Skill - Backstab (Lv.37)
Backstab (Lv. 37)
Active: Physical Skills
Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible.
Consume: 112 MP / 0 HP
Casting Time: 2.3 sec
Cooldown: 3.0 sec
Duration: 0 sec
Range: 40
Debuff Type: None
Skill Enchants
**+ 1 Power ** - Attacks the enemy's unprotected back with 5493 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Power: Increases Power.
**+ 2 Power ** - Attacks the enemy's unprotected back with 5506 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Power: Increases Power.
**+ 3 Power ** - Attacks the enemy's unprotected back with 5520 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Power: Increases Power.
**+ 4 Power ** - Attacks the enemy's unprotected back with 5534 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Power: Increases Power.
**+ 5 Power ** - Attacks the enemy's unprotected back with 5547 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Power: Increases Power.
**+ 6 Power ** - Attacks the enemy's unprotected back with 5561 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Power: Increases Power.
**+ 7 Power ** - Attacks the enemy's unprotected back with 5575 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Power: Increases Power.
**+ 8 Power ** - Attacks the enemy's unprotected back with 5588 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Power: Increases Power.
**+ 9 Power ** - Attacks the enemy's unprotected back with 5602 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Power: Increases Power.
**+ 10 Power ** - Attacks the enemy's unprotected back with 5616 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Power: Increases Power.
**+ 11 Power ** - Attacks the enemy's unprotected back with 5629 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Power: Increases Power.
**+ 12 Power ** - Attacks the enemy's unprotected back with 5643 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Power: Increases Power.
**+ 13 Power ** - Attacks the enemy's unprotected back with 5657 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Power: Increases Power.
**+ 14 Power ** - Attacks the enemy's unprotected back with 5670 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Power: Increases Power.
**+ 15 Power ** - Attacks the enemy's unprotected back with 5684 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Power: Increases Power.
**+ 16 Power ** - Attacks the enemy's unprotected back with 5698 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Power: Increases Power.
**+ 17 Power ** - Attacks the enemy's unprotected back with 5711 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Power: Increases Power.
**+ 18 Power ** - Attacks the enemy's unprotected back with 5725 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Power: Increases Power.
**+ 19 Power ** - Attacks the enemy's unprotected back with 5738 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Power: Increases Power.
**+ 20 Power ** - Attacks the enemy's unprotected back with 5752 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Power: Increases Power.
**+ 21 Power ** - Attacks the enemy's unprotected back with 5766 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Power: Increases Power.
**+ 22 Power ** - Attacks the enemy's unprotected back with 5779 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Power: Increases Power.
**+ 23 Power ** - Attacks the enemy's unprotected back with 5793 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Power: Increases Power.
**+ 24 Power ** - Attacks the enemy's unprotected back with 5807 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Power: Increases Power.
**+ 25 Power ** - Attacks the enemy's unprotected back with 5820 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Power: Increases Power.
**+ 26 Power ** - Attacks the enemy's unprotected back with 5834 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Power: Increases Power.
**+ 27 Power ** - Attacks the enemy's unprotected back with 5848 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Power: Increases Power.
**+ 28 Power ** - Attacks the enemy's unprotected back with 5861 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Power: Increases Power.
**+ 29 Power ** - Attacks the enemy's unprotected back with 5875 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Power: Increases Power.
**+ 30 Power ** - Attacks the enemy's unprotected back with 5889 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Power: Increases Power.
