Skill - Crush of Doom (Lv.16) [L2Ertheia.eu Wiki]

Skill - Crush of Doom (Lv.16)

Crush of Doom (Lv. 16)
Active: Physical Skills

Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible.

Consume: 0 MP / 261 HP
Casting Time: 3.2 sec
Cooldown: 7.0 sec
Duration: 0 sec
Range: 40
Debuff Type: None

Skill Enchants

enchant_power02 Power

+ 1 Power - Attacks the target with 7710 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Power: Increases Power.
+ 2 Power - Attacks the target with 7779 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Power: Increases Power.
+ 3 Power - Attacks the target with 7848 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Power: Increases Power.
+ 4 Power - Attacks the target with 7917 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Power: Increases Power.
+ 5 Power - Attacks the target with 7986 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Power: Increases Power.
+ 6 Power - Attacks the target with 8055 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Power: Increases Power.
+ 7 Power - Attacks the target with 8123 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Power: Increases Power.
+ 8 Power - Attacks the target with 8192 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Power: Increases Power.
+ 9 Power - Attacks the target with 8261 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Power: Increases Power.
+ 10 Power - Attacks the target with 8330 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Power: Increases Power.
+ 11 Power - Attacks the target with 8399 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Power: Increases Power.
+ 12 Power - Attacks the target with 8468 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Power: Increases Power.
+ 13 Power - Attacks the target with 8537 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Power: Increases Power.
+ 14 Power - Attacks the target with 8605 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Power: Increases Power.
+ 15 Power - Attacks the target with 8674 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Power: Increases Power.
+ 16 Power - Attacks the target with 8743 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Power: Increases Power.
+ 17 Power - Attacks the target with 8812 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Power: Increases Power.
+ 18 Power - Attacks the target with 8881 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Power: Increases Power.
+ 19 Power - Attacks the target with 8950 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Power: Increases Power.
+ 20 Power - Attacks the target with 9019 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Power: Increases Power.
+ 21 Power - Attacks the target with 9088 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Power: Increases Power.
+ 22 Power - Attacks the target with 9156 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Power: Increases Power.
+ 23 Power - Attacks the target with 9225 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Power: Increases Power.
+ 24 Power - Attacks the target with 9294 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Power: Increases Power.
+ 25 Power - Attacks the target with 9363 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Power: Increases Power.
+ 26 Power - Attacks the target with 9432 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Power: Increases Power.
+ 27 Power - Attacks the target with 9501 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Power: Increases Power.
+ 28 Power - Attacks the target with 9570 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Power: Increases Power.
+ 29 Power - Attacks the target with 9639 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Power: Increases Power.
+ 30 Power - Attacks the target with 9707 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Power: Increases Power.

enchant_cost Cost

+ 1 Cost - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Cost: Decreases HP consumption.
+ 2 Cost - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Cost: Decreases HP consumption.
+ 3 Cost - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Cost: Decreases HP consumption.
+ 4 Cost - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Cost: Decreases HP consumption.
+ 5 Cost - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Cost: Decreases HP consumption.
+ 6 Cost - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Cost: Decreases HP consumption.
+ 7 Cost - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Cost: Decreases HP consumption.
+ 8 Cost - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Cost: Decreases HP consumption.
+ 9 Cost - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Cost: Decreases HP consumption.
+ 10 Cost - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Cost: Decreases HP consumption.
+ 11 Cost - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Cost: Decreases HP consumption.
+ 12 Cost - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Cost: Decreases HP consumption.
+ 13 Cost - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Cost: Decreases HP consumption.
+ 14 Cost - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Cost: Decreases HP consumption.
+ 15 Cost - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Cost: Decreases HP consumption.
+ 16 Cost - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Cost: Decreases HP consumption.
+ 17 Cost - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Cost: Decreases HP consumption.
+ 18 Cost - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Cost: Decreases HP consumption.
+ 19 Cost - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Cost: Decreases HP consumption.
+ 20 Cost - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Cost: Decreases HP consumption.
+ 21 Cost - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Cost: Decreases HP consumption.
+ 22 Cost - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Cost: Decreases HP consumption.
+ 23 Cost - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Cost: Decreases HP consumption.
+ 24 Cost - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Cost: Decreases HP consumption.
+ 25 Cost - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Cost: Decreases HP consumption.
+ 26 Cost - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Cost: Decreases HP consumption.
+ 27 Cost - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Cost: Decreases HP consumption.
+ 28 Cost - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Cost: Decreases HP consumption.
+ 29 Cost - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Cost: Decreases HP consumption.
+ 30 Cost - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Cost: Decreases HP consumption.

