Skill - Critical Blow (Lv.10) [L2Ertheia.eu Wiki]

Skill - Critical Blow (Lv.10)

Critical Blow (Lv. 10)
Active: Physical Skills

Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible.

Consume: 72 MP / 0 HP
Casting Time: 2.5 sec
Cooldown: 30.0 sec
Duration: 15 sec
Range: 40
Debuff Type: None

Skill Enchants

enchant_power03 Power

+ 1 Power - Attacks the target's vital points with 3685 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases the skill's Power.
+ 2 Power - Attacks the target's vital points with 3718 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases the skill's Power.
+ 3 Power - Attacks the target's vital points with 3751 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases the skill's Power.
+ 4 Power - Attacks the target's vital points with 3784 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases the skill's Power.
+ 5 Power - Attacks the target's vital points with 3817 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases the skill's Power.
+ 6 Power - Attacks the target's vital points with 3850 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases the skill's Power.
+ 7 Power - Attacks the target's vital points with 3883 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases the skill's Power.
+ 8 Power - Attacks the target's vital points with 3916 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases the skill's Power.
+ 9 Power - Attacks the target's vital points with 3949 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases the skill's Power.
+ 10 Power - Attacks the target's vital points with 3982 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases the skill's Power.
+ 11 Power - Attacks the target's vital points with 4014 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases the skill's Power.
+ 12 Power - Attacks the target's vital points with 4047 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases the skill's Power.
+ 13 Power - Attacks the target's vital points with 4080 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases the skill's Power.
+ 14 Power - Attacks the target's vital points with 4113 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases the skill's Power.
+ 15 Power - Attacks the target's vital points with 4146 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases the skill's Power.
+ 16 Power - Attacks the target's vital points with 4179 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases the skill's Power.
+ 17 Power - Attacks the target's vital points with 4212 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases the skill's Power.
+ 18 Power - Attacks the target's vital points with 4245 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases the skill's Power.
+ 19 Power - Attacks the target's vital points with 4278 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases the skill's Power.
+ 20 Power - Attacks the target's vital points with 4311 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases the skill's Power.
+ 21 Power - Attacks the target's vital points with 4343 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases the skill's Power.
+ 22 Power - Attacks the target's vital points with 4376 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases the skill's Power.
+ 23 Power - Attacks the target's vital points with 4409 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases the skill's Power.
+ 24 Power - Attacks the target's vital points with 4442 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases the skill's Power.
+ 25 Power - Attacks the target's vital points with 4475 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases the skill's Power.
+ 26 Power - Attacks the target's vital points with 4508 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases the skill's Power.
+ 27 Power - Attacks the target's vital points with 4541 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases the skill's Power.
+ 28 Power - Attacks the target's vital points with 4574 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases the skill's Power.
+ 29 Power - Attacks the target's vital points with 4607 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases the skill's Power.
+ 30 Power - Attacks the target's vital points with 4640 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases the skill's Power.

enchant_cost Cost

+ 1 Cost - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption.
+ 2 Cost - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption.
+ 3 Cost - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption.
+ 4 Cost - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption.
+ 5 Cost - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption.
+ 6 Cost - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption.
+ 7 Cost - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption.
+ 8 Cost - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption.
+ 9 Cost - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption.
+ 10 Cost - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption.
+ 11 Cost - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption.
+ 12 Cost - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption.
+ 13 Cost - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption.
+ 14 Cost - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption.
+ 15 Cost - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption.
+ 16 Cost - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption.
+ 17 Cost - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption.
+ 18 Cost - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption.
+ 19 Cost - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption.
+ 20 Cost - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption.
+ 21 Cost - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption.
+ 22 Cost - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption.
+ 23 Cost - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption.
+ 24 Cost - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption.
+ 25 Cost - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption.
+ 26 Cost - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption.
+ 27 Cost - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption.
+ 28 Cost - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption.
+ 29 Cost - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption.
+ 30 Cost - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption.

