Skill - Deadly Blow (Lv.37) [L2Ertheia.eu Wiki]

Skill - Deadly Blow (Lv.37)

Deadly Blow (Lv. 37)
Active: Physical Skills

Attacks the target's vital points with 5479 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.

Consume: 68 MP / 0 HP
Casting Time: 2.3 sec
Cooldown: 3.0 sec
Duration: 0 sec
Range: 40
Debuff Type: None

Skill Enchants

enchant_power02 Power

+ 1 Power - Attacks the target's vital points with 5536 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power.
+ 2 Power - Attacks the target's vital points with 5593 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power.
+ 3 Power - Attacks the target's vital points with 5650 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power.
+ 4 Power - Attacks the target's vital points with 5708 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power.
+ 5 Power - Attacks the target's vital points with 5765 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power.
+ 6 Power - Attacks the target's vital points with 5822 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power.
+ 7 Power - Attacks the target's vital points with 5879 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power.
+ 8 Power - Attacks the target's vital points with 5936 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power.
+ 9 Power - Attacks the target's vital points with 5993 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power.
+ 10 Power - Attacks the target's vital points with 6050 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power.
+ 11 Power - Attacks the target's vital points with 6107 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power.
+ 12 Power - Attacks the target's vital points with 6164 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power.
+ 13 Power - Attacks the target's vital points with 6222 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power.
+ 14 Power - Attacks the target's vital points with 6279 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power.
+ 15 Power - Attacks the target's vital points with 6336 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power.
+ 16 Power - Attacks the target's vital points with 6393 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power.
+ 17 Power - Attacks the target's vital points with 6450 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power.
+ 18 Power - Attacks the target's vital points with 6507 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power.
+ 19 Power - Attacks the target's vital points with 6564 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power.
+ 20 Power - Attacks the target's vital points with 6621 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power.
+ 21 Power - Attacks the target's vital points with 6678 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power.
+ 22 Power - Attacks the target's vital points with 6736 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power.
+ 23 Power - Attacks the target's vital points with 6793 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power.
+ 24 Power - Attacks the target's vital points with 6850 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power.
+ 25 Power - Attacks the target's vital points with 6907 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power.
+ 26 Power - Attacks the target's vital points with 6964 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power.
+ 27 Power - Attacks the target's vital points with 7021 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power.
+ 28 Power - Attacks the target's vital points with 7078 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power.
+ 29 Power - Attacks the target's vital points with 7135 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power.
+ 30 Power - Attacks the target's vital points with 7192 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power.

enchant_cost Cost

+ 1 Cost - Attacks the target's vital points with 5504 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption.
+ 2 Cost - Attacks the target's vital points with 5529 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption.
+ 3 Cost - Attacks the target's vital points with 5554 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption.
+ 4 Cost - Attacks the target's vital points with 5579 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption.
+ 5 Cost - Attacks the target's vital points with 5604 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption.
+ 6 Cost - Attacks the target's vital points with 5629 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption.
+ 7 Cost - Attacks the target's vital points with 5654 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption.
+ 8 Cost - Attacks the target's vital points with 5680 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption.
+ 9 Cost - Attacks the target's vital points with 5705 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption.
+ 10 Cost - Attacks the target's vital points with 5730 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption.
+ 11 Cost - Attacks the target's vital points with 5755 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption.
+ 12 Cost - Attacks the target's vital points with 5780 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption.
+ 13 Cost - Attacks the target's vital points with 5805 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption.
+ 14 Cost - Attacks the target's vital points with 5830 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption.
+ 15 Cost - Attacks the target's vital points with 5855 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption.
+ 16 Cost - Attacks the target's vital points with 5880 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption.
+ 17 Cost - Attacks the target's vital points with 5905 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption.
+ 18 Cost - Attacks the target's vital points with 5930 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption.
+ 19 Cost - Attacks the target's vital points with 5955 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption.
+ 20 Cost - Attacks the target's vital points with 5980 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption.
+ 21 Cost - Attacks the target's vital points with 6005 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption.
+ 22 Cost - Attacks the target's vital points with 6030 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption.
+ 23 Cost - Attacks the target's vital points with 6055 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption.
+ 24 Cost - Attacks the target's vital points with 6080 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption.
+ 25 Cost - Attacks the target's vital points with 6105 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption.
+ 26 Cost - Attacks the target's vital points with 6130 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption.
+ 27 Cost - Attacks the target's vital points with 6156 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption.
+ 28 Cost - Attacks the target's vital points with 6181 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption.
+ 29 Cost - Attacks the target's vital points with 6206 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption.
+ 30 Cost - Attacks the target's vital points with 6231 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption.