**+ 1 Cost ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Cost: Decreases MP Consumption.
**+ 2 Cost ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Cost: Decreases MP Consumption.
**+ 3 Cost ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Cost: Decreases MP Consumption.
**+ 4 Cost ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Cost: Decreases MP Consumption.
**+ 5 Cost ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Cost: Decreases MP Consumption.
**+ 6 Cost ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Cost: Decreases MP Consumption.
**+ 7 Cost ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Cost: Decreases MP Consumption.
**+ 8 Cost ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Cost: Decreases MP Consumption.
**+ 9 Cost ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Cost: Decreases MP Consumption.
**+ 10 Cost ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Cost: Decreases MP Consumption.
**+ 11 Cost ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Cost: Decreases MP Consumption.
**+ 12 Cost ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Cost: Decreases MP Consumption.
**+ 13 Cost ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Cost: Decreases MP Consumption.
**+ 14 Cost ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Cost: Decreases MP Consumption.
**+ 15 Cost ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Cost: Decreases MP Consumption.
**+ 16 Cost ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Cost: Decreases MP Consumption.
**+ 17 Cost ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Cost: Decreases MP Consumption.
**+ 18 Cost ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Cost: Decreases MP Consumption.
**+ 19 Cost ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Cost: Decreases MP Consumption.
**+ 20 Cost ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Cost: Decreases MP Consumption.
**+ 21 Cost ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Cost: Decreases MP Consumption.
**+ 22 Cost ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Cost: Decreases MP Consumption.
**+ 23 Cost ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Cost: Decreases MP Consumption.
**+ 24 Cost ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Cost: Decreases MP Consumption.
**+ 25 Cost ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Cost: Decreases MP Consumption.
**+ 26 Cost ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Cost: Decreases MP Consumption.
**+ 27 Cost ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Cost: Decreases MP Consumption.
**+ 28 Cost ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Cost: Decreases MP Consumption.
**+ 29 Cost ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Cost: Decreases MP Consumption.
**+ 30 Cost ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Cost: Decreases MP Consumption.
**+ 1 Fire Attack ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Fire Attack: Increases Fire attribute by 11.
**+ 2 Fire Attack ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Fire Attack: Increases Fire attribute by 12.
**+ 3 Fire Attack ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Fire Attack: Increases Fire attribute by 14.
**+ 4 Fire Attack ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Fire Attack: Increases Fire attribute by 15.
**+ 5 Fire Attack ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Fire Attack: Increases Fire attribute by 16.
**+ 6 Fire Attack ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Fire Attack: Increases Fire attribute by 18.
**+ 7 Fire Attack ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Fire Attack: Increases Fire attribute by 19.
**+ 8 Fire Attack ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Fire Attack: Increases Fire attribute by 20.
**+ 9 Fire Attack ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Fire Attack: Increases Fire attribute by 22.
**+ 10 Fire Attack ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Fire Attack: Increases Fire attribute by 23.
**+ 11 Fire Attack ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Fire Attack: Increases Fire attribute by 24.
**+ 12 Fire Attack ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Fire Attack: Increases Fire attribute by 26.
**+ 13 Fire Attack ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Fire Attack: Increases Fire attribute by 27.
**+ 14 Fire Attack ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Fire Attack: Increases Fire attribute by 28.
**+ 15 Fire Attack ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Fire Attack: Increases Fire attribute by 30.
**+ 16 Fire Attack ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Fire Attack: Increases Fire attribute by 31.
**+ 17 Fire Attack ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Fire Attack: Increases Fire attribute by 32.
**+ 18 Fire Attack ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Fire Attack: Increases Fire attribute by 34.
**+ 19 Fire Attack ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Fire Attack: Increases Fire attribute by 35.
**+ 20 Fire Attack ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Fire Attack: Increases Fire attribute by 36.
**+ 21 Fire Attack ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Fire Attack: Increases Fire attribute by 38.
**+ 22 Fire Attack ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Fire Attack: Increases Fire attribute by 39.
**+ 23 Fire Attack ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Fire Attack: Increases Fire attribute by 40.
**+ 24 Fire Attack ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Fire Attack: Increases Fire attribute by 42.
**+ 25 Fire Attack ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Fire Attack: Increases Fire attribute by 43.
**+ 26 Fire Attack ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Fire Attack: Increases Fire attribute by 44.
