Skill - Frenzy (Lv.9)
Frenzy (Lv. 9)
Active: Buffs
For 60 seconds, P. Atk. + 20%, Atk. Spd. + 30%, P. Critical Rate + 20, P. Critical Damage + 20%, and Spd. + 20. Additional Accuracy + 8 and P. Atk. + 10% when using a two-handed sword, two-handed blunt weapon,or spear. Additional P. Atk. + 10% and Critical Rate + 100 when HP is 60% or below. Additional P. Atk. + 30% and Critical Rate + 300 when HP is 30% or below. Available when HP is 90% or below.
Consume: 47 MP / 0 HP
Casting Time: 2.0 sec
Cooldown: 300.0 sec
Duration: 60 sec
Range: -1
Debuff Type: None
Skill Enchants
**+ 1 Cost ** - For 60 seconds, P. Atk. + 20%, Atk. Spd. + 30%, P. Critical Rate + 20, P. Critical Damage + 20%, and Spd. + 20. Additional Accuracy + 8 and P. Atk. + 10% when using a two-handed sword, two-handed blunt weapon,or spear. Additional P. Atk. + 10% and Critical Rate + 100 when HP is 60% or below. Additional P. Atk. + 30% and Critical Rate + 300 when HP is 30% or below. Available when HP is 90% or below. Enchant Cost: Decreases MP Consumption.
**+ 2 Cost ** - For 60 seconds, P. Atk. + 20%, Atk. Spd. + 30%, P. Critical Rate + 20, P. Critical Damage + 20%, and Spd. + 20. Additional Accuracy + 8 and P. Atk. + 10% when using a two-handed sword, two-handed blunt weapon,or spear. Additional P. Atk. + 10% and Critical Rate + 100 when HP is 60% or below. Additional P. Atk. + 30% and Critical Rate + 300 when HP is 30% or below. Available when HP is 90% or below. Enchant Cost: Decreases MP Consumption.
**+ 3 Cost ** - For 60 seconds, P. Atk. + 20%, Atk. Spd. + 30%, P. Critical Rate + 20, P. Critical Damage + 20%, and Spd. + 20. Additional Accuracy + 8 and P. Atk. + 10% when using a two-handed sword, two-handed blunt weapon,or spear. Additional P. Atk. + 10% and Critical Rate + 100 when HP is 60% or below. Additional P. Atk. + 30% and Critical Rate + 300 when HP is 30% or below. Available when HP is 90% or below. Enchant Cost: Decreases MP Consumption.
**+ 4 Cost ** - For 60 seconds, P. Atk. + 20%, Atk. Spd. + 30%, P. Critical Rate + 20, P. Critical Damage + 20%, and Spd. + 20. Additional Accuracy + 8 and P. Atk. + 10% when using a two-handed sword, two-handed blunt weapon,or spear. Additional P. Atk. + 10% and Critical Rate + 100 when HP is 60% or below. Additional P. Atk. + 30% and Critical Rate + 300 when HP is 30% or below. Available when HP is 90% or below. Enchant Cost: Decreases MP Consumption.
**+ 5 Cost ** - For 60 seconds, P. Atk. + 20%, Atk. Spd. + 30%, P. Critical Rate + 20, P. Critical Damage + 20%, and Spd. + 20. Additional Accuracy + 8 and P. Atk. + 10% when using a two-handed sword, two-handed blunt weapon,or spear. Additional P. Atk. + 10% and Critical Rate + 100 when HP is 60% or below. Additional P. Atk. + 30% and Critical Rate + 300 when HP is 30% or below. Available when HP is 90% or below. Enchant Cost: Decreases MP Consumption.
**+ 6 Cost ** - For 60 seconds, P. Atk. + 20%, Atk. Spd. + 30%, P. Critical Rate + 20, P. Critical Damage + 20%, and Spd. + 20. Additional Accuracy + 8 and P. Atk. + 10% when using a two-handed sword, two-handed blunt weapon,or spear. Additional P. Atk. + 10% and Critical Rate + 100 when HP is 60% or below. Additional P. Atk. + 30% and Critical Rate + 300 when HP is 30% or below. Available when HP is 90% or below. Enchant Cost: Decreases MP Consumption.