enchant_attack_fire Fire Attack

+ 1 Fire Attack - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Fire Attack: Increases Fire attribute by 2.
+ 2 Fire Attack - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Fire Attack: Increases Fire attribute by 4.
+ 3 Fire Attack - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Fire Attack: Increases Fire attribute by 5.
+ 4 Fire Attack - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Fire Attack: Increases Fire attribute by 7.
+ 5 Fire Attack - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Fire Attack: Increases Fire attribute by 9.
+ 6 Fire Attack - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Fire Attack: Increases Fire attribute by 10.
+ 7 Fire Attack - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Fire Attack: Increases Fire attribute by 12.
+ 8 Fire Attack - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Fire Attack: Increases Fire attribute by 14.
+ 9 Fire Attack - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Fire Attack: Increases Fire attribute by 15.
+ 10 Fire Attack - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Fire Attack: Increases Fire attribute by 17.
+ 11 Fire Attack - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Fire Attack: Increases Fire attribute by 18.
+ 12 Fire Attack - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Fire Attack: Increases Fire attribute by 20.
+ 13 Fire Attack - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Fire Attack: Increases Fire attribute by 22.
+ 14 Fire Attack - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Fire Attack: Increases Fire attribute by 23.
+ 15 Fire Attack - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Fire Attack: Increases Fire attribute by 25.
+ 16 Fire Attack - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Fire Attack: Increases Fire attribute by 27.
+ 17 Fire Attack - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Fire Attack: Increases Fire attribute by 28.
+ 18 Fire Attack - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Fire Attack: Increases Fire attribute by 30.
+ 19 Fire Attack - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Fire Attack: Increases Fire attribute by 32.
+ 20 Fire Attack - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Fire Attack: Increases Fire attribute by 33.
+ 21 Fire Attack - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Fire Attack: Increases Fire attribute by 35.
+ 22 Fire Attack - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Fire Attack: Increases Fire attribute by 36.
+ 23 Fire Attack - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Fire Attack: Increases Fire attribute by 38.
+ 24 Fire Attack - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Fire Attack: Increases Fire attribute by 40.
+ 25 Fire Attack - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Fire Attack: Increases Fire attribute by 41.
+ 26 Fire Attack - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Fire Attack: Increases Fire attribute by 43.
+ 27 Fire Attack - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Fire Attack: Increases Fire attribute by 45.
+ 28 Fire Attack - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Fire Attack: Increases Fire attribute by 46.
+ 29 Fire Attack - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Fire Attack: Increases Fire attribute by 48.
+ 30 Fire Attack - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Fire Attack: Increases Fire attribute by 50.