enchant_attack_fire Fire Attack

+ 1 Fire Attack - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Adds 1 Fire attribute.
+ 2 Fire Attack - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Adds 3 Fire attributes.
+ 3 Fire Attack - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Adds 5 Fire attributes.
+ 4 Fire Attack - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Adds 6 Fire attributes.
+ 5 Fire Attack - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Adds 8 Fire attributes.
+ 6 Fire Attack - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Adds 10 Fire attributes.
+ 7 Fire Attack - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Adds 11 Fire attributes.
+ 8 Fire Attack - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Adds 13 Fire attributes.
+ 9 Fire Attack - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Adds 15 Fire attributes.
+ 10 Fire Attack - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Adds 16 Fire attributes.
+ 11 Fire Attack - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Adds 18 Fire attributes.
+ 12 Fire Attack - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Adds 20 Fire attributes.
+ 13 Fire Attack - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Adds 21 Fire attributes.
+ 14 Fire Attack - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Adds 23 Fire attributes.
+ 15 Fire Attack - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Adds 25 Fire attributes.
+ 16 Fire Attack - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Adds 26 Fire attributes.
+ 17 Fire Attack - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Adds 28 Fire attributes.
+ 18 Fire Attack - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Adds 30 Fire attributes.
+ 19 Fire Attack - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Adds 31 Fire attributes.
+ 20 Fire Attack - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Adds 33 Fire attributes.
+ 21 Fire Attack - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Adds 35 Fire attributes.
+ 22 Fire Attack - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Adds 36 Fire attributes.
+ 23 Fire Attack - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Adds 38 Fire attributes.
+ 24 Fire Attack - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Adds 40 Fire attributes.
+ 25 Fire Attack - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Adds 41 Fire attributes.
+ 26 Fire Attack - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Adds 43 Fire attributes.
+ 27 Fire Attack - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Adds 45 Fire attributes.
+ 28 Fire Attack - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Adds 46 Fire attributes.
+ 29 Fire Attack - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Adds 48 Fire attributes.
+ 30 Fire Attack - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Adds 50 Fire attributes.

enchant_attack_water Water Attack

+ 1 Water Attack - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Adds 1 Water attribute.
+ 2 Water Attack - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Adds 3 Water attributes.
+ 3 Water Attack - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Adds 5 Water attributes.
+ 4 Water Attack - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Adds 6 Water attributes.
+ 5 Water Attack - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Adds 8 Water attributes.
+ 6 Water Attack - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Adds 10 Water attributes.
+ 7 Water Attack - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Adds 11 Water attributes.
+ 8 Water Attack - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Adds 13 Water attributes.
+ 9 Water Attack - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Adds 15 Water attributes.
+ 10 Water Attack - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Adds 16 Water attributes.
+ 11 Water Attack - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Adds 18 Water attributes.
+ 12 Water Attack - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Adds 20 Water attributes.
+ 13 Water Attack - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Adds 21 Water attributes.
+ 14 Water Attack - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Adds 23 Water attributes.
+ 15 Water Attack - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Adds 25 Water attributes.
+ 16 Water Attack - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Adds 26 Water attributes.
+ 17 Water Attack - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Adds 28 Water attributes.
+ 18 Water Attack - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Adds 30 Water attributes.
+ 19 Water Attack - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Adds 31 Water attributes.
+ 20 Water Attack - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Adds 33 Water attributes.
+ 21 Water Attack - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Adds 35 Water attributes.
+ 22 Water Attack - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Adds 36 Water attributes.
+ 23 Water Attack - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Adds 38 Water attributes.
+ 24 Water Attack - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Adds 40 Water attributes.
+ 25 Water Attack - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Adds 41 Water attributes.
+ 26 Water Attack - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Adds 43 Water attributes.
+ 27 Water Attack - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Adds 45 Water attributes.
+ 28 Water Attack - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Adds 46 Water attributes.
+ 29 Water Attack - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Adds 48 Water attributes.
+ 30 Water Attack - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Adds 50 Water attributes.