**+ 7 Cost ** - For 60 seconds, P. Atk. + 20%, Atk. Spd. + 30%, P. Critical Rate + 20, P. Critical Damage + 20%, and Spd. + 20. Additional Accuracy + 8 and P. Atk. + 10% when using a two-handed sword, two-handed blunt weapon,or spear. Additional P. Atk. + 10% and Critical Rate + 100 when HP is 60% or below. Additional P. Atk. + 30% and Critical Rate + 300 when HP is 30% or below. Available when HP is 90% or below. Enchant Cost: Decreases MP Consumption.
**+ 8 Cost ** - For 60 seconds, P. Atk. + 20%, Atk. Spd. + 30%, P. Critical Rate + 20, P. Critical Damage + 20%, and Spd. + 20. Additional Accuracy + 8 and P. Atk. + 10% when using a two-handed sword, two-handed blunt weapon,or spear. Additional P. Atk. + 10% and Critical Rate + 100 when HP is 60% or below. Additional P. Atk. + 30% and Critical Rate + 300 when HP is 30% or below. Available when HP is 90% or below. Enchant Cost: Decreases MP Consumption.
**+ 9 Cost ** - For 60 seconds, P. Atk. + 20%, Atk. Spd. + 30%, P. Critical Rate + 20, P. Critical Damage + 20%, and Spd. + 20. Additional Accuracy + 8 and P. Atk. + 10% when using a two-handed sword, two-handed blunt weapon,or spear. Additional P. Atk. + 10% and Critical Rate + 100 when HP is 60% or below. Additional P. Atk. + 30% and Critical Rate + 300 when HP is 30% or below. Available when HP is 90% or below. Enchant Cost: Decreases MP Consumption.
**+ 10 Cost ** - For 60 seconds, P. Atk. + 20%, Atk. Spd. + 30%, P. Critical Rate + 20, P. Critical Damage + 20%, and Spd. + 20. Additional Accuracy + 8 and P. Atk. + 10% when using a two-handed sword, two-handed blunt weapon,or spear. Additional P. Atk. + 10% and Critical Rate + 100 when HP is 60% or below. Additional P. Atk. + 30% and Critical Rate + 300 when HP is 30% or below. Available when HP is 90% or below. Enchant Cost: Decreases MP Consumption.
**+ 1 Time ** - For 62 seconds, P. Atk. + 20%, Atk. Spd. + 30%, P. Critical Rate + 20, P. Critical Damage + 20%, and Spd. + 20. Additional Accuracy + 8 and P. Atk. + 10% when using a two-handed sword, two-handed blunt weapon,or spear. Additional P. Atk. + 10% and Critical Rate + 100 when HP is 60% or below. Additional P. Atk. + 30% and Critical Rate + 300 when HP is 30% or below. Available when HP is 90% or below. Enchant Time: Increases duration.
**+ 2 Time ** - For 64 seconds, P. Atk. + 20%, Atk. Spd. + 30%, P. Critical Rate + 20, P. Critical Damage + 20%, and Spd. + 20. Additional Accuracy + 8 and P. Atk. + 10% when using a two-handed sword, two-handed blunt weapon,or spear. Additional P. Atk. + 10% and Critical Rate + 100 when HP is 60% or below. Additional P. Atk. + 30% and Critical Rate + 300 when HP is 30% or below. Available when HP is 90% or below. Enchant Time: Increases duration.
**+ 3 Time ** - For 66 seconds, P. Atk. + 20%, Atk. Spd. + 30%, P. Critical Rate + 20, P. Critical Damage + 20%, and Spd. + 20. Additional Accuracy + 8 and P. Atk. + 10% when using a two-handed sword, two-handed blunt weapon,or spear. Additional P. Atk. + 10% and Critical Rate + 100 when HP is 60% or below. Additional P. Atk. + 30% and Critical Rate + 300 when HP is 30% or below. Available when HP is 90% or below. Enchant Time: Increases duration.
**+ 4 Time ** - For 68 seconds, P. Atk. + 20%, Atk. Spd. + 30%, P. Critical Rate + 20, P. Critical Damage + 20%, and Spd. + 20. Additional Accuracy + 8 and P. Atk. + 10% when using a two-handed sword, two-handed blunt weapon,or spear. Additional P. Atk. + 10% and Critical Rate + 100 when HP is 60% or below. Additional P. Atk. + 30% and Critical Rate + 300 when HP is 30% or below. Available when HP is 90% or below. Enchant Time: Increases duration.