**+ 27 Fire Attack ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Fire Attack: Increases Fire attribute by 46.
**+ 28 Fire Attack ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Fire Attack: Increases Fire attribute by 47.
**+ 29 Fire Attack ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Fire Attack: Increases Fire attribute by 48.
**+ 30 Fire Attack ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Fire Attack: Increases Fire attribute by 50.
**+ 1 Water Attack ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Water Attack: Increases Water damage by 11.
**+ 2 Water Attack ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Water Attack: Increases Water damage by 12.
**+ 3 Water Attack ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Water Attack: Increases Water damage by 14.
**+ 4 Water Attack ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Water Attack: Increases Water damage by 15.
**+ 5 Water Attack ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Water Attack: Increases Water damage by 16.
**+ 6 Water Attack ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Water Attack: Increases Water damage by 18.
**+ 7 Water Attack ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Water Attack: Increases Water damage by 19.
**+ 8 Water Attack ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Water Attack: Increases Water damage by 20.
**+ 9 Water Attack ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Water Attack: Increases Water damage by 22.
**+ 10 Water Attack ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Water Attack: Increases Water damage by 23.
**+ 11 Water Attack ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Water Attack: Increases Water damage by 24.
**+ 12 Water Attack ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Water Attack: Increases Water damage by 26.
**+ 13 Water Attack ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Water Attack: Increases Water damage by 27.
**+ 14 Water Attack ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Water Attack: Increases Water damage by 28.
**+ 15 Water Attack ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Water Attack: Increases Water damage by 30.
**+ 16 Water Attack ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Water Attack: Increases Water damage by 31.
**+ 17 Water Attack ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Water Attack: Increases Water damage by 32.
**+ 18 Water Attack ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Water Attack: Increases Water damage by 34.
**+ 19 Water Attack ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Water Attack: Increases Water damage by 35.
**+ 20 Water Attack ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Water Attack: Increases Water damage by 36.
**+ 21 Water Attack ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Water Attack: Increases Water damage by 38.
**+ 22 Water Attack ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Water Attack: Increases Water damage by 39.
**+ 23 Water Attack ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Water Attack: Increases Water damage by 40.
**+ 24 Water Attack ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Water Attack: Increases Water damage by 42.
**+ 25 Water Attack ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Water Attack: Increases Water damage by 43.
**+ 26 Water Attack ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Water Attack: Increases Water damage by 44.
**+ 27 Water Attack ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Water Attack: Increases Water damage by 46.
**+ 28 Water Attack ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Water Attack: Increases Water damage by 47.
**+ 29 Water Attack ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Water Attack: Increases Water damage by 48.
**+ 30 Water Attack ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Water Attack: Increases Water damage by 50.
**+ 1 Wind Attack ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Wind Attack: Increases Wind damage by 11.
**+ 2 Wind Attack ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Wind Attack: Increases Wind damage by 12.
**+ 3 Wind Attack ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Wind Attack: Increases Wind damage by 14.
**+ 4 Wind Attack ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Wind Attack: Increases Wind damage by 15.
**+ 5 Wind Attack ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Wind Attack: Increases Wind damage by 16.
**+ 6 Wind Attack ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Wind Attack: Increases Wind damage by 18.
**+ 7 Wind Attack ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Wind Attack: Increases Wind damage by 19.
**+ 8 Wind Attack ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Wind Attack: Increases Wind damage by 20.
**+ 9 Wind Attack ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Wind Attack: Increases Wind damage by 22.
**+ 10 Wind Attack ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Wind Attack: Increases Wind damage by 23.
**+ 11 Wind Attack ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Wind Attack: Increases Wind damage by 24.
**+ 12 Wind Attack ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Wind Attack: Increases Wind damage by 26.
**+ 13 Wind Attack ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Wind Attack: Increases Wind damage by 27.
**+ 14 Wind Attack ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Wind Attack: Increases Wind damage by 28.
**+ 15 Wind Attack ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Wind Attack: Increases Wind damage by 30.
**+ 16 Wind Attack ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Wind Attack: Increases Wind damage by 31.
