 9 Earth Attack ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Adds 15 Earth attributes.
**+ 10 Earth Attack ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Adds 16 Earth attributes.
**+ 11 Earth Attack ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Adds 18 Earth attributes.
**+ 12 Earth Attack ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Adds 20 Earth attributes.
**+ 13 Earth Attack ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Adds 21 Earth attributes.
**+ 14 Earth Attack ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Adds 23 Earth attributes.
**+ 15 Earth Attack ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Adds 25 Earth attributes.
**+ 16 Earth Attack ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Adds 26 Earth attributes.
**+ 17 Earth Attack ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Adds 28 Earth attributes.
**+ 18 Earth Attack ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Adds 30 Earth attributes.
**+ 19 Earth Attack ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Adds 31 Earth attributes.
**+ 20 Earth Attack ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Adds 33 Earth attributes.
**+ 21 Earth Attack ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Adds 35 Earth attributes.
**+ 22 Earth Attack ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Adds 36 Earth attributes.
**+ 23 Earth Attack ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Adds 38 Earth attributes.
**+ 24 Earth Attack ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Adds 40 Earth attributes.
**+ 25 Earth Attack ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Adds 41 Earth attributes.
**+ 26 Earth Attack ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Adds 43 Earth attributes.
**+ 27 Earth Attack ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Adds 45 Earth attributes.
**+ 28 Earth Attack ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Adds 46 Earth attributes.
**+ 29 Earth Attack ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Adds 48 Earth attributes.
**+ 30 Earth Attack ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Adds 50 Earth attributes.
**+ 1 Duel ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Duel: Attacks with 3716 Power during PvP.
**+ 2 Duel ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Duel: Attacks with 3780 Power during PvP.
**+ 3 Duel ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Duel: Attacks with 3844 Power during PvP.
**+ 4 Duel ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Duel: Attacks with 3908 Power during PvP.
**+ 5 Duel ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Duel: Attacks with 3972 Power during PvP.
**+ 6 Duel ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Duel: Attacks with 4036 Power during PvP.
**+ 7 Duel ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Duel: Attacks with 4099 Power during PvP.
**+ 8 Duel ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Duel: Attacks with 4163 Power during PvP.
**+ 9 Duel ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Duel: Attacks with 4227 Power during PvP.
**+ 10 Duel ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Duel: Attacks with 4291 Power during PvP.
**+ 11 Duel ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Duel: Attacks with 4355 Power during PvP.
**+ 12 Duel ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Duel: Attacks with 4419 Power during PvP.
**+ 13 Duel ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Duel: Attacks with 4482 Power during PvP.
**+ 14 Duel ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Duel: Attacks with 4546 Power during PvP.
**+ 15 Duel ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Duel: Attacks with 4610 Power during PvP.
**+ 16 Duel ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Duel: Attacks with 4674 Power during PvP.
**+ 17 Duel ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Duel: Attacks with 4738 Power during PvP.
**+ 18 Duel ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Duel: Attacks with 4802 Power during PvP.
**+ 19 Duel ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Duel: Attacks with 4865 Power during PvP.
**+ 20 Duel ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Duel: Attacks with 4929 Power during PvP.
**+ 21 Duel ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Duel: Attacks with 4993 Power during PvP.
**+ 22 Duel ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Duel: Attacks with 5057 Power during PvP.
**+ 23 Duel ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Duel: Attacks with 5121 Power during PvP.
**+ 24 Duel ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Duel: Attacks with 5185 Power during PvP.
**+ 25 Duel ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Duel: Attacks with 5248 Power during PvP.
**+ 26 Duel ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Duel: Attacks with 5312 Power during PvP.
**+ 27 Duel ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Duel: Attacks with 5376 Power during PvP.
**+ 28 Duel ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Duel: Attacks with 5440 Power during PvP.
**+ 29 Duel ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Duel: Attacks with 5504 Power during PvP.
**+ 30 Duel ** - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Duel: Attacks with 5568 Power during PvP.
Skill Levels
| Skill | Description |
|---|---|
| | Attacks the target's vital points with 1832 Power added to P. Atk. Increases you… |
| | Attacks the target's vital points with 2091 Power added to P. Atk. Increases you… |
| | Attacks the target's vital points with 2272 Power added to P. Atk. Increases you… |
| | Attacks the target's vital points with 2460 Power added to P. Atk. Increases you… |
| | Attacks the target's vital points with 2653 Power added to P. Atk. Increases you… |
| | Attacks the target's vital points with 2850 Power added to P. Atk. Increases you… |
| | Attacks the target's vital points with 3050 Power added to P. Atk. Increases you… |
| | Attacks the target's vital points with 3252 Power added to P. Atk. Increases you… |
| | Attacks the target's vital points with 3453 Power added to P. Atk. Increases you… |
| | Attacks the target's vital points with 3653 Power added to P. Atk. Increases you… |