enchant_attack_water Water Attack

+ 1 Water Attack - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Water Attack: Water attribute is bestowed by 2.
+ 2 Water Attack - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Water Attack: Water attribute is bestowed by 4.
+ 3 Water Attack - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Water Attack: Water attribute is bestowed by 5.
+ 4 Water Attack - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Water Attack: Water attribute is bestowed by 7.
+ 5 Water Attack - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Water Attack: Water attribute is bestowed by 9.
+ 6 Water Attack - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Water Attack: Water attribute is bestowed by 10.
+ 7 Water Attack - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Water Attack: Water attribute is bestowed by 12.
+ 8 Water Attack - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Water Attack: Water attribute is bestowed by 14.
+ 9 Water Attack - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Water Attack: Water attribute is bestowed by 15.
+ 10 Water Attack - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Water Attack: Water attribute is bestowed by 17.
+ 11 Water Attack - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Water Attack: Water attribute is bestowed by 18.
+ 12 Water Attack - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Water Attack: Water attribute is bestowed by 20.
+ 13 Water Attack - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Water Attack: Water attribute is bestowed by 22.
+ 14 Water Attack - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Water Attack: Water attribute is bestowed by 23.
+ 15 Water Attack - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Water Attack: Water attribute is bestowed by 25.
+ 16 Water Attack - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Water Attack: Water attribute is bestowed by 27.
+ 17 Water Attack - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Water Attack: Water attribute is bestowed by 28.
+ 18 Water Attack - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Water Attack: Water attribute is bestowed by 30.
+ 19 Water Attack - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Water Attack: Water attribute is bestowed by 32.
+ 20 Water Attack - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Water Attack: Water attribute is bestowed by 33.
+ 21 Water Attack - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Water Attack: Water attribute is bestowed by 35.
+ 22 Water Attack - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Water Attack: Water attribute is bestowed by 36.
+ 23 Water Attack - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Water Attack: Water attribute is bestowed by 38.
+ 24 Water Attack - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Water Attack: Water attribute is bestowed by 40.
+ 25 Water Attack - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Water Attack: Water attribute is bestowed by 41.
+ 26 Water Attack - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Water Attack: Water attribute is bestowed by 43.
+ 27 Water Attack - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Water Attack: Water attribute is bestowed by 45.
+ 28 Water Attack - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Water Attack: Water attribute is bestowed by 46.
+ 29 Water Attack - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Water Attack: Water attribute is bestowed by 48.
+ 30 Water Attack - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Water Attack: Water attribute is bestowed by 50.

enchant_attack_wind Wind Attack

+ 1 Wind Attack - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Wind Attack: Wind attribute is bestowed by 2.
+ 2 Wind Attack - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Wind Attack: Wind attribute is bestowed by 4.
+ 3 Wind Attack - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Wind Attack: Wind attribute is bestowed by 5.
+ 4 Wind Attack - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Wind Attack: Wind attribute is bestowed by 7.
+ 5 Wind Attack - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Wind Attack: Wind attribute is bestowed by 9.
+ 6 Wind Attack - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Wind Attack: Wind attribute is bestowed by 10.
+ 7 Wind Attack - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Wind Attack: Wind attribute is bestowed by 12.
+ 8 Wind Attack - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Wind Attack: Wind attribute is bestowed by 14.
+ 9 Wind Attack - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Wind Attack: Wind attribute is bestowed by 15.
+ 10 Wind Attack - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Wind Attack: Wind attribute is bestowed by 17.
+ 11 Wind Attack - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Wind Attack: Wind attribute is bestowed by 18.
+ 12 Wind Attack - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Wind Attack: Wind attribute is bestowed by 20.
+ 13 Wind Attack - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Wind Attack: Wind attribute is bestowed by 22.
+ 14 Wind Attack - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Wind Attack: Wind attribute is bestowed by 23.
+ 15 Wind Attack - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Wind Attack: Wind attribute is bestowed by 25.
+ 16 Wind Attack - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Wind Attack: Wind attribute is bestowed by 27.
+ 17 Wind Attack - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Wind Attack: Wind attribute is bestowed by 28.
+ 18 Wind Attack - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Wind Attack: Wind attribute is bestowed by 30.
+ 19 Wind Attack - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Wind Attack: Wind attribute is bestowed by 32.
+ 20 Wind Attack - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Wind Attack: Wind attribute is bestowed by 33.
+ 21 Wind Attack - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Wind Attack: Wind attribute is bestowed by 35.
+ 22 Wind Attack - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Wind Attack: Wind attribute is bestowed by 36.
+ 23 Wind Attack - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Wind Attack: Wind attribute is bestowed by 38.
+ 24 Wind Attack - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Wind Attack: Wind attribute is bestowed by 40.
+ 25 Wind Attack - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Wind Attack: Wind attribute is bestowed by 41.
+ 26 Wind Attack - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Wind Attack: Wind attribute is bestowed by 43.
+ 27 Wind Attack - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Wind Attack: Wind attribute is bestowed by 45.
+ 28 Wind Attack - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Wind Attack: Wind attribute is bestowed by 46.
+ 29 Wind Attack - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Wind Attack: Wind attribute is bestowed by 48.
+ 30 Wind Attack - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Wind Attack: Wind attribute is bestowed by 50.