**+ 17 Wind Attack ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Wind Attack: Increases Wind damage by 32.
**+ 18 Wind Attack ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Wind Attack: Increases Wind damage by 34.
**+ 19 Wind Attack ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Wind Attack: Increases Wind damage by 35.
**+ 20 Wind Attack ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Wind Attack: Increases Wind damage by 36.
**+ 21 Wind Attack ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Wind Attack: Increases Wind damage by 38.
**+ 22 Wind Attack ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Wind Attack: Increases Wind damage by 39.
**+ 23 Wind Attack ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Wind Attack: Increases Wind damage by 40.
**+ 24 Wind Attack ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Wind Attack: Increases Wind damage by 42.
**+ 25 Wind Attack ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Wind Attack: Increases Wind damage by 43.
**+ 26 Wind Attack ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Wind Attack: Increases Wind damage by 44.
**+ 27 Wind Attack ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Wind Attack: Increases Wind damage by 46.
**+ 28 Wind Attack ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Wind Attack: Increases Wind damage by 47.
**+ 29 Wind Attack ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Wind Attack: Increases Wind damage by 48.
**+ 30 Wind Attack ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Wind Attack: Increases Wind damage by 50.
**+ 1 Earth Attack ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Earth Attack: Increases Earth damage by 11.
**+ 2 Earth Attack ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Earth Attack: Increases Earth damage by 12.
**+ 3 Earth Attack ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Earth Attack: Increases Earth damage by 14.
**+ 4 Earth Attack ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Earth Attack: Increases Earth damage by 15.
**+ 5 Earth Attack ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Earth Attack: Increases Earth damage by 16.
**+ 6 Earth Attack ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Earth Attack: Increases Earth damage by 18.
**+ 7 Earth Attack ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Earth Attack: Increases Earth damage by 19.
**+ 8 Earth Attack ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Earth Attack: Increases Earth damage by 20.
**+ 9 Earth Attack ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Earth Attack: Increases Earth damage by 22.
**+ 10 Earth Attack ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Earth Attack: Increases Earth damage by 23.
**+ 11 Earth Attack ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Earth Attack: Increases Earth damage by 24.
**+ 12 Earth Attack ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Earth Attack: Increases Earth damage by 26.
**+ 13 Earth Attack ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Earth Attack: Increases Earth damage by 27.
**+ 14 Earth Attack ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Earth Attack: Increases Earth damage by 28.
**+ 15 Earth Attack ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Earth Attack: Increases Earth damage by 30.
**+ 16 Earth Attack ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Earth Attack: Increases Earth damage by 31.
**+ 17 Earth Attack ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Earth Attack: Increases Earth damage by 32.
**+ 18 Earth Attack ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Earth Attack: Increases Earth damage by 34.
**+ 19 Earth Attack ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Earth Attack: Increases Earth damage by 35.
**+ 20 Earth Attack ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Earth Attack: Increases Earth damage by 36.
**+ 21 Earth Attack ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Earth Attack: Increases Earth damage by 38.
**+ 22 Earth Attack ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Earth Attack: Increases Earth damage by 39.
**+ 23 Earth Attack ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Earth Attack: Increases Earth damage by 40.
**+ 24 Earth Attack ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Earth Attack: Increases Earth damage by 42.
**+ 25 Earth Attack ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Earth Attack: Increases Earth damage by 43.
**+ 26 Earth Attack ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Earth Attack: Increases Earth damage by 44.
**+ 27 Earth Attack ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Earth Attack: Increases Earth damage by 46.
**+ 28 Earth Attack ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Earth Attack: Increases Earth damage by 47.
**+ 29 Earth Attack ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Earth Attack: Increases Earth damage by 48.
**+ 30 Earth Attack ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant Earth Attack: Increases Earth damage by 50.
**+ 1 Duel ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant duel: Attacks with 5552 Power during PvP.
**+ 2 Duel ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant duel: Attacks with 5624 Power during PvP.
**+ 3 Duel ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant duel: Attacks with 5697 Power during PvP.
**+ 4 Duel ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant duel: Attacks with 5769 Power during PvP.
**+ 5 Duel ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant duel: Attacks with 5842 Power during PvP.
**+ 6 Duel ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant duel: Attacks with 5914 Power during PvP.
**+ 7 Duel ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant duel: Attacks with 5987 Power during PvP.
**+ 8 Duel ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant duel: Attacks with 6059 Power during PvP.
