Skill - Seal of Binding (Lv.17) [L2Ertheia.eu Wiki]

Skill - Seal of Binding (Lv.17)

Seal of Binding (Lv. 17)
Active: Debuff Skills

Holds nearby enemies for 30 seconds.

Consume: 103 MP / 0 HP
Casting Time: 4.5 sec
Cooldown: 5.0 sec
Duration: 30 sec
Range: -1
Debuff Type: Normal

Skill Enchants

enchant_chance Chance

+ 1 Chance - Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate.
+ 2 Chance - Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate.
+ 3 Chance - Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate.
+ 4 Chance - Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate.
+ 5 Chance - Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate.
+ 6 Chance - Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate.
+ 7 Chance - Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate.
+ 8 Chance - Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate.
+ 9 Chance - Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate.
+ 10 Chance - Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate.
+ 11 Chance - Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate.
+ 12 Chance - Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate.
+ 13 Chance - Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate.
+ 14 Chance - Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate.
+ 15 Chance - Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate.
+ 16 Chance - Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate.
+ 17 Chance - Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate.
+ 18 Chance - Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate.
+ 19 Chance - Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate.
+ 20 Chance - Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate.
+ 21 Chance - Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate.
+ 22 Chance - Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate.
+ 23 Chance - Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate.
+ 24 Chance - Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate.
+ 25 Chance - Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate.
+ 26 Chance - Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate.
+ 27 Chance - Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate.
+ 28 Chance - Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate.
+ 29 Chance - Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate.
+ 30 Chance - Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Chance: Increases the success rate.

enchant_cost Cost

+ 1 Cost - Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP Consumption and slightly increases the success rate.
+ 2 Cost - Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP Consumption and slightly increases the success rate.
+ 3 Cost - Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP Consumption and slightly increases the success rate.
+ 4 Cost - Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP Consumption and slightly increases the success rate.
+ 5 Cost - Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP Consumption and slightly increases the success rate.
+ 6 Cost - Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP Consumption and slightly increases the success rate.
+ 7 Cost - Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP Consumption and slightly increases the success rate.
+ 8 Cost - Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP Consumption and slightly increases the success rate.
+ 9 Cost - Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP Consumption and slightly increases the success rate.
+ 10 Cost - Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP Consumption and slightly increases the success rate.
+ 11 Cost - Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP Consumption and slightly increases the success rate.
+ 12 Cost - Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP Consumption and slightly increases the success rate.
+ 13 Cost - Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP Consumption and slightly increases the success rate.
+ 14 Cost - Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP Consumption and slightly increases the success rate.
+ 15 Cost - Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP Consumption and slightly increases the success rate.
+ 16 Cost - Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP Consumption and slightly increases the success rate.
+ 17 Cost - Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP Consumption and slightly increases the success rate.
+ 18 Cost - Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP Consumption and slightly increases the success rate.
+ 19 Cost - Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP Consumption and slightly increases the success rate.
+ 20 Cost - Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP Consumption and slightly increases the success rate.
+ 21 Cost - Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP Consumption and slightly increases the success rate.
+ 22 Cost - Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP Consumption and slightly increases the success rate.
+ 23 Cost - Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP Consumption and slightly increases the success rate.
+ 24 Cost - Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP Consumption and slightly increases the success rate.
+ 25 Cost - Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP Consumption and slightly increases the success rate.
+ 26 Cost - Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP Consumption and slightly increases the success rate.
+ 27 Cost - Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP Consumption and slightly increases the success rate.
+ 28 Cost - Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP Consumption and slightly increases the success rate.
+ 29 Cost - Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP Consumption and slightly increases the success rate.
+ 30 Cost - Holds nearby enemies for 30 seconds. Only one root effect can be used at a time. Enchant Cost: Decreases MP Consumption and slightly increases the success rate.

Skill Levels

Skill Description
Seal of Binding (Lv. 1) Holds nearby enemies for 30 seconds.
Seal of Binding (Lv. 2) Holds nearby enemies for 30 seconds.
Seal of Binding (Lv. 3) Holds nearby enemies for 30 seconds.
Seal of Binding (Lv. 4) Holds nearby enemies for 30 seconds.
Seal of Binding (Lv. 5) Holds nearby enemies for 30 seconds.
Seal of Binding (Lv. 6) Holds nearby enemies for 30 seconds.
Seal of Binding (Lv. 7) Holds nearby enemies for 30 seconds.
Seal of Binding (Lv. 8) Holds nearby enemies for 30 seconds.
Seal of Binding (Lv. 9) Holds nearby enemies for 30 seconds.
Seal of Binding (Lv. 10) Holds nearby enemies for 30 seconds.
Seal of Binding (Lv. 11) Holds nearby enemies for 30 seconds.
Seal of Binding (Lv. 12) Holds nearby enemies for 30 seconds.
Seal of Binding (Lv. 13) Holds nearby enemies for 30 seconds.
Seal of Binding (Lv. 14) Holds nearby enemies for 30 seconds.
Seal of Binding (Lv. 15) Holds nearby enemies for 30 seconds.
Seal of Binding (Lv. 16) Holds nearby enemies for 30 seconds.
Seal of Binding (Lv. 17) Holds nearby enemies for 30 seconds.
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