enchant_attack_fire Fire Attack

+ 1 Fire Attack - Attacks the target's vital points with 5504 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Increases Fire attribute by 2.
+ 2 Fire Attack - Attacks the target's vital points with 5529 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Increases Fire attribute by 4.
+ 3 Fire Attack - Attacks the target's vital points with 5554 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Increases Fire attribute by 5.
+ 4 Fire Attack - Attacks the target's vital points with 5579 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Increases Fire attribute by 7.
+ 5 Fire Attack - Attacks the target's vital points with 5604 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Increases Fire attribute by 9.
+ 6 Fire Attack - Attacks the target's vital points with 5629 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Increases Fire attribute by 10.
+ 7 Fire Attack - Attacks the target's vital points with 5654 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Increases Fire attribute by 12.
+ 8 Fire Attack - Attacks the target's vital points with 5680 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Increases Fire attribute by 14.
+ 9 Fire Attack - Attacks the target's vital points with 5705 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Increases Fire attribute by 15.
+ 10 Fire Attack - Attacks the target's vital points with 5730 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Increases Fire attribute by 17.
+ 11 Fire Attack - Attacks the target's vital points with 5755 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Increases Fire attribute by 18.
+ 12 Fire Attack - Attacks the target's vital points with 5780 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Increases Fire attribute by 20.
+ 13 Fire Attack - Attacks the target's vital points with 5805 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Increases Fire attribute by 22.
+ 14 Fire Attack - Attacks the target's vital points with 5830 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Increases Fire attribute by 23.
+ 15 Fire Attack - Attacks the target's vital points with 5855 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Increases Fire attribute by 25.
+ 16 Fire Attack - Attacks the target's vital points with 5880 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Increases Fire attribute by 27.
+ 17 Fire Attack - Attacks the target's vital points with 5905 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Increases Fire attribute by 28.
+ 18 Fire Attack - Attacks the target's vital points with 5930 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Increases Fire attribute by 30.
+ 19 Fire Attack - Attacks the target's vital points with 5955 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Increases Fire attribute by 32.
+ 20 Fire Attack - Attacks the target's vital points with 5980 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Increases Fire attribute by 33.
+ 21 Fire Attack - Attacks the target's vital points with 6005 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Increases Fire attribute by 35.
+ 22 Fire Attack - Attacks the target's vital points with 6030 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Increases Fire attribute by 36.
+ 23 Fire Attack - Attacks the target's vital points with 6055 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Increases Fire attribute by 38.
+ 24 Fire Attack - Attacks the target's vital points with 6080 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Increases Fire attribute by 40.
+ 25 Fire Attack - Attacks the target's vital points with 6105 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Increases Fire attribute by 41.
+ 26 Fire Attack - Attacks the target's vital points with 6130 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Increases Fire attribute by 43.
+ 27 Fire Attack - Attacks the target's vital points with 6156 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Increases Fire attribute by 45.
+ 28 Fire Attack - Attacks the target's vital points with 6181 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Increases Fire attribute by 46.
+ 29 Fire Attack - Attacks the target's vital points with 6206 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Increases Fire attribute by 48.
+ 30 Fire Attack - Attacks the target's vital points with 6231 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Increases Fire attribute by 50.

