Skill - Seal of Disease (Lv.1) [L2Ertheia.eu Wiki]

Skill - Seal of Disease (Lv.1)

Seal of Disease (Lv. 1)
Active: Debuff Skills

Decreases the effect of HP recovery magic received by the enemy clan member by 50% for 2 minutes.

Consume: 105 MP / 0 HP
Casting Time: 4.5 sec
Cooldown: 15.0 sec
Duration: 120 sec
Range: 600
Debuff Type: Normal

Skill Enchants

enchant_chance Chance

+ 1 Chance - Decreases the effect of HP recovery magic received by the enemy clan member by 50% for 2 minutes. Enchant Chance: Increases the success rate.
+ 2 Chance - Decreases the effect of HP recovery magic received by the enemy clan member by 50% for 2 minutes. Enchant Chance: Increases the success rate.
+ 3 Chance - Decreases the effect of HP recovery magic received by the enemy clan member by 50% for 2 minutes. Enchant Chance: Increases the success rate.
+ 4 Chance - Decreases the effect of HP recovery magic received by the enemy clan member by 50% for 2 minutes. Enchant Chance: Increases the success rate.
+ 5 Chance - Decreases the effect of HP recovery magic received by the enemy clan member by 50% for 2 minutes. Enchant Chance: Increases the success rate.
+ 6 Chance - Decreases the effect of HP recovery magic received by the enemy clan member by 50% for 2 minutes. Enchant Chance: Increases the success rate.
+ 7 Chance - Decreases the effect of HP recovery magic received by the enemy clan member by 50% for 2 minutes. Enchant Chance: Increases the success rate.
+ 8 Chance - Decreases the effect of HP recovery magic received by the enemy clan member by 50% for 2 minutes. Enchant Chance: Increases the success rate.
+ 9 Chance - Decreases the effect of HP recovery magic received by the enemy clan member by 50% for 2 minutes. Enchant Chance: Increases the success rate.
+ 10 Chance - Decreases the effect of HP recovery magic received by the enemy clan member by 50% for 2 minutes. Enchant Chance: Increases the success rate.
+ 11 Chance - Decreases the effect of HP recovery magic received by the enemy clan member by 50% for 2 minutes. Enchant Chance: Increases the success rate.
+ 12 Chance - Decreases the effect of HP recovery magic received by the enemy clan member by 50% for 2 minutes. Enchant Chance: Increases the success rate.
+ 13 Chance - Decreases the effect of HP recovery magic received by the enemy clan member by 50% for 2 minutes. Enchant Chance: Increases the success rate.
+ 14 Chance - Decreases the effect of HP recovery magic received by the enemy clan member by 50% for 2 minutes. Enchant Chance: Increases the success rate.
+ 15 Chance - Decreases the effect of HP recovery magic received by the enemy clan member by 50% for 2 minutes. Enchant Chance: Increases the success rate.

enchant_cost Cost

+ 1 Cost - Decreases the effect of HP recovery magic received by the enemy clan member by 50% for 2 minutes. Enchant Cost: Decreases MP Consumption and slightly increases the success rate.
+ 2 Cost - Decreases the effect of HP recovery magic received by the enemy clan member by 50% for 2 minutes. Enchant Cost: Decreases MP Consumption and slightly increases the success rate.
+ 3 Cost - Decreases the effect of HP recovery magic received by the enemy clan member by 50% for 2 minutes. Enchant Cost: Decreases MP Consumption and slightly increases the success rate.
+ 4 Cost - Decreases the effect of HP recovery magic received by the enemy clan member by 50% for 2 minutes. Enchant Cost: Decreases MP Consumption and slightly increases the success rate.
+ 5 Cost - Decreases the effect of HP recovery magic received by the enemy clan member by 50% for 2 minutes. Enchant Cost: Decreases MP Consumption and slightly increases the success rate.
+ 6 Cost - Decreases the effect of HP recovery magic received by the enemy clan member by 50% for 2 minutes. Enchant Cost: Decreases MP Consumption and slightly increases the success rate.
+ 7 Cost - Decreases the effect of HP recovery magic received by the enemy clan member by 50% for 2 minutes. Enchant Cost: Decreases MP Consumption and slightly increases the success rate.
+ 8 Cost - Decreases the effect of HP recovery magic received by the enemy clan member by 50% for 2 minutes. Enchant Cost: Decreases MP Consumption and slightly increases the success rate.
+ 9 Cost - Decreases the effect of HP recovery magic received by the enemy clan member by 50% for 2 minutes. Enchant Cost: Decreases MP Consumption and slightly increases the success rate.
+ 10 Cost - Decreases the effect of HP recovery magic received by the enemy clan member by 50% for 2 minutes. Enchant Cost: Decreases MP Consumption and slightly increases the success rate.
+ 11 Cost - Decreases the effect of HP recovery magic received by the enemy clan member by 50% for 2 minutes. Enchant Cost: Decreases MP Consumption and slightly increases the success rate.
+ 12 Cost - Decreases the effect of HP recovery magic received by the enemy clan member by 50% for 2 minutes. Enchant Cost: Decreases MP Consumption and slightly increases the success rate.
+ 13 Cost - Decreases the effect of HP recovery magic received by the enemy clan member by 50% for 2 minutes. Enchant Cost: Decreases MP Consumption and slightly increases the success rate.
+ 14 Cost - Decreases the effect of HP recovery magic received by the enemy clan member by 50% for 2 minutes. Enchant Cost: Decreases MP Consumption and slightly increases the success rate.
+ 15 Cost - Decreases the effect of HP recovery magic received by the enemy clan member by 50% for 2 minutes. Enchant Cost: Decreases MP Consumption and slightly increases the success rate.

Skill Levels

Skill Description
Seal of Disease (Lv. 1) Decreases the effect of HP recovery magic received by the enemy clan member by 5…
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