**+ 9 Duel ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant duel: Attacks with 6132 Power during PvP.
**+ 10 Duel ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant duel: Attacks with 6204 Power during PvP.
**+ 11 Duel ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant duel: Attacks with 6277 Power during PvP.
**+ 12 Duel ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant duel: Attacks with 6350 Power during PvP.
**+ 13 Duel ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant duel: Attacks with 6422 Power during PvP.
**+ 14 Duel ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant duel: Attacks with 6495 Power during PvP.
**+ 15 Duel ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant duel: Attacks with 6567 Power during PvP.
**+ 16 Duel ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant duel: Attacks with 6640 Power during PvP.
**+ 17 Duel ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant duel: Attacks with 6712 Power during PvP.
**+ 18 Duel ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant duel: Attacks with 6785 Power during PvP.
**+ 19 Duel ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant duel: Attacks with 6857 Power during PvP.
**+ 20 Duel ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant duel: Attacks with 6930 Power during PvP.
**+ 21 Duel ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant duel: Attacks with 7002 Power during PvP.
**+ 22 Duel ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant duel: Attacks with 7075 Power during PvP.
**+ 23 Duel ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant duel: Attacks with 7147 Power during PvP.
**+ 24 Duel ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant duel: Attacks with 7220 Power during PvP.
**+ 25 Duel ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant duel: Attacks with 7292 Power during PvP.
**+ 26 Duel ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant duel: Attacks with 7365 Power during PvP.
**+ 27 Duel ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant duel: Attacks with 7437 Power during PvP.
**+ 28 Duel ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant duel: Attacks with 7510 Power during PvP.
**+ 29 Duel ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant duel: Attacks with 7583 Power during PvP.
**+ 30 Duel ** - Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a dagger or dual dagger to be equipped. Over-hit, critical hit and half-kill are possible. Enchant duel: Attacks with 7655 Power during PvP.
Skill Levels
| Skill | Description |
|---|---|
| | Attacks the enemy's unprotected back with 1107 Power added to P. Atk. Requires a… |
| | Attacks the enemy's unprotected back with 1176 Power added to P. Atk. Requires a… |
| | Attacks the enemy's unprotected back with 1249 Power added to P. Atk. Requires a… |
| | Attacks the enemy's unprotected back with 1325 Power added to P. Atk. Requires a… |
| | Attacks the enemy's unprotected back with 1405 Power added to P. Atk. Requires a… |
| | Attacks the enemy's unprotected back with 1488 Power added to P. Atk. Requires a… |
| | Attacks the enemy's unprotected back with 1574 Power added to P. Atk. Requires a… |
| | Attacks the enemy's unprotected back with 1664 Power added to P. Atk. Requires a… |
| | Attacks the enemy's unprotected back with 1757 Power added to P. Atk. Requires a… |
| | Attacks the enemy's unprotected back with 1853 Power added to P. Atk. Requires a… |
| | Attacks the enemy's unprotected back with 1953 Power added to P. Atk. Requires a… |
| | Attacks the enemy's unprotected back with 2057 Power added to P. Atk. Requires a… |
| | Attacks the enemy's unprotected back with 2164 Power added to P. Atk. Requires a… |
| | Attacks the enemy's unprotected back with 2274 Power added to P. Atk. Requires a… |
| | Attacks the enemy's unprotected back with 2388 Power added to P. Atk. Requires a… |
| | Attacks the enemy's unprotected back with 2505 Power added to P. Atk. Requires a… |
| | Attacks the enemy's unprotected back with 2625 Power added to P. Atk. Requires a… |
| | Attacks the enemy's unprotected back with 2748 Power added to P. Atk. Requires a… |
| | Attacks the enemy's unprotected back with 2875 Power added to P. Atk. Requires a… |
| | Attacks the enemy's unprotected back with 3004 Power added to P. Atk. Requires a… |
| | Attacks the enemy's unprotected back with 3136 Power added to P. Atk. Requires a… |
| | Attacks the enemy's unprotected back with 3271 Power added to P. Atk. Requires a… |
| | Attacks the enemy's unprotected back with 3408 Power added to P. Atk. Requires a… |
| | Attacks the enemy's unprotected back with 3548 Power added to P. Atk. Requires a… |
| | Attacks the enemy's unprotected back with 3690 Power added to P. Atk. Requires a… |
| | Attacks the enemy's unprotected back with 3834 Power added to P. Atk. Requires a… |
| | Attacks the enemy's unprotected back with 3980 Power added to P. Atk. Requires a… |
| | Attacks the enemy's unprotected back with 4127 Power added to P. Atk. Requires a… |
| | Attacks the enemy's unprotected back with 4275 Power added to P. Atk. Requires a… |
| | Attacks the enemy's unprotected back with 4425 Power added to P. Atk. Requires a… |
| | Attacks the enemy's unprotected back with 4575 Power added to P. Atk. Requires a… |
| | Attacks the enemy's unprotected back with 4726 Power added to P. Atk. Requires a… |
| | Attacks the enemy's unprotected back with 4878 Power added to P. Atk. Requires a… |
| | Attacks the enemy's unprotected back with 5029 Power added to P. Atk. Requires a… |
| | Attacks the enemy's unprotected back with 5180 Power added to P. Atk. Requires a… |
| | Attacks the enemy's unprotected back with 5330 Power added to P. Atk. Requires a… |
| | Attacks the enemy's unprotected back with 5479 Power added to P. Atk. Requires a… |