**+ 5 Time ** - For 70 seconds, P. Atk. + 20%, Atk. Spd. + 30%, P. Critical Rate + 20, P. Critical Damage + 20%, and Spd. + 20. Additional Accuracy + 8 and P. Atk. + 10% when using a two-handed sword, two-handed blunt weapon,or spear. Additional P. Atk. + 10% and Critical Rate + 100 when HP is 60% or below. Additional P. Atk. + 30% and Critical Rate + 300 when HP is 30% or below. Available when HP is 90% or below. Enchant Time: Increases duration.
**+ 6 Time ** - For 72 seconds, P. Atk. + 20%, Atk. Spd. + 30%, P. Critical Rate + 20, P. Critical Damage + 20%, and Spd. + 20. Additional Accuracy + 8 and P. Atk. + 10% when using a two-handed sword, two-handed blunt weapon,or spear. Additional P. Atk. + 10% and Critical Rate + 100 when HP is 60% or below. Additional P. Atk. + 30% and Critical Rate + 300 when HP is 30% or below. Available when HP is 90% or below. Enchant Time: Increases duration.
**+ 7 Time ** - For 74 seconds, P. Atk. + 20%, Atk. Spd. + 30%, P. Critical Rate + 20, P. Critical Damage + 20%, and Spd. + 20. Additional Accuracy + 8 and P. Atk. + 10% when using a two-handed sword, two-handed blunt weapon,or spear. Additional P. Atk. + 10% and Critical Rate + 100 when HP is 60% or below. Additional P. Atk. + 30% and Critical Rate + 300 when HP is 30% or below. Available when HP is 90% or below. Enchant Time: Increases duration.
**+ 8 Time ** - For 76 seconds, P. Atk. + 20%, Atk. Spd. + 30%, P. Critical Rate + 20, P. Critical Damage + 20%, and Spd. + 20. Additional Accuracy + 8 and P. Atk. + 10% when using a two-handed sword, two-handed blunt weapon,or spear. Additional P. Atk. + 10% and Critical Rate + 100 when HP is 60% or below. Additional P. Atk. + 30% and Critical Rate + 300 when HP is 30% or below. Available when HP is 90% or below. Enchant Time: Increases duration.
**+ 9 Time ** - For 78 seconds, P. Atk. + 20%, Atk. Spd. + 30%, P. Critical Rate + 20, P. Critical Damage + 20%, and Spd. + 20. Additional Accuracy + 8 and P. Atk. + 10% when using a two-handed sword, two-handed blunt weapon,or spear. Additional P. Atk. + 10% and Critical Rate + 100 when HP is 60% or below. Additional P. Atk. + 30% and Critical Rate + 300 when HP is 30% or below. Available when HP is 90% or below. Enchant Time: Increases duration.
**+ 10 Time ** - For 80 seconds, P. Atk. + 20%, Atk. Spd. + 30%, P. Critical Rate + 20, P. Critical Damage + 20%, and Spd. + 20. Additional Accuracy + 8 and P. Atk. + 10% when using a two-handed sword, two-handed blunt weapon,or spear. Additional P. Atk. + 10% and Critical Rate + 100 when HP is 60% or below. Additional P. Atk. + 30% and Critical Rate + 300 when HP is 30% or below. Available when HP is 90% or below. Enchant Time: Increases duration.
**+ 1 Decrease Penalty ** - For 60 seconds, P. Atk. + 20%, Atk. Spd. + 30%, P. Critical Rate + 20, P. Critical Damage + 20%, and Spd. + 20. Additional Accuracy + 8 and P. Atk. + 10% when using a two-handed sword, two-handed blunt weapon,or spear. Additional P. Atk. + 10% and Critical Rate + 100 when HP is 60% or below. Additional P. Atk. + 30% and Critical Rate + 300 when HP is 30% or below. Available when HP is 91% or lower. Enchant Decrease Penalty: Decreases Penalty.
**+ 2 Decrease Penalty ** - For 60 seconds, P. Atk. + 20%, Atk. Spd. + 30%, P. Critical Rate + 20, P. Critical Damage + 20%, and Spd. + 20. Additional Accuracy + 8 and P. Atk. + 10% when using a two-handed sword, two-handed blunt weapon,or spear. Additional P. Atk. + 10% and Critical Rate + 100 when HP is 60% or below. Additional P. Atk. + 30% and Critical Rate + 300 when HP is 30% or below. Available when HP is 92% or lower. Enchant Decrease Penalty: Decreases Penalty.
