Skill - Deadly Blow (Lv.37)
Deadly Blow (Lv. 37)
Active: Physical Skills
Attacks the target's vital points with 5479 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible.
Consume: 68 MP / 0 HP
Casting Time: 2.3 sec
Cooldown: 3.0 sec
Duration: 0 sec
Range: 40
Debuff Type: None
Skill Enchants
**+ 1 Power ** - Attacks the target's vital points with 5536 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power.
**+ 2 Power ** - Attacks the target's vital points with 5593 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power.
**+ 3 Power ** - Attacks the target's vital points with 5650 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power.
**+ 4 Power ** - Attacks the target's vital points with 5708 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power.
**+ 5 Power ** - Attacks the target's vital points with 5765 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power.
**+ 6 Power ** - Attacks the target's vital points with 5822 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power.
**+ 7 Power ** - Attacks the target's vital points with 5879 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power.
**+ 8 Power ** - Attacks the target's vital points with 5936 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power.
**+ 9 Power ** - Attacks the target's vital points with 5993 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power.
**+ 10 Power ** - Attacks the target's vital points with 6050 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power.
**+ 11 Power ** - Attacks the target's vital points with 6107 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power.
**+ 12 Power ** - Attacks the target's vital points with 6164 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power.
**+ 13 Power ** - Attacks the target's vital points with 6222 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power.
**+ 14 Power ** - Attacks the target's vital points with 6279 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power.
**+ 15 Power ** - Attacks the target's vital points with 6336 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power.
**+ 16 Power ** - Attacks the target's vital points with 6393 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power.
**+ 17 Power ** - Attacks the target's vital points with 6450 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power.
**+ 18 Power ** - Attacks the target's vital points with 6507 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power.
**+ 19 Power ** - Attacks the target's vital points with 6564 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power.
**+ 20 Power ** - Attacks the target's vital points with 6621 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power.
**+ 21 Power ** - Attacks the target's vital points with 6678 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power.
**+ 22 Power ** - Attacks the target's vital points with 6736 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power.
**+ 23 Power ** - Attacks the target's vital points with 6793 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power.
**+ 24 Power ** - Attacks the target's vital points with 6850 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power.
**+ 25 Power ** - Attacks the target's vital points with 6907 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power.
**+ 26 Power ** - Attacks the target's vital points with 6964 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power.
**+ 27 Power ** - Attacks the target's vital points with 7021 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power.
**+ 28 Power ** - Attacks the target's vital points with 7078 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power.
**+ 29 Power ** - Attacks the target's vital points with 7135 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power.
**+ 30 Power ** - Attacks the target's vital points with 7192 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Power: Increases Power.