enchant_attack_water Water Attack

+ 1 Water Attack - Attacks the target's vital points with 5504 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water damage by 2.
+ 2 Water Attack - Attacks the target's vital points with 5529 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water damage by 4.
+ 3 Water Attack - Attacks the target's vital points with 5554 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water damage by 5.
+ 4 Water Attack - Attacks the target's vital points with 5579 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water damage by 7.
+ 5 Water Attack - Attacks the target's vital points with 5604 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water damage by 9.
+ 6 Water Attack - Attacks the target's vital points with 5629 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water damage by 10.
+ 7 Water Attack - Attacks the target's vital points with 5654 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water damage by 12.
+ 8 Water Attack - Attacks the target's vital points with 5680 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water damage by 14.
+ 9 Water Attack - Attacks the target's vital points with 5705 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water damage by 15.
+ 10 Water Attack - Attacks the target's vital points with 5730 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water damage by 17.
+ 11 Water Attack - Attacks the target's vital points with 5755 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water damage by 18.
+ 12 Water Attack - Attacks the target's vital points with 5780 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water damage by 20.
+ 13 Water Attack - Attacks the target's vital points with 5805 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water damage by 22.
+ 14 Water Attack - Attacks the target's vital points with 5830 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water damage by 23.
+ 15 Water Attack - Attacks the target's vital points with 5855 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water damage by 25.
+ 16 Water Attack - Attacks the target's vital points with 5880 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water damage by 27.
+ 17 Water Attack - Attacks the target's vital points with 5905 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water damage by 28.
+ 18 Water Attack - Attacks the target's vital points with 5930 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water damage by 30.
+ 19 Water Attack - Attacks the target's vital points with 5955 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water damage by 32.
+ 20 Water Attack - Attacks the target's vital points with 5980 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water damage by 33.
+ 21 Water Attack - Attacks the target's vital points with 6005 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water damage by 35.
+ 22 Water Attack - Attacks the target's vital points with 6030 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water damage by 36.
+ 23 Water Attack - Attacks the target's vital points with 6055 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water damage by 38.
+ 24 Water Attack - Attacks the target's vital points with 6080 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water damage by 40.
+ 25 Water Attack - Attacks the target's vital points with 6105 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water damage by 41.
+ 26 Water Attack - Attacks the target's vital points with 6130 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water damage by 43.
+ 27 Water Attack - Attacks the target's vital points with 6156 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water damage by 45.
+ 28 Water Attack - Attacks the target's vital points with 6181 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water damage by 46.
+ 29 Water Attack - Attacks the target's vital points with 6206 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water damage by 48.
+ 30 Water Attack - Attacks the target's vital points with 6231 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water damage by 50.

enchant_attack_wind Wind Attack

+ 1 Wind Attack - Attacks the target's vital points with 5504 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind damage by 2.
+ 2 Wind Attack - Attacks the target's vital points with 5529 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind damage by 4.
+ 3 Wind Attack - Attacks the target's vital points with 5554 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind damage by 5.
+ 4 Wind Attack - Attacks the target's vital points with 5579 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind damage by 7.
+ 5 Wind Attack - Attacks the target's vital points with 5604 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind damage by 9.
+ 6 Wind Attack - Attacks the target's vital points with 5629 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind damage by 10.
+ 7 Wind Attack - Attacks the target's vital points with 5654 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind damage by 12.
+ 8 Wind Attack - Attacks the target's vital points with 5680 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind damage by 14.
+ 9 Wind Attack - Attacks the target's vital points with 5705 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind damage by 15.
+ 10 Wind Attack - Attacks the target's vital points with 5730 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind damage by 17.
+ 11 Wind Attack - Attacks the target's vital points with 5755 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind damage by 18.
+ 12 Wind Attack - Attacks the target's vital points with 5780 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind damage by 20.
+ 13 Wind Attack - Attacks the target's vital points with 5805 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind damage by 22.
+ 14 Wind Attack - Attacks the target's vital points with 5830 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind damage by 23.
+ 15 Wind Attack - Attacks the target's vital points with 5855 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind damage by 25.
+ 16 Wind Attack - Attacks the target's vital points with 5880 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind damage by 27.
+ 17 Wind Attack - Attacks the target's vital points with 5905 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind damage by 28.
+ 18 Wind Attack - Attacks the target's vital points with 5930 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind damage by 30.
+ 19 Wind Attack - Attacks the target's vital points with 5955 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind damage by 32.
+ 20 Wind Attack - Attacks the target's vital points with 5980 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind damage by 33.
+ 21 Wind Attack - Attacks the target's vital points with 6005 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind damage by 35.
+ 22 Wind Attack - Attacks the target's vital points with 6030 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind damage by 36.
+ 23 Wind Attack - Attacks the target's vital points with 6055 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind damage by 38.
+ 24 Wind Attack - Attacks the target's vital points with 6080 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind damage by 40.
+ 25 Wind Attack - Attacks the target's vital points with 6105 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind damage by 41.
+ 26 Wind Attack - Attacks the target's vital points with 6130 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind damage by 43.
+ 27 Wind Attack - Attacks the target's vital points with 6156 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind damage by 45.
+ 28 Wind Attack - Attacks the target's vital points with 6181 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind damage by 46.
+ 29 Wind Attack - Attacks the target's vital points with 6206 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind damage by 48.
+ 30 Wind Attack - Attacks the target's vital points with 6231 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind damage by 50.