**+ 3 Decrease Penalty ** - For 60 seconds, P. Atk. + 20%, Atk. Spd. + 30%, P. Critical Rate + 20, P. Critical Damage + 20%, and Spd. + 20. Additional Accuracy + 8 and P. Atk. + 10% when using a two-handed sword, two-handed blunt weapon,or spear. Additional P. Atk. + 10% and Critical Rate + 100 when HP is 60% or below. Additional P. Atk. + 30% and Critical Rate + 300 when HP is 30% or below. Available when HP is 93% or lower. Enchant Decrease Penalty: Decreases Penalty.
**+ 4 Decrease Penalty ** - For 60 seconds, P. Atk. + 20%, Atk. Spd. + 30%, P. Critical Rate + 20, P. Critical Damage + 20%, and Spd. + 20. Additional Accuracy + 8 and P. Atk. + 10% when using a two-handed sword, two-handed blunt weapon,or spear. Additional P. Atk. + 10% and Critical Rate + 100 when HP is 60% or below. Additional P. Atk. + 30% and Critical Rate + 300 when HP is 30% or below. Available when HP is 90% or lower. Enchant Decrease Penalty: Decreases Penalty.
**+ 5 Decrease Penalty ** - For 60 seconds, P. Atk. + 20%, Atk. Spd. + 30%, P. Critical Rate + 20, P. Critical Damage + 20%, and Spd. + 20. Additional Accuracy + 8 and P. Atk. + 10% when using a two-handed sword, two-handed blunt weapon,or spear. Additional P. Atk. + 10% and Critical Rate + 100 when HP is 60% or below. Additional P. Atk. + 30% and Critical Rate + 300 when HP is 30% or below. Available when HP is 95% or lower. Enchant Decrease Penalty: Decreases Penalty.
**+ 6 Decrease Penalty ** - For 60 seconds, P. Atk. + 20%, Atk. Spd. + 30%, P. Critical Rate + 20, P. Critical Damage + 20%, and Spd. + 20. Additional Accuracy + 8 and P. Atk. + 10% when using a two-handed sword, two-handed blunt weapon,or spear. Additional P. Atk. + 10% and Critical Rate + 100 when HP is 60% or below. Additional P. Atk. + 30% and Critical Rate + 300 when HP is 30% or below. Available when HP is 96% or lower. Enchant Decrease Penalty: Decreases Penalty.
**+ 7 Decrease Penalty ** - For 60 seconds, P. Atk. + 20%, Atk. Spd. + 30%, P. Critical Rate + 20, P. Critical Damage + 20%, and Spd. + 20. Additional Accuracy + 8 and P. Atk. + 10% when using a two-handed sword, two-handed blunt weapon,or spear. Additional P. Atk. + 10% and Critical Rate + 100 when HP is 60% or below. Additional P. Atk. + 30% and Critical Rate + 300 when HP is 30% or below. Available when HP is 97% or lower. Enchant Decrease Penalty: Decreases Penalty.
**+ 8 Decrease Penalty ** - For 60 seconds, P. Atk. + 20%, Atk. Spd. + 30%, P. Critical Rate + 20, P. Critical Damage + 20%, and Spd. + 20. Additional Accuracy + 8 and P. Atk. + 10% when using a two-handed sword, two-handed blunt weapon,or spear. Additional P. Atk. + 10% and Critical Rate + 100 when HP is 60% or below. Additional P. Atk. + 30% and Critical Rate + 300 when HP is 30% or below. Available when HP is 98% or lower. Enchant Decrease Penalty: Decreases Penalty.
**+ 9 Decrease Penalty ** - For 60 seconds, P. Atk. + 20%, Atk. Spd. + 30%, P. Critical Rate + 20, P. Critical Damage + 20%, and Spd. + 20. Additional Accuracy + 8 and P. Atk. + 10% when using a two-handed sword, two-handed blunt weapon,or spear. Additional P. Atk. + 10% and Critical Rate + 100 when HP is 60% or below. Additional P. Atk. + 30% and Critical Rate + 300 when HP is 30% or below. Available when HP is 99% or lower. Enchant Decrease Penalty: Decreases Penalty.