**+ 1 Cost ** - Attacks the target's vital points with 5504 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption.
**+ 2 Cost ** - Attacks the target's vital points with 5529 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption.
**+ 3 Cost ** - Attacks the target's vital points with 5554 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption.
**+ 4 Cost ** - Attacks the target's vital points with 5579 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption.
**+ 5 Cost ** - Attacks the target's vital points with 5604 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption.
**+ 6 Cost ** - Attacks the target's vital points with 5629 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption.
**+ 7 Cost ** - Attacks the target's vital points with 5654 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption.
**+ 8 Cost ** - Attacks the target's vital points with 5680 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption.
**+ 9 Cost ** - Attacks the target's vital points with 5705 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption.
**+ 10 Cost ** - Attacks the target's vital points with 5730 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption.
**+ 11 Cost ** - Attacks the target's vital points with 5755 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption.
**+ 12 Cost ** - Attacks the target's vital points with 5780 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption.
**+ 13 Cost ** - Attacks the target's vital points with 5805 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption.
**+ 14 Cost ** - Attacks the target's vital points with 5830 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption.
**+ 15 Cost ** - Attacks the target's vital points with 5855 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption.
**+ 16 Cost ** - Attacks the target's vital points with 5880 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption.
**+ 17 Cost ** - Attacks the target's vital points with 5905 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption.
**+ 18 Cost ** - Attacks the target's vital points with 5930 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption.
**+ 19 Cost ** - Attacks the target's vital points with 5955 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption.
**+ 20 Cost ** - Attacks the target's vital points with 5980 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption.
**+ 21 Cost ** - Attacks the target's vital points with 6005 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption.
**+ 22 Cost ** - Attacks the target's vital points with 6030 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption.
**+ 23 Cost ** - Attacks the target's vital points with 6055 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption.
**+ 24 Cost ** - Attacks the target's vital points with 6080 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption.
**+ 25 Cost ** - Attacks the target's vital points with 6105 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption.
**+ 26 Cost ** - Attacks the target's vital points with 6130 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption.
**+ 27 Cost ** - Attacks the target's vital points with 6156 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption.
**+ 28 Cost ** - Attacks the target's vital points with 6181 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption.
**+ 29 Cost ** - Attacks the target's vital points with 6206 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption.
**+ 30 Cost ** - Attacks the target's vital points with 6231 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Cost: Decreases MP Consumption.
**+ 1 Fire Attack ** - Attacks the target's vital points with 5504 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Increases Fire attribute by 2.
**+ 2 Fire Attack ** - Attacks the target's vital points with 5529 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Increases Fire attribute by 4.
**+ 3 Fire Attack ** - Attacks the target's vital points with 5554 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Increases Fire attribute by 5.
**+ 4 Fire Attack ** - Attacks the target's vital points with 5579 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Increases Fire attribute by 7.
**+ 5 Fire Attack ** - Attacks the target's vital points with 5604 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Increases Fire attribute by 9.
**+ 6 Fire Attack ** - Attacks the target's vital points with 5629 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Increases Fire attribute by 10.
**+ 7 Fire Attack ** - Attacks the target's vital points with 5654 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Increases Fire attribute by 12.
**+ 8 Fire Attack ** - Attacks the target's vital points with 5680 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Increases Fire attribute by 14.
**+ 9 Fire Attack ** - Attacks the target's vital points with 5705 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Increases Fire attribute by 15.
**+ 10 Fire Attack ** - Attacks the target's vital points with 5730 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Increases Fire attribute by 17.
**+ 11 Fire Attack ** - Attacks the target's vital points with 5755 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Increases Fire attribute by 18.
**+ 12 Fire Attack ** - Attacks the target's vital points with 5780 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Increases Fire attribute by 20.
**+ 13 Fire Attack ** - Attacks the target's vital points with 5805 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Increases Fire attribute by 22.
**+ 14 Fire Attack ** - Attacks the target's vital points with 5830 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Increases Fire attribute by 23.
**+ 15 Fire Attack ** - Attacks the target's vital points with 5855 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Increases Fire attribute by 25.
**+ 16 Fire Attack ** - Attacks the target's vital points with 5880 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Increases Fire attribute by 27.
**+ 17 Fire Attack ** - Attacks the target's vital points with 5905 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Increases Fire attribute by 28.
**+ 18 Fire Attack ** - Attacks the target's vital points with 5930 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Increases Fire attribute by 30.
**+ 19 Fire Attack ** - Attacks the target's vital points with 5955 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Increases Fire attribute by 32.
**+ 20 Fire Attack ** - Attacks the target's vital points with 5980 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Increases Fire attribute by 33.
**+ 21 Fire Attack ** - Attacks the target's vital points with 6005 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Increases Fire attribute by 35.
**+ 22 Fire Attack ** - Attacks the target's vital points with 6030 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Increases Fire attribute by 36.
**+ 23 Fire Attack ** - Attacks the target's vital points with 6055 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Increases Fire attribute by 38.
**+ 24 Fire Attack ** - Attacks the target's vital points with 6080 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Increases Fire attribute by 40.
**+ 25 Fire Attack ** - Attacks the target's vital points with 6105 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Increases Fire attribute by 41.
**+ 26 Fire Attack ** - Attacks the target's vital points with 6130 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Increases Fire attribute by 43.
**+ 27 Fire Attack ** - Attacks the target's vital points with 6156 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Increases Fire attribute by 45.
**+ 28 Fire Attack ** - Attacks the target's vital points with 6181 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Increases Fire attribute by 46.