enchant_attack_earth Earth Attack

+ 1 Earth Attack - Attacks the target's vital points with 5504 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth damage by 2.
+ 2 Earth Attack - Attacks the target's vital points with 5529 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth damage by 4.
+ 3 Earth Attack - Attacks the target's vital points with 5554 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth damage by 5.
+ 4 Earth Attack - Attacks the target's vital points with 5579 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth damage by 7.
+ 5 Earth Attack - Attacks the target's vital points with 5604 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth damage by 9.
+ 6 Earth Attack - Attacks the target's vital points with 5629 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth damage by 10.
+ 7 Earth Attack - Attacks the target's vital points with 5654 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth damage by 12.
+ 8 Earth Attack - Attacks the target's vital points with 5680 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth damage by 14.
+ 9 Earth Attack - Attacks the target's vital points with 5705 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth damage by 15.
+ 10 Earth Attack - Attacks the target's vital points with 5730 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth damage by 17.
+ 11 Earth Attack - Attacks the target's vital points with 5755 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth damage by 18.
+ 12 Earth Attack - Attacks the target's vital points with 5780 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth damage by 20.
+ 13 Earth Attack - Attacks the target's vital points with 5805 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth damage by 22.
+ 14 Earth Attack - Attacks the target's vital points with 5830 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth damage by 23.
+ 15 Earth Attack - Attacks the target's vital points with 5855 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth damage by 25.
+ 16 Earth Attack - Attacks the target's vital points with 5880 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth damage by 27.
+ 17 Earth Attack - Attacks the target's vital points with 5905 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth damage by 28.
+ 18 Earth Attack - Attacks the target's vital points with 5930 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth damage by 30.
+ 19 Earth Attack - Attacks the target's vital points with 5955 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth damage by 32.
+ 20 Earth Attack - Attacks the target's vital points with 5980 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth damage by 33.
+ 21 Earth Attack - Attacks the target's vital points with 6005 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth damage by 35.
+ 22 Earth Attack - Attacks the target's vital points with 6030 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth damage by 36.
+ 23 Earth Attack - Attacks the target's vital points with 6055 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth damage by 38.
+ 24 Earth Attack - Attacks the target's vital points with 6080 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth damage by 40.
+ 25 Earth Attack - Attacks the target's vital points with 6105 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth damage by 41.
+ 26 Earth Attack - Attacks the target's vital points with 6130 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth damage by 43.
+ 27 Earth Attack - Attacks the target's vital points with 6156 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth damage by 45.
+ 28 Earth Attack - Attacks the target's vital points with 6181 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth damage by 46.
+ 29 Earth Attack - Attacks the target's vital points with 6206 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth damage by 48.
+ 30 Earth Attack - Attacks the target's vital points with 6231 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth damage by 50.

