Skill - Drum Melody (Lv.4) [L2Ertheia.eu • Lineage 2 Wiki]

Skill - Drum Melody (Lv.4)

Drum Melody (Lv. 4)
Active: Buffs

For 30 minutes, party members' Max MP + 20%, HP Recovery Bonus + 20%, M. Critical Rate + 20, Critical Damage during a normal attack + 20%, P. Atk. + 10%, P. Def. + 20%, Atk. Spd. + 20%, M. Atk. + 20%, M. Def. + 20%, Casting Spd. + 20%, Debuff Resistance + 10% and damage received from critical attacks - 30%. Party members equipped with melee weapons/bows/crossbows have increased Critical Damage after receiving an amount of damage.

Consume: 181 MP / 0 HP
Casting Time: 1.5 sec
Cooldown: 2.0 sec
Duration: 1800 sec
Range: -1
Debuff Type: None

Skill Enchants

enchant_cost Cost

**+ 1 Cost ** - For 30 minutes, party members' Max MP + 20%, HP Recovery Bonus + 20%, M. Critical Rate + 20, Critical Damage during a normal attack + 20%, P. Atk. + 10%, P. Def. + 20%, Atk. Spd. + 20%, M. Atk. + 20%, M. Def. + 20%, Casting Spd. + 20%, Debuff Resistance + 10% and damage received from critical attacks - 30%. Party members equipped with melee weapons/bows/crossbows have increased Critical Damage after receiving an amount of damage. Enchant Cost: Decreases MP Consumption.
**+ 2 Cost ** - For 30 minutes, party members' Max MP + 20%, HP Recovery Bonus + 20%, M. Critical Rate + 20, Critical Damage during a normal attack + 20%, P. Atk. + 10%, P. Def. + 20%, Atk. Spd. + 20%, M. Atk. + 20%, M. Def. + 20%, Casting Spd. + 20%, Debuff Resistance + 10% and damage received from critical attacks - 30%. Party members equipped with melee weapons/bows/crossbows have increased Critical Damage after receiving an amount of damage. Enchant Cost: Decreases MP Consumption.
**+ 3 Cost ** - For 30 minutes, party members' Max MP + 20%, HP Recovery Bonus + 20%, M. Critical Rate + 20, Critical Damage during a normal attack + 20%, P. Atk. + 10%, P. Def. + 20%, Atk. Spd. + 20%, M. Atk. + 20%, M. Def. + 20%, Casting Spd. + 20%, Debuff Resistance + 10% and damage received from critical attacks - 30%. Party members equipped with melee weapons/bows/crossbows have increased Critical Damage after receiving an amount of damage. Enchant Cost: Decreases MP Consumption.
**+ 4 Cost ** - For 30 minutes, party members' Max MP + 20%, HP Recovery Bonus + 20%, M