**+ 29 Fire Attack ** - Attacks the target's vital points with 6206 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Increases Fire attribute by 48.
**+ 30 Fire Attack ** - Attacks the target's vital points with 6231 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Fire Attack: Increases Fire attribute by 50.
**+ 1 Water Attack ** - Attacks the target's vital points with 5504 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water damage by 2.
**+ 2 Water Attack ** - Attacks the target's vital points with 5529 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water damage by 4.
**+ 3 Water Attack ** - Attacks the target's vital points with 5554 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water damage by 5.
**+ 4 Water Attack ** - Attacks the target's vital points with 5579 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water damage by 7.
**+ 5 Water Attack ** - Attacks the target's vital points with 5604 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water damage by 9.
**+ 6 Water Attack ** - Attacks the target's vital points with 5629 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water damage by 10.
**+ 7 Water Attack ** - Attacks the target's vital points with 5654 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water damage by 12.
**+ 8 Water Attack ** - Attacks the target's vital points with 5680 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water damage by 14.
**+ 9 Water Attack ** - Attacks the target's vital points with 5705 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water damage by 15.
**+ 10 Water Attack ** - Attacks the target's vital points with 5730 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water damage by 17.
**+ 11 Water Attack ** - Attacks the target's vital points with 5755 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water damage by 18.
**+ 12 Water Attack ** - Attacks the target's vital points with 5780 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water damage by 20.
**+ 13 Water Attack ** - Attacks the target's vital points with 5805 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water damage by 22.
**+ 14 Water Attack ** - Attacks the target's vital points with 5830 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water damage by 23.
**+ 15 Water Attack ** - Attacks the target's vital points with 5855 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water damage by 25.
**+ 16 Water Attack ** - Attacks the target's vital points with 5880 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water damage by 27.
**+ 17 Water Attack ** - Attacks the target's vital points with 5905 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water damage by 28.
**+ 18 Water Attack ** - Attacks the target's vital points with 5930 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water damage by 30.
**+ 19 Water Attack ** - Attacks the target's vital points with 5955 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water damage by 32.
**+ 20 Water Attack ** - Attacks the target's vital points with 5980 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water damage by 33.
**+ 21 Water Attack ** - Attacks the target's vital points with 6005 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water damage by 35.
**+ 22 Water Attack ** - Attacks the target's vital points with 6030 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water damage by 36.
**+ 23 Water Attack ** - Attacks the target's vital points with 6055 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water damage by 38.
**+ 24 Water Attack ** - Attacks the target's vital points with 6080 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water damage by 40.
**+ 25 Water Attack ** - Attacks the target's vital points with 6105 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water damage by 41.
**+ 26 Water Attack ** - Attacks the target's vital points with 6130 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water damage by 43.
**+ 27 Water Attack ** - Attacks the target's vital points with 6156 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water damage by 45.
**+ 28 Water Attack ** - Attacks the target's vital points with 6181 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water damage by 46.
**+ 29 Water Attack ** - Attacks the target's vital points with 6206 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water damage by 48.
**+ 30 Water Attack ** - Attacks the target's vital points with 6231 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Water Attack: Increases Water damage by 50.
**+ 1 Wind Attack ** - Attacks the target's vital points with 5504 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind damage by 2.
**+ 2 Wind Attack ** - Attacks the target's vital points with 5529 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind damage by 4.
**+ 3 Wind Attack ** - Attacks the target's vital points with 5554 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind damage by 5.
**+ 4 Wind Attack ** - Attacks the target's vital points with 5579 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind damage by 7.
**+ 5 Wind Attack ** - Attacks the target's vital points with 5604 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind damage by 9.
**+ 6 Wind Attack ** - Attacks the target's vital points with 5629 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind damage by 10.
**+ 7 Wind Attack ** - Attacks the target's vital points with 5654 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind damage by 12.
**+ 8 Wind Attack ** - Attacks the target's vital points with 5680 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind damage by 14.
**+ 9 Wind Attack ** - Attacks the target's vital points with 5705 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind damage by 15.