enchant_dual Duel

+ 1 Duel - Attacks the target's vital points with 5504 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant duel: Attacks with 5608 Power during PvP.
+ 2 Duel - Attacks the target's vital points with 5529 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant duel: Attacks with 5737 Power during PvP.
+ 3 Duel - Attacks the target's vital points with 5554 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant duel: Attacks with 5866 Power during PvP.
+ 4 Duel - Attacks the target's vital points with 5579 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant duel: Attacks with 5995 Power during PvP.
+ 5 Duel - Attacks the target's vital points with 5604 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant duel: Attacks with 6124 Power during PvP.
+ 6 Duel - Attacks the target's vital points with 5629 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant duel: Attacks with 6253 Power during PvP.
+ 7 Duel - Attacks the target's vital points with 5654 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant duel: Attacks with 6382 Power during PvP.
+ 8 Duel - Attacks the target's vital points with 5680 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant duel: Attacks with 6511 Power during PvP.
+ 9 Duel - Attacks the target's vital points with 5705 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant duel: Attacks with 6640 Power during PvP.
+ 10 Duel - Attacks the target's vital points with 5730 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant duel: Attacks with 6769 Power during PvP.
+ 11 Duel - Attacks the target's vital points with 5755 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant duel: Attacks with 6898 Power during PvP.
+ 12 Duel - Attacks the target's vital points with 5780 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant duel: Attacks with 7027 Power during PvP.
+ 13 Duel - Attacks the target's vital points with 5805 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant duel: Attacks with 7157 Power during PvP.
+ 14 Duel - Attacks the target's vital points with 5830 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant duel: Attacks with 7286 Power during PvP.
+ 15 Duel - Attacks the target's vital points with 5855 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant duel: Attacks with 7415 Power during PvP.
+ 16 Duel - Attacks the target's vital points with 5880 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant duel: Attacks with 7544 Power during PvP.
+ 17 Duel - Attacks the target's vital points with 5905 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant duel: Attacks with 7673 Power during PvP.
+ 18 Duel - Attacks the target's vital points with 5930 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant duel: Attacks with 7802 Power during PvP.
+ 19 Duel - Attacks the target's vital points with 5955 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant duel: Attacks with 7931 Power during PvP.
+ 20 Duel - Attacks the target's vital points with 5980 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant duel: Attacks with 8060 Power during PvP.
+ 21 Duel - Attacks the target's vital points with 6005 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant duel: Attacks with 8189 Power during PvP.
+ 22 Duel - Attacks the target's vital points with 6030 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant duel: Attacks with 8318 Power during PvP.
+ 23 Duel - Attacks the target's vital points with 6055 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant duel: Attacks with 8447 Power during PvP.
+ 24 Duel - Attacks the target's vital points with 6080 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant duel: Attacks with 8576 Power during PvP.
+ 25 Duel - Attacks the target's vital points with 6105 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant duel: Attacks with 8705 Power during PvP.
+ 26 Duel - Attacks the target's vital points with 6130 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant duel: Attacks with 8834 Power during PvP.
+ 27 Duel - Attacks the target's vital points with 6156 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant duel: Attacks with 8963 Power during PvP.
+ 28 Duel - Attacks the target's vital points with 6181 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant duel: Attacks with 9092 Power during PvP.
+ 29 Duel - Attacks the target's vital points with 6206 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant duel: Attacks with 9221 Power during PvP.
+ 30 Duel - Attacks the target's vital points with 6231 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant duel: Attacks with 9350 Power during PvP.