enchant_attack_earth Earth Attack

+ 1 Earth Attack - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Earth Attack: Earth attribute is bestowed by 2.
+ 2 Earth Attack - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Earth Attack: Earth attribute is bestowed by 4.
+ 3 Earth Attack - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Earth Attack: Earth attribute is bestowed by 5.
+ 4 Earth Attack - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Earth Attack: Earth attribute is bestowed by 7.
+ 5 Earth Attack - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Earth Attack: Earth attribute is bestowed by 9.
+ 6 Earth Attack - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Earth Attack: Earth attribute is bestowed by 10.
+ 7 Earth Attack - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Earth Attack: Earth attribute is bestowed by 12.
+ 8 Earth Attack - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Earth Attack: Earth attribute is bestowed by 14.
+ 9 Earth Attack - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Earth Attack: Earth attribute is bestowed by 15.
+ 10 Earth Attack - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Earth Attack: Earth attribute is bestowed by 17.
+ 11 Earth Attack - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Earth Attack: Earth attribute is bestowed by 18.
+ 12 Earth Attack - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Earth Attack: Earth attribute is bestowed by 20.
+ 13 Earth Attack - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Earth Attack: Earth attribute is bestowed by 22.
+ 14 Earth Attack - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Earth Attack: Earth attribute is bestowed by 23.
+ 15 Earth Attack - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Earth Attack: Earth attribute is bestowed by 25.
+ 16 Earth Attack - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Earth Attack: Earth attribute is bestowed by 27.
+ 17 Earth Attack - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Earth Attack: Earth attribute is bestowed by 28.
+ 18 Earth Attack - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Earth Attack: Earth attribute is bestowed by 30.
+ 19 Earth Attack - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Earth Attack: Earth attribute is bestowed by 32.
+ 20 Earth Attack - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Earth Attack: Earth attribute is bestowed by 33.
+ 21 Earth Attack - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Earth Attack: Earth attribute is bestowed by 35.
+ 22 Earth Attack - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Earth Attack: Earth attribute is bestowed by 36.
+ 23 Earth Attack - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Earth Attack: Earth attribute is bestowed by 38.
+ 24 Earth Attack - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Earth Attack: Earth attribute is bestowed by 40.
+ 25 Earth Attack - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Earth Attack: Earth attribute is bestowed by 41.
+ 26 Earth Attack - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Earth Attack: Earth attribute is bestowed by 43.
+ 27 Earth Attack - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Earth Attack: Earth attribute is bestowed by 45.
+ 28 Earth Attack - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Earth Attack: Earth attribute is bestowed by 46.
+ 29 Earth Attack - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Earth Attack: Earth attribute is bestowed by 48.
+ 30 Earth Attack - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant Earth Attack: Earth attribute is bestowed by 50.