**+ 10 Wind Attack ** - Attacks the target's vital points with 5730 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind damage by 17.
**+ 11 Wind Attack ** - Attacks the target's vital points with 5755 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind damage by 18.
**+ 12 Wind Attack ** - Attacks the target's vital points with 5780 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind damage by 20.
**+ 13 Wind Attack ** - Attacks the target's vital points with 5805 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind damage by 22.
**+ 14 Wind Attack ** - Attacks the target's vital points with 5830 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind damage by 23.
**+ 15 Wind Attack ** - Attacks the target's vital points with 5855 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind damage by 25.
**+ 16 Wind Attack ** - Attacks the target's vital points with 5880 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind damage by 27.
**+ 17 Wind Attack ** - Attacks the target's vital points with 5905 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind damage by 28.
**+ 18 Wind Attack ** - Attacks the target's vital points with 5930 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind damage by 30.
**+ 19 Wind Attack ** - Attacks the target's vital points with 5955 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind damage by 32.
**+ 20 Wind Attack ** - Attacks the target's vital points with 5980 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind damage by 33.
**+ 21 Wind Attack ** - Attacks the target's vital points with 6005 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind damage by 35.
**+ 22 Wind Attack ** - Attacks the target's vital points with 6030 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind damage by 36.
**+ 23 Wind Attack ** - Attacks the target's vital points with 6055 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind damage by 38.
**+ 24 Wind Attack ** - Attacks the target's vital points with 6080 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind damage by 40.
**+ 25 Wind Attack ** - Attacks the target's vital points with 6105 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind damage by 41.
**+ 26 Wind Attack ** - Attacks the target's vital points with 6130 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind damage by 43.
**+ 27 Wind Attack ** - Attacks the target's vital points with 6156 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind damage by 45.
**+ 28 Wind Attack ** - Attacks the target's vital points with 6181 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind damage by 46.
**+ 29 Wind Attack ** - Attacks the target's vital points with 6206 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind damage by 48.
**+ 30 Wind Attack ** - Attacks the target's vital points with 6231 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Wind Attack: Increases Wind damage by 50.
**+ 1 Earth Attack ** - Attacks the target's vital points with 5504 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth damage by 2.
**+ 2 Earth Attack ** - Attacks the target's vital points with 5529 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth damage by 4.
**+ 3 Earth Attack ** - Attacks the target's vital points with 5554 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth damage by 5.
**+ 4 Earth Attack ** - Attacks the target's vital points with 5579 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth damage by 7.
**+ 5 Earth Attack ** - Attacks the target's vital points with 5604 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth damage by 9.
**+ 6 Earth Attack ** - Attacks the target's vital points with 5629 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth damage by 10.
**+ 7 Earth Attack ** - Attacks the target's vital points with 5654 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth damage by 12.
**+ 8 Earth Attack ** - Attacks the target's vital points with 5680 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth damage by 14.
**+ 9 Earth Attack ** - Attacks the target's vital points with 5705 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth damage by 15.
**+ 10 Earth Attack ** - Attacks the target's vital points with 5730 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth damage by 17.
**+ 11 Earth Attack ** - Attacks the target's vital points with 5755 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth damage by 18.
**+ 12 Earth Attack ** - Attacks the target's vital points with 5780 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth damage by 20.
**+ 13 Earth Attack ** - Attacks the target's vital points with 5805 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth damage by 22.
**+ 14 Earth Attack ** - Attacks the target's vital points with 5830 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth damage by 23.
**+ 15 Earth Attack ** - Attacks the target's vital points with 5855 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth damage by 25.
**+ 16 Earth Attack ** - Attacks the target's vital points with 5880 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth damage by 27.
**+ 17 Earth Attack ** - Attacks the target's vital points with 5905 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth damage by 28.
**+ 18 Earth Attack ** - Attacks the target's vital points with 5930 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth damage by 30.
**+ 19 Earth Attack ** - Attacks the target's vital points with 5955 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth damage by 32.
**+ 20 Earth Attack ** - Attacks the target's vital points with 5980 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth damage by 33.