**+ 10 Decrease Penalty ** - For 60 seconds, P. Atk. + 20%, Atk. Spd. + 30%, P. Critical Rate + 20, P. Critical Damage + 20%, and Spd. + 20. Additional Accuracy + 8 and P. Atk. + 10% when using a two-handed sword, two-handed blunt weapon,or spear. Additional P. Atk. + 10% and Critical Rate + 100 when HP is 60% or below. Additional P. Atk. + 30% and Critical Rate + 300 when HP is 30% or below. Available when HP is 100% or lower. Enchant Decrease Penalty: Decreases Penalty.
**+ 1 Chance Stun ** - For 60 seconds, P. Atk. + 20%, Atk. Spd. + 30%, P. Critical Rate + 20, P. Critical Damage + 20%, and Spd. + 20. Additional Accuracy + 8 and P. Atk. + 10% when using a two-handed sword, two-handed blunt weapon,or spear. Additional P. Atk. + 10% and Critical Rate + 100 when HP is 60% or below. Additional P. Atk. + 30% and Critical Rate + 300 when HP is 30% or below. Available when HP is 90% or below. Enchant Chance Stun: Increases Stun Rate + 1.
**+ 2 Chance Stun ** - For 60 seconds, P. Atk. + 20%, Atk. Spd. + 30%, P. Critical Rate + 20, P. Critical Damage + 20%, and Spd. + 20. Additional Accuracy + 8 and P. Atk. + 10% when using a two-handed sword, two-handed blunt weapon,or spear. Additional P. Atk. + 10% and Critical Rate + 100 when HP is 60% or below. Additional P. Atk. + 30% and Critical Rate + 300 when HP is 30% or below. Available when HP is 90% or below. Enchant Chance Stun: Increases Stun Rate + 2.
**+ 3 Chance Stun ** - For 60 seconds, P. Atk. + 20%, Atk. Spd. + 30%, P. Critical Rate + 20, P. Critical Damage + 20%, and Spd. + 20. Additional Accuracy + 8 and P. Atk. + 10% when using a two-handed sword, two-handed blunt weapon,or spear. Additional P. Atk. + 10% and Critical Rate + 100 when HP is 60% or below. Additional P. Atk. + 30% and Critical Rate + 300 when HP is 30% or below. Available when HP is 90% or below. Enchant Chance Stun: Increases Stun Rate + 3.
**+ 4 Chance Stun ** - For 60 seconds, P. Atk. + 20%, Atk. Spd. + 30%, P. Critical Rate + 20, P. Critical Damage + 20%, and Spd. + 20. Additional Accuracy + 8 and P. Atk. + 10% when using a two-handed sword, two-handed blunt weapon,or spear. Additional P. Atk. + 10% and Critical Rate + 100 when HP is 60% or below. Additional P. Atk. + 30% and Critical Rate + 300 when HP is 30% or below. Available when HP is 90% or below. Enchant Chance Stun: Increases Stun Rate + 4.
**+ 5 Chance Stun ** - For 60 seconds, P. Atk. + 20%, Atk. Spd. + 30%, P. Critical Rate + 20, P. Critical Damage + 20%, and Spd. + 20. Additional Accuracy + 8 and P. Atk. + 10% when using a two-handed sword, two-handed blunt weapon,or spear. Additional P. Atk. + 10% and Critical Rate + 100 when HP is 60% or below. Additional P. Atk. + 30% and Critical Rate + 300 when HP is 30% or below. Available when HP is 90% or below. Enchant Chance Stun: Increases Stun Rate + 5.
**+ 6 Chance Stun ** - For 60 seconds, P. Atk. + 20%, Atk. Spd. + 30%, P. Critical Rate + 20, P. Critical Damage + 20%, and Spd. + 20. Additional Accuracy + 8 and P. Atk. + 10% when using a two-handed sword, two-handed blunt weapon,or spear. Additional P. Atk. + 10% and Critical Rate + 100 when HP is 60% or below. Additional P. Atk. + 30% and Critical Rate + 300 when HP is 30% or below. Available when HP is 90% or below. Enchant Chance Stun: Increases Stun Rate + 6.