enchant_attack_wind Wind Attack

+ 1 Wind Attack - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Adds 1 Wind attribute.
+ 2 Wind Attack - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Adds 3 Wind attributes.
+ 3 Wind Attack - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Adds 5 Wind attributes.
+ 4 Wind Attack - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Adds 6 Wind attributes.
+ 5 Wind Attack - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Adds 8 Wind attributes.
+ 6 Wind Attack - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Adds 10 Wind attributes.
+ 7 Wind Attack - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Adds 11 Wind attributes.
+ 8 Wind Attack - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Adds 13 Wind attributes.
+ 9 Wind Attack - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Adds 15 Wind attributes.
+ 10 Wind Attack - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Adds 16 Wind attributes.
+ 11 Wind Attack - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Adds 18 Wind attributes.
+ 12 Wind Attack - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Adds 20 Wind attributes.
+ 13 Wind Attack - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Adds 21 Wind attributes.
+ 14 Wind Attack - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Adds 23 Wind attributes.
+ 15 Wind Attack - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Adds 25 Wind attributes.
+ 16 Wind Attack - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Adds 26 Wind attributes.
+ 17 Wind Attack - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Adds 28 Wind attributes.
+ 18 Wind Attack - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Adds 30 Wind attributes.
+ 19 Wind Attack - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Adds 31 Wind attributes.
+ 20 Wind Attack - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Adds 33 Wind attributes.
+ 21 Wind Attack - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Adds 35 Wind attributes.
+ 22 Wind Attack - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Adds 36 Wind attributes.
+ 23 Wind Attack - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Adds 38 Wind attributes.
+ 24 Wind Attack - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Adds 40 Wind attributes.
+ 25 Wind Attack - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Adds 41 Wind attributes.
+ 26 Wind Attack - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Adds 43 Wind attributes.
+ 27 Wind Attack - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Adds 45 Wind attributes.
+ 28 Wind Attack - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Adds 46 Wind attributes.
+ 29 Wind Attack - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Adds 48 Wind attributes.
+ 30 Wind Attack - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Adds 50 Wind attributes.

enchant_attack_earth Earth Attack

+ 1 Earth Attack - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Adds 1 Earth attribute.
+ 2 Earth Attack - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Adds 3 Earth attributes.
+ 3 Earth Attack - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Adds 5 Earth attributes.
+ 4 Earth Attack - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Adds 6 Earth attributes.
+ 5 Earth Attack - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Adds 8 Earth attributes.
+ 6 Earth Attack - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Adds 10 Earth attributes.
+ 7 Earth Attack - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Adds 11 Earth attributes.
+ 8 Earth Attack - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Adds 13 Earth attributes.
+ 9 Earth Attack - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Adds 15 Earth attributes.
+ 10 Earth Attack - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Adds 16 Earth attributes.
+ 11 Earth Attack - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Adds 18 Earth attributes.
+ 12 Earth Attack - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Adds 20 Earth attributes.
+ 13 Earth Attack - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Adds 21 Earth attributes.
+ 14 Earth Attack - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Adds 23 Earth attributes.
+ 15 Earth Attack - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Adds 25 Earth attributes.
+ 16 Earth Attack - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Adds 26 Earth attributes.
+ 17 Earth Attack - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Adds 28 Earth attributes.
+ 18 Earth Attack - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Adds 30 Earth attributes.
+ 19 Earth Attack - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Adds 31 Earth attributes.
+ 20 Earth Attack - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Adds 33 Earth attributes.
+ 21 Earth Attack - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Adds 35 Earth attributes.
+ 22 Earth Attack - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Adds 36 Earth attributes.
+ 23 Earth Attack - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Adds 38 Earth attributes.
+ 24 Earth Attack - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Adds 40 Earth attributes.
+ 25 Earth Attack - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Adds 41 Earth attributes.
+ 26 Earth Attack - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Adds 43 Earth attributes.
+ 27 Earth Attack - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Adds 45 Earth attributes.
+ 28 Earth Attack - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Adds 46 Earth attributes.
+ 29 Earth Attack - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Adds 48 Earth attributes.
+ 30 Earth Attack - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Adds 50 Earth attributes.

enchant_dual Duel

+ 1 Duel - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Duel: Attacks with 3716 Power during PvP.
+ 2 Duel - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Duel: Attacks with 3780 Power during PvP.
+ 3 Duel - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Duel: Attacks with 3844 Power during PvP.
+ 4 Duel - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Duel: Attacks with 3908 Power during PvP.
+ 5 Duel - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Duel: Attacks with 3972 Power during PvP.
+ 6 Duel - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Duel: Attacks with 4036 Power during PvP.
+ 7 Duel - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Duel: Attacks with 4099 Power during PvP.
+ 8 Duel - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Duel: Attacks with 4163 Power during PvP.
+ 9 Duel - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Duel: Attacks with 4227 Power during PvP.
+ 10 Duel - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Duel: Attacks with 4291 Power during PvP.
+ 11 Duel - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Duel: Attacks with 4355 Power during PvP.
+ 12 Duel - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Duel: Attacks with 4419 Power during PvP.
+ 13 Duel - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Duel: Attacks with 4482 Power during PvP.
+ 14 Duel - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Duel: Attacks with 4546 Power during PvP.
+ 15 Duel - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Duel: Attacks with 4610 Power during PvP.
+ 16 Duel - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Duel: Attacks with 4674 Power during PvP.
+ 17 Duel - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Duel: Attacks with 4738 Power during PvP.
+ 18 Duel - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Duel: Attacks with 4802 Power during PvP.
+ 19 Duel - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Duel: Attacks with 4865 Power during PvP.
+ 20 Duel - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Duel: Attacks with 4929 Power during PvP.
+ 21 Duel - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Duel: Attacks with 4993 Power during PvP.
+ 22 Duel - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Duel: Attacks with 5057 Power during PvP.
+ 23 Duel - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Duel: Attacks with 5121 Power during PvP.
+ 24 Duel - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Duel: Attacks with 5185 Power during PvP.
+ 25 Duel - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Duel: Attacks with 5248 Power during PvP.
+ 26 Duel - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Duel: Attacks with 5312 Power during PvP.
+ 27 Duel - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Duel: Attacks with 5376 Power during PvP.
+ 28 Duel - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Duel: Attacks with 5440 Power during PvP.
+ 29 Duel - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Duel: Attacks with 5504 Power during PvP.
+ 30 Duel - Attacks the target's vital points with 3653 Power added to P. Atk. Increases your Vital Spot Attack Rate by 30% for 15 seconds. Requires a dagger. Over-hit and Half-kill are possible. Enchant Duel: Attacks with 5568 Power during PvP.

Skill Levels

Skill Description
Critical Blow (Lv. 1) Attacks the target's vital points with 1832 Power added to P. Atk. Increases you…
Critical Blow (Lv. 2) Attacks the target's vital points with 2091 Power added to P. Atk. Increases you…
Critical Blow (Lv. 3) Attacks the target's vital points with 2272 Power added to P. Atk. Increases you…
Critical Blow (Lv. 4) Attacks the target's vital points with 2460 Power added to P. Atk. Increases you…
Critical Blow (Lv. 5) Attacks the target's vital points with 2653 Power added to P. Atk. Increases you…
Critical Blow (Lv. 6) Attacks the target's vital points with 2850 Power added to P. Atk. Increases you…
Critical Blow (Lv. 7) Attacks the target's vital points with 3050 Power added to P. Atk. Increases you…
Critical Blow (Lv. 8) Attacks the target's vital points with 3252 Power added to P. Atk. Increases you…
Critical Blow (Lv. 9) Attacks the target's vital points with 3453 Power added to P. Atk. Increases you…
Critical Blow (Lv. 10) Attacks the target's vital points with 3653 Power added to P. Atk. Increases you…
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