**+ 21 Earth Attack ** - Attacks the target's vital points with 6005 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth damage by 35.
**+ 22 Earth Attack ** - Attacks the target's vital points with 6030 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth damage by 36.
**+ 23 Earth Attack ** - Attacks the target's vital points with 6055 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth damage by 38.
**+ 24 Earth Attack ** - Attacks the target's vital points with 6080 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth damage by 40.
**+ 25 Earth Attack ** - Attacks the target's vital points with 6105 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth damage by 41.
**+ 26 Earth Attack ** - Attacks the target's vital points with 6130 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth damage by 43.
**+ 27 Earth Attack ** - Attacks the target's vital points with 6156 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth damage by 45.
**+ 28 Earth Attack ** - Attacks the target's vital points with 6181 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth damage by 46.
**+ 29 Earth Attack ** - Attacks the target's vital points with 6206 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth damage by 48.
**+ 30 Earth Attack ** - Attacks the target's vital points with 6231 Power added to P. Atk. Requires a dagger. Over-hit and Half-kill are possible. Enchant Earth Attack: Increases Earth damage by 50.
**+ 1 Duel ** - Attacks the target's vital points with 5504 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant duel: Attacks with 5608 Power during PvP.
**+ 2 Duel ** - Attacks the target's vital points with 5529 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant duel: Attacks with 5737 Power during PvP.
**+ 3 Duel ** - Attacks the target's vital points with 5554 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant duel: Attacks with 5866 Power during PvP.
**+ 4 Duel ** - Attacks the target's vital points with 5579 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant duel: Attacks with 5995 Power during PvP.
**+ 5 Duel ** - Attacks the target's vital points with 5604 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant duel: Attacks with 6124 Power during PvP.
**+ 6 Duel ** - Attacks the target's vital points with 5629 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant duel: Attacks with 6253 Power during PvP.
**+ 7 Duel ** - Attacks the target's vital points with 5654 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant duel: Attacks with 6382 Power during PvP.
**+ 8 Duel ** - Attacks the target's vital points with 5680 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant duel: Attacks with 6511 Power during PvP.
**+ 9 Duel ** - Attacks the target's vital points with 5705 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant duel: Attacks with 6640 Power during PvP.
**+ 10 Duel ** - Attacks the target's vital points with 5730 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant duel: Attacks with 6769 Power during PvP.
**+ 11 Duel ** - Attacks the target's vital points with 5755 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant duel: Attacks with 6898 Power during PvP.
**+ 12 Duel ** - Attacks the target's vital points with 5780 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant duel: Attacks with 7027 Power during PvP.
**+ 13 Duel ** - Attacks the target's vital points with 5805 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant duel: Attacks with 7157 Power during PvP.
**+ 14 Duel ** - Attacks the target's vital points with 5830 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant duel: Attacks with 7286 Power during PvP.
**+ 15 Duel ** - Attacks the target's vital points with 5855 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant duel: Attacks with 7415 Power during PvP.
**+ 16 Duel ** - Attacks the target's vital points with 5880 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant duel: Attacks with 7544 Power during PvP.
**+ 17 Duel ** - Attacks the target's vital points with 5905 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant duel: Attacks with 7673 Power during PvP.
**+ 18 Duel ** - Attacks the target's vital points with 5930 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant duel: Attacks with 7802 Power during PvP.
**+ 19 Duel ** - Attacks the target's vital points with 5955 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant duel: Attacks with 7931 Power during PvP.
**+ 20 Duel ** - Attacks the target's vital points with 5980 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant duel: Attacks with 8060 Power during PvP.
**+ 21 Duel ** - Attacks the target's vital points with 6005 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant duel: Attacks with 8189 Power during PvP.
**+ 22 Duel ** - Attacks the target's vital points with 6030 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant duel: Attacks with 8318 Power during PvP.
**+ 23 Duel ** - Attacks the target's vital points with 6055 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant duel: Attacks with 8447 Power during PvP.
**+ 24 Duel ** - Attacks the target's vital points with 6080 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant duel: Attacks with 8576 Power during PvP.