**+ 7 Chance Stun ** - For 60 seconds, P. Atk. + 20%, Atk. Spd. + 30%, P. Critical Rate + 20, P. Critical Damage + 20%, and Spd. + 20. Additional Accuracy + 8 and P. Atk. + 10% when using a two-handed sword, two-handed blunt weapon,or spear. Additional P. Atk. + 10% and Critical Rate + 100 when HP is 60% or below. Additional P. Atk. + 30% and Critical Rate + 300 when HP is 30% or below. Available when HP is 90% or below. Enchant Chance Stun: Increases Stun Rate + 7.
**+ 8 Chance Stun ** - For 60 seconds, P. Atk. + 20%, Atk. Spd. + 30%, P. Critical Rate + 20, P. Critical Damage + 20%, and Spd. + 20. Additional Accuracy + 8 and P. Atk. + 10% when using a two-handed sword, two-handed blunt weapon,or spear. Additional P. Atk. + 10% and Critical Rate + 100 when HP is 60% or below. Additional P. Atk. + 30% and Critical Rate + 300 when HP is 30% or below. Available when HP is 90% or below. Enchant Chance Stun: Increases Stun Rate + 8.
**+ 9 Chance Stun ** - For 60 seconds, P. Atk. + 20%, Atk. Spd. + 30%, P. Critical Rate + 20, P. Critical Damage + 20%, and Spd. + 20. Additional Accuracy + 8 and P. Atk. + 10% when using a two-handed sword, two-handed blunt weapon,or spear. Additional P. Atk. + 10% and Critical Rate + 100 when HP is 60% or below. Additional P. Atk. + 30% and Critical Rate + 300 when HP is 30% or below. Available when HP is 90% or below. Enchant Chance Stun: Increases Stun Rate + 9.
**+ 10 Chance Stun ** - For 60 seconds, P. Atk. + 20%, Atk. Spd. + 30%, P. Critical Rate + 20, P. Critical Damage + 20%, and Spd. + 20. Additional Accuracy + 8 and P. Atk. + 10% when using a two-handed sword, two-handed blunt weapon,or spear. Additional P. Atk. + 10% and Critical Rate + 100 when HP is 60% or below. Additional P. Atk. + 30% and Critical Rate + 300 when HP is 30% or below. Available when HP is 90% or below. Enchant Chance Stun: Increases Stun Rate + 10.
**+ 1 Recovery ** - For 60 seconds, P. Atk. + 20%, Atk. Spd. + 30%, P. Critical Rate + 20, P. Critical Damage + 20%, and Spd. + 20. Additional Accuracy + 8 and P. Atk. + 10% when using a two-handed sword, two-handed blunt weapon,or spear. Additional P. Atk. + 10% and Critical Rate + 100 when HP is 60% or below. Additional P. Atk. + 30% and Critical Rate + 300 when HP is 30% or below. Available when HP is 90% or below.
**+ 2 Recovery ** - For 60 seconds, P. Atk. + 20%, Atk. Spd. + 30%, P. Critical Rate + 20, P. Critical Damage + 20%, and Spd. + 20. Additional Accuracy + 8 and P. Atk. + 10% when using a two-handed sword, two-handed blunt weapon,or spear. Additional P. Atk. + 10% and Critical Rate + 100 when HP is 60% or below. Additional P. Atk. + 30% and Critical Rate + 300 when HP is 30% or below. Available when HP is 90% or below.
**+ 3 Recovery ** - For 60 seconds, P. Atk. + 20%, Atk. Spd. + 30%, P. Critical Rate + 20, P. Critical Damage + 20%, and Spd. + 20. Additional Accuracy + 8 and P. Atk. + 10% when using a two-handed sword, two-handed blunt weapon,or spear. Additional P. Atk. + 10% and Critical Rate + 100 when HP is 60% or below. Additional P. Atk. + 30% and Critical Rate + 300 when HP is 30% or below. Available when HP is 90% or below.
**+ 4 Recovery ** - For 60 seconds, P. Atk. + 20%, Atk. Spd. + 30%, P. Critical Rate + 20, P. Critical Damage + 20%, and Spd. + 20. Additional Accuracy + 8 and P. Atk. + 10% when using a two-handed sword, two-handed blunt weapon,or spear. Additional P. Atk. + 10% and Critical Rate + 100 when HP is 60% or below. Additional P. Atk. + 30% and Critical Rate + 300 when HP is 30% or below. Available when HP is 90% or below.