enchant_dual Duel

+ 1 Duel - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant duel: Attacks with 7768 Power during PvP.
+ 2 Duel - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant duel: Attacks with 7901 Power during PvP.
+ 3 Duel - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant duel: Attacks with 8035 Power during PvP.
+ 4 Duel - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant duel: Attacks with 8168 Power during PvP.
+ 5 Duel - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant duel: Attacks with 8302 Power during PvP.
+ 6 Duel - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant duel: Attacks with 8435 Power during PvP.
+ 7 Duel - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant duel: Attacks with 8569 Power during PvP.
+ 8 Duel - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant duel: Attacks with 8702 Power during PvP.
+ 9 Duel - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant duel: Attacks with 8836 Power during PvP.
+ 10 Duel - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant duel: Attacks with 8969 Power during PvP.
+ 11 Duel - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant duel: Attacks with 9103 Power during PvP.
+ 12 Duel - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant duel: Attacks with 9236 Power during PvP.
+ 13 Duel - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant duel: Attacks with 9370 Power during PvP.
+ 14 Duel - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant duel: Attacks with 9503 Power during PvP.
+ 15 Duel - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant duel: Attacks with 9637 Power during PvP.
+ 16 Duel - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant duel: Attacks with 9770 Power during PvP.
+ 17 Duel - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant duel: Attacks with 9903 Power during PvP.
+ 18 Duel - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant duel: Attacks with 10037 Power during PvP.
+ 19 Duel - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant duel: Attacks with 10170 Power during PvP.
+ 20 Duel - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant duel: Attacks with 10304 Power during PvP.
+ 21 Duel - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant duel: Attacks with 10437 Power during PvP.
+ 22 Duel - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant duel: Attacks with 10571 Power during PvP.
+ 23 Duel - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant duel: Attacks with 10704 Power during PvP.
+ 24 Duel - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant duel: Attacks with 10838 Power during PvP.
+ 25 Duel - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant duel: Attacks with 10971 Power during PvP.
+ 26 Duel - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant duel: Attacks with 11105 Power during PvP.
+ 27 Duel - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant duel: Attacks with 11238 Power during PvP.
+ 28 Duel - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant duel: Attacks with 11372 Power during PvP.
+ 29 Duel - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant duel: Attacks with 11505 Power during PvP.
+ 30 Duel - Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt weapon to be equipped. Ignores Shield Defense. Over-hit and Critical are possible. Enchant duel: Attacks with 11639 Power during PvP.

Skill Levels

Skill Description
Crush of Doom (Lv. 1) Attacks the target with 4558 Power added to P. Atk. Requires a sword or blunt we…
Crush of Doom (Lv. 2) Attacks the target with 4750 Power added to P. Atk. Requires a sword or blunt we…
Crush of Doom (Lv. 3) Attacks the target with 4944 Power added to P. Atk. Requires a sword or blunt we…
Crush of Doom (Lv. 4) Attacks the target with 5142 Power added to P. Atk. Requires a sword or blunt we…
Crush of Doom (Lv. 5) Attacks the target with 5342 Power added to P. Atk. Requires a sword or blunt we…
Crush of Doom (Lv. 6) Attacks the target with 5545 Power added to P. Atk. Requires a sword or blunt we…
Crush of Doom (Lv. 7) Attacks the target with 5751 Power added to P. Atk. Requires a sword or blunt we…
Crush of Doom (Lv. 8) Attacks the target with 5958 Power added to P. Atk. Requires a sword or blunt we…
Crush of Doom (Lv. 9) Attacks the target with 6166 Power added to P. Atk. Requires a sword or blunt we…
Crush of Doom (Lv. 10) Attacks the target with 6376 Power added to P. Atk. Requires a sword or blunt we…
Crush of Doom (Lv. 11) Attacks the target with 6586 Power added to P. Atk. Requires a sword or blunt we…
Crush of Doom (Lv. 12) Attacks the target with 6797 Power added to P. Atk. Requires a sword or blunt we…
Crush of Doom (Lv. 13) Attacks the target with 7008 Power added to P. Atk. Requires a sword or blunt we…
Crush of Doom (Lv. 14) Attacks the target with 7218 Power added to P. Atk. Requires a sword or blunt we…
Crush of Doom (Lv. 15) Attacks the target with 7427 Power added to P. Atk. Requires a sword or blunt we…
Crush of Doom (Lv. 16) Attacks the target with 7635 Power added to P. Atk. Requires a sword or blunt we…
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