**+ 25 Duel ** - Attacks the target's vital points with 6105 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant duel: Attacks with 8705 Power during PvP.
**+ 26 Duel ** - Attacks the target's vital points with 6130 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant duel: Attacks with 8834 Power during PvP.
**+ 27 Duel ** - Attacks the target's vital points with 6156 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant duel: Attacks with 8963 Power during PvP.
**+ 28 Duel ** - Attacks the target's vital points with 6181 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant duel: Attacks with 9092 Power during PvP.
**+ 29 Duel ** - Attacks the target's vital points with 6206 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant duel: Attacks with 9221 Power during PvP.
**+ 30 Duel ** - Attacks the target's vital points with 6231 Power added to P. Atk. Requires a dagger. Over-hit is possible. Enchant duel: Attacks with 9350 Power during PvP.
Skill Levels
| Skill | Description |
|---|---|
| | Attacks the target's vital points with 1107 Power added to P. Atk. Requires a da… |
| | Attacks the target's vital points with 1176 Power added to P. Atk. Requires a da… |
| | Attacks the target's vital points with 1249 Power added to P. Atk. Requires a da… |
| | Attacks the target's vital points with 1325 Power added to P. Atk. Requires a da… |
| | Attacks the target's vital points with 1405 Power added to P. Atk. Requires a da… |
| | Attacks the target's vital points with 1488 Power added to P. Atk. Requires a da… |
| | Attacks the target's vital points with 1574 Power added to P. Atk. Requires a da… |
| | Attacks the target's vital points with 1664 Power added to P. Atk. Requires a da… |
| | Attacks the target's vital points with 1757 Power added to P. Atk. Requires a da… |
| | Attacks the target's vital points with 1853 Power added to P. Atk. Requires a da… |
| | Attacks the target's vital points with 1953 Power added to P. Atk. Requires a da… |
| | Attacks the target's vital points with 2057 Power added to P. Atk. Requires a da… |
| | Attacks the target's vital points with 2164 Power added to P. Atk. Requires a da… |
| | Attacks the target's vital points with 2274 Power added to P. Atk. Requires a da… |
| | Attacks the target's vital points with 2388 Power added to P. Atk. Requires a da… |
| | Attacks the target's vital points with 2505 Power added to P. Atk. Requires a da… |
| | Attacks the target's vital points with 2625 Power added to P. Atk. Requires a da… |
| | Attacks the target's vital points with 2748 Power added to P. Atk. Requires a da… |
| | Attacks the target's vital points with 2875 Power added to P. Atk. Requires a da… |
| | Attacks the target's vital points with 3004 Power added to P. Atk. Requires a da… |
| | Attacks the target's vital points with 3136 Power added to P. Atk. Requires a da… |
| | Attacks the target's vital points with 3271 Power added to P. Atk. Requires a da… |
| | Attacks the target's vital points with 3408 Power added to P. Atk. Requires a da… |
| | Attacks the target's vital points with 3548 Power added to P. Atk. Requires a da… |
| | Attacks the target's vital points with 3690 Power added to P. Atk. Requires a da… |
| | Attacks the target's vital points with 3834 Power added to P. Atk. Requires a da… |
| | Attacks the target's vital points with 3980 Power added to P. Atk. Requires a da… |
| | Attacks the target's vital points with 4127 Power added to P. Atk. Requires a da… |
| | Attacks the target's vital points with 4275 Power added to P. Atk. Requires a da… |
| | Attacks the target's vital points with 4425 Power added to P. Atk. Requires a da… |
| | Attacks the target's vital points with 4575 Power added to P. Atk. Requires a da… |
| | Attacks the target's vital points with 4726 Power added to P. Atk. Requires a da… |
| | Attacks the target's vital points with 4878 Power added to P. Atk. Requires a da… |
| | Attacks the target's vital points with 5029 Power added to P. Atk. Requires a da… |
| | Attacks the target's vital points with 5180 Power added to P. Atk. Requires a da… |
| | Attacks the target's vital points with 5330 Power added to P. Atk. Requires a da… |
| | Attacks the target's vital points with 5479 Power added to P. Atk. Requires a da… |