**+ 5 Recovery ** - For 60 seconds, P. Atk. + 20%, Atk. Spd. + 30%, P. Critical Rate + 20, P. Critical Damage + 20%, and Spd. + 20. Additional Accuracy + 8 and P. Atk. + 10% when using a two-handed sword, two-handed blunt weapon,or spear. Additional P. Atk. + 10% and Critical Rate + 100 when HP is 60% or below. Additional P. Atk. + 30% and Critical Rate + 300 when HP is 30% or below. Available when HP is 90% or below.
**+ 6 Recovery ** - For 60 seconds, P. Atk. + 20%, Atk. Spd. + 30%, P. Critical Rate + 20, P. Critical Damage + 20%, and Spd. + 20. Additional Accuracy + 8 and P. Atk. + 10% when using a two-handed sword, two-handed blunt weapon,or spear. Additional P. Atk. + 10% and Critical Rate + 100 when HP is 60% or below. Additional P. Atk. + 30% and Critical Rate + 300 when HP is 30% or below. Available when HP is 90% or below.
**+ 7 Recovery ** - For 60 seconds, P. Atk. + 20%, Atk. Spd. + 30%, P. Critical Rate + 20, P. Critical Damage + 20%, and Spd. + 20. Additional Accuracy + 8 and P. Atk. + 10% when using a two-handed sword, two-handed blunt weapon,or spear. Additional P. Atk. + 10% and Critical Rate + 100 when HP is 60% or below. Additional P. Atk. + 30% and Critical Rate + 300 when HP is 30% or below. Available when HP is 90% or below.
**+ 8 Recovery ** - For 60 seconds, P. Atk. + 20%, Atk. Spd. + 30%, P. Critical Rate + 20, P. Critical Damage + 20%, and Spd. + 20. Additional Accuracy + 8 and P. Atk. + 10% when using a two-handed sword, two-handed blunt weapon,or spear. Additional P. Atk. + 10% and Critical Rate + 100 when HP is 60% or below. Additional P. Atk. + 30% and Critical Rate + 300 when HP is 30% or below. Available when HP is 90% or below.
**+ 9 Recovery ** - For 60 seconds, P. Atk. + 20%, Atk. Spd. + 30%, P. Critical Rate + 20, P. Critical Damage + 20%, and Spd. + 20. Additional Accuracy + 8 and P. Atk. + 10% when using a two-handed sword, two-handed blunt weapon,or spear. Additional P. Atk. + 10% and Critical Rate + 100 when HP is 60% or below. Additional P. Atk. + 30% and Critical Rate + 300 when HP is 30% or below. Available when HP is 90% or below.
**+ 10 Recovery ** - For 60 seconds, P. Atk. + 20%, Atk. Spd. + 30%, P. Critical Rate + 20, P. Critical Damage + 20%, and Spd. + 20. Additional Accuracy + 8 and P. Atk. + 10% when using a two-handed sword, two-handed blunt weapon,or spear. Additional P. Atk. + 10% and Critical Rate + 100 when HP is 60% or below. Additional P. Atk. + 30% and Critical Rate + 300 when HP is 30% or below. Available when HP is 90% or below.
Skill Levels
| Skill | Description |
|---|---|
| | For 60 seconds, P. Atk. + 10%, Atk. Spd. + 10%, P. Critical Rate + 10, P. Critic… |
| | For 60 seconds, P. Atk. + 11%, Atk. Spd. + 12%, P. Critical Rate + 11, P. Critic… |
| | For 60 seconds, P. Atk. + 12%, Atk. Spd. + 15%, P. Critical Rate + 12, P. Critic… |
| | For 60 seconds, P. Atk. + 13%, Atk. Spd. + 17%, P. Critical Rate + 13, P. Critic… |
| | For 60 seconds, P. Atk. + 14%, Atk. Spd. + 20%, P. Critical Rate + 14, P. Critic… |
| | For 60 seconds, P. Atk. + 15%, Atk. Spd. + 22%, P. Critical Rate + 15, P. Critic… |
| | For 60 seconds, P. Atk. + 16%, Atk. Spd. + 25%, P. Critical Rate + 16, P. Critic… |
| | For 60 seconds, P. Atk. + 18%, Atk. Spd. + 27%, P. Critical Rate + 18, P. Critic… |
| | For 60 seconds, P. Atk. + 20%, Atk. Spd. + 30%, P. Critical Rate + 20, P. Critic… |