Skill Levels

Skill Description
Deadly Blow (Lv. 1) Attacks the target's vital points with 1107 Power added to P. Atk. Requires a da…
Deadly Blow (Lv. 2) Attacks the target's vital points with 1176 Power added to P. Atk. Requires a da…
Deadly Blow (Lv. 3) Attacks the target's vital points with 1249 Power added to P. Atk. Requires a da…
Deadly Blow (Lv. 4) Attacks the target's vital points with 1325 Power added to P. Atk. Requires a da…
Deadly Blow (Lv. 5) Attacks the target's vital points with 1405 Power added to P. Atk. Requires a da…
Deadly Blow (Lv. 6) Attacks the target's vital points with 1488 Power added to P. Atk. Requires a da…
Deadly Blow (Lv. 7) Attacks the target's vital points with 1574 Power added to P. Atk. Requires a da…
Deadly Blow (Lv. 8) Attacks the target's vital points with 1664 Power added to P. Atk. Requires a da…
Deadly Blow (Lv. 9) Attacks the target's vital points with 1757 Power added to P. Atk. Requires a da…
Deadly Blow (Lv. 10) Attacks the target's vital points with 1853 Power added to P. Atk. Requires a da…
Deadly Blow (Lv. 11) Attacks the target's vital points with 1953 Power added to P. Atk. Requires a da…
Deadly Blow (Lv. 12) Attacks the target's vital points with 2057 Power added to P. Atk. Requires a da…
Deadly Blow (Lv. 13) Attacks the target's vital points with 2164 Power added to P. Atk. Requires a da…
Deadly Blow (Lv. 14) Attacks the target's vital points with 2274 Power added to P. Atk. Requires a da…
Deadly Blow (Lv. 15) Attacks the target's vital points with 2388 Power added to P. Atk. Requires a da…
Deadly Blow (Lv. 16) Attacks the target's vital points with 2505 Power added to P. Atk. Requires a da…
Deadly Blow (Lv. 17) Attacks the target's vital points with 2625 Power added to P. Atk. Requires a da…
Deadly Blow (Lv. 18) Attacks the target's vital points with 2748 Power added to P. Atk. Requires a da…
Deadly Blow (Lv. 19) Attacks the target's vital points with 2875 Power added to P. Atk. Requires a da…
Deadly Blow (Lv. 20) Attacks the target's vital points with 3004 Power added to P. Atk. Requires a da…
Deadly Blow (Lv. 21) Attacks the target's vital points with 3136 Power added to P. Atk. Requires a da…
Deadly Blow (Lv. 22) Attacks the target's vital points with 3271 Power added to P. Atk. Requires a da…
Deadly Blow (Lv. 23) Attacks the target's vital points with 3408 Power added to P. Atk. Requires a da…
Deadly Blow (Lv. 24) Attacks the target's vital points with 3548 Power added to P. Atk. Requires a da…
Deadly Blow (Lv. 25) Attacks the target's vital points with 3690 Power added to P. Atk. Requires a da…
Deadly Blow (Lv. 26) Attacks the target's vital points with 3834 Power added to P. Atk. Requires a da…
Deadly Blow (Lv. 27) Attacks the target's vital points with 3980 Power added to P. Atk. Requires a da…
Deadly Blow (Lv. 28) Attacks the target's vital points with 4127 Power added to P. Atk. Requires a da…
Deadly Blow (Lv. 29) Attacks the target's vital points with 4275 Power added to P. Atk. Requires a da…
Deadly Blow (Lv. 30) Attacks the target's vital points with 4425 Power added to P. Atk. Requires a da…
Deadly Blow (Lv. 31) Attacks the target's vital points with 4575 Power added to P. Atk. Requires a da…
Deadly Blow (Lv. 32) Attacks the target's vital points with 4726 Power added to P. Atk. Requires a da…
Deadly Blow (Lv. 33) Attacks the target's vital points with 4878 Power added to P. Atk. Requires a da…
Deadly Blow (Lv. 34) Attacks the target's vital points with 5029 Power added to P. Atk. Requires a da…
Deadly Blow (Lv. 35) Attacks the target's vital points with 5180 Power added to P. Atk. Requires a da…
Deadly Blow (Lv. 36) Attacks the target's vital points with 5330 Power added to P. Atk. Requires a da…
Deadly Blow (Lv. 37) Attacks the target's vital points with 5479 Power added to P. Atk. Requires a da…
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