Skill - Lethal Blow (Lv.1) [L2Ertheia.eu Wiki]

Skill - Lethal Blow (Lv.1)

Lethal Blow (Lv. 1)
Active: Physical Skills

Attacks the target's vital points with 5773 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

Consume: 77 MP / 0 HP
Casting Time: 2.3 sec
Cooldown: 4.0 sec
Duration: 0 sec
Range: 40
Debuff Type: None

Skill Enchants

enchant_power03 Power

+ 1 Power - Attacks the target's vital points with 6502 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power.
+ 2 Power - Attacks the target's vital points with 6535 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power.
+ 3 Power - Attacks the target's vital points with 6568 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power.
+ 4 Power - Attacks the target's vital points with 6601 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power.
+ 5 Power - Attacks the target's vital points with 6634 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power.
+ 6 Power - Attacks the target's vital points with 6667 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power.
+ 7 Power - Attacks the target's vital points with 6700 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power.
+ 8 Power - Attacks the target's vital points with 6733 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power.
+ 9 Power - Attacks the target's vital points with 6766 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power.
+ 10 Power - Attacks the target's vital points with 6799 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power.
+ 11 Power - Attacks the target's vital points with 6833 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power.
+ 12 Power - Attacks the target's vital points with 6866 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power.
+ 13 Power - Attacks the target's vital points with 6899 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power.
+ 14 Power - Attacks the target's vital points with 6932 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power.
+ 15 Power - Attacks the target's vital points with 6965 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power.

enchant_power02 Power

+ 1 Power - Attacks the target's vital points with 5773 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power.
+ 2 Power - Attacks the target's vital points with 5773 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power.
+ 3 Power - Attacks the target's vital points with 5773 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power.
+ 4 Power - Attacks the target's vital points with 5773 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power.
+ 5 Power - Attacks the target's vital points with 5773 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power.
+ 6 Power - Attacks the target's vital points with 5773 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power.
+ 7 Power - Attacks the target's vital points with 5773 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power.
+ 8 Power - Attacks the target's vital points with 5773 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power.
+ 9 Power - Attacks the target's vital points with 5773 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power.
+ 10 Power - Attacks the target's vital points with 5773 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power.
+ 11 Power - Attacks the target's vital points with 5773 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power.
+ 12 Power - Attacks the target's vital points with 5773 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power.
+ 13 Power - Attacks the target's vital points with 5773 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power.
+ 14 Power - Attacks the target's vital points with 5773 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power.
+ 15 Power - Attacks the target's vital points with 5773 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power.

enchant_attack_fire Fire Attack

+ 1 Fire Attack - Attacks the target's vital points with 5773 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Increases Fire attribute by 3.
+ 2 Fire Attack - Attacks the target's vital points with 5773 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Increases Fire attribute by 6.
+ 3 Fire Attack - Attacks the target's vital points with 5773 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Increases Fire attribute by 10.
+ 4 Fire Attack - Attacks the target's vital points with 5773 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Increases Fire attribute by 13.
+ 5 Fire Attack - Attacks the target's vital points with 5773 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Increases Fire attribute by 16.
+ 6 Fire Attack - Attacks the target's vital points with 5773 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Increases Fire attribute by 20.
+ 7 Fire Attack - Attacks the target's vital points with 5773 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Increases Fire attribute by 23.
+ 8 Fire Attack - Attacks the target's vital points with 5773 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Increases Fire attribute by 26.
+ 9 Fire Attack - Attacks the target's vital points with 5773 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Increases Fire attribute by 30.
+ 10 Fire Attack - Attacks the target's vital points with 5773 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Increases Fire attribute by 33.
+ 11 Fire Attack - Attacks the target's vital points with 5773 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Increases Fire attribute by 36.
+ 12 Fire Attack - Attacks the target's vital points with 5773 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Increases Fire attribute by 40.
+ 13 Fire Attack - Attacks the target's vital points with 5773 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Increases Fire attribute by 43.
+ 14 Fire Attack - Attacks the target's vital points with 5773 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Increases Fire attribute by 46.
+ 15 Fire Attack - Attacks the target's vital points with 5773 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Increases Fire attribute by 50.

enchant_attack_water Water Attack

+ 1 Water Attack - Attacks the target's vital points with 5773 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water damage by 3.
+ 2 Water Attack - Attacks the target's vital points with 5773 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water damage by 6.
+ 3 Water Attack - Attacks the target's vital points with 5773 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water damage by 10.
+ 4 Water Attack - Attacks the target's vital points with 5773 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water damage by 13.
+ 5 Water Attack - Attacks the target's vital points with 5773 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water damage by 16.
+ 6 Water Attack - Attacks the target's vital points with 5773 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water damage by 20.
+ 7 Water Attack - Attacks the target's vital points with 5773 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water damage by 23.
+ 8 Water Attack - Attacks the target's vital points with 5773 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water damage by 26.
+ 9 Water Attack - Attacks the target's vital points with 5773 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water damage by 30.
+ 10 Water Attack - Attacks the target's vital points with 5773 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water damage by 33.
+ 11 Water Attack - Attacks the target's vital points with 5773 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water damage by 36.
+ 12 Water Attack - Attacks the target's vital points with 5773 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water damage by 40.
+ 13 Water Attack - Attacks the target's vital points with 5773 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water damage by 43.
+ 14 Water Attack - Attacks the target's vital points with 5773 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water damage by 46.
+ 15 Water Attack - Attacks the target's vital points with 5773 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water damage by 50.

enchant_attack_wind Wind Attack

+ 1 Wind Attack - Attacks the target's vital points with 5773 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind damage by 3.
+ 2 Wind Attack - Attacks the target's vital points with 5773 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind damage by 6.
+ 3 Wind Attack - Attacks the target's vital points with 5773 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind damage by 10.
+ 4 Wind Attack - Attacks the target's vital points with 5773 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind damage by 13.
+ 5 Wind Attack - Attacks the target's vital points with 5773 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind damage by 16.
+ 6 Wind Attack - Attacks the target's vital points with 5773 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind damage by 20.
+ 7 Wind Attack - Attacks the target's vital points with 5773 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind damage by 23.
+ 8 Wind Attack - Attacks the target's vital points with 5773 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind damage by 26.
+ 9 Wind Attack - Attacks the target's vital points with 5773 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind damage by 30.
+ 10 Wind Attack - Attacks the target's vital points with 5773 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind damage by 33.
+ 11 Wind Attack - Attacks the target's vital points with 5773 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind damage by 36.
+ 12 Wind Attack - Attacks the target's vital points with 5773 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind damage by 40.
+ 13 Wind Attack - Attacks the target's vital points with 5773 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind damage by 43.
+ 14 Wind Attack - Attacks the target's vital points with 5773 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind damage by 46.
+ 15 Wind Attack - Attacks the target's vital points with 5773 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind damage by 50.

enchant_attack_earth Earth Attack

+ 1 Earth Attack - Attacks the target's vital points with 5773 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth damage by 3.
+ 2 Earth Attack - Attacks the target's vital points with 5773 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth damage by 6.
+ 3 Earth Attack - Attacks the target's vital points with 5773 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth damage by 10.
+ 4 Earth Attack - Attacks the target's vital points with 5773 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth damage by 13.
+ 5 Earth Attack - Attacks the target's vital points with 5773 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth damage by 16.
+ 6 Earth Attack - Attacks the target's vital points with 5773 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth damage by 20.
+ 7 Earth Attack - Attacks the target's vital points with 5773 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth damage by 23.
+ 8 Earth Attack - Attacks the target's vital points with 5773 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth damage by 26.
+ 9 Earth Attack - Attacks the target's vital points with 5773 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth damage by 30.
+ 10 Earth Attack - Attacks the target's vital points with 5773 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth damage by 33.
+ 11 Earth Attack - Attacks the target's vital points with 5773 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth damage by 36.
+ 12 Earth Attack - Attacks the target's vital points with 5773 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth damage by 40.
+ 13 Earth Attack - Attacks the target's vital points with 5773 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth damage by 43.
+ 14 Earth Attack - Attacks the target's vital points with 5773 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth damage by 46.
+ 15 Earth Attack - Attacks the target's vital points with 5773 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth damage by 50.

enchant_dual Duel

+ 1 Duel - Attacks the target's vital points with 5773 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Duel: Attacks with 5880 Power during PvP.
+ 2 Duel - Attacks the target's vital points with 5773 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Duel: Attacks with 5986 Power during PvP.
+ 3 Duel - Attacks the target's vital points with 5773 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Duel: Attacks with 6092 Power during PvP.
+ 4 Duel - Attacks the target's vital points with 5773 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Duel: Attacks with 6198 Power during PvP.
+ 5 Duel - Attacks the target's vital points with 5773 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Duel: Attacks with 6304 Power during PvP.
+ 6 Duel - Attacks the target's vital points with 5773 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Duel: Attacks with 6410 Power during PvP.
+ 7 Duel - Attacks the target's vital points with 5773 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Duel: Attacks with 6516 Power during PvP.
+ 8 Duel - Attacks the target's vital points with 5773 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Duel: Attacks with 6622 Power during PvP.
+ 9 Duel - Attacks the target's vital points with 5773 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Duel: Attacks with 6728 Power during PvP.
+ 10 Duel - Attacks the target's vital points with 5773 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Duel: Attacks with 6834 Power during PvP.
+ 11 Duel - Attacks the target's vital points with 5773 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Duel: Attacks with 6940 Power during PvP.
+ 12 Duel - Attacks the target's vital points with 5773 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Duel: Attacks with 7046 Power during PvP.
+ 13 Duel - Attacks the target's vital points with 5773 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Duel: Attacks with 7152 Power during PvP.
+ 14 Duel - Attacks the target's vital points with 5773 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Duel: Attacks with 7258 Power during PvP.
+ 15 Duel - Attacks the target's vital points with 5773 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Duel: Attacks with 7364 Power during PvP.

Skill Levels

Skill Description
Lethal Blow (Lv. 1) Attacks the target's vital points with 5773 Power added to P. Atk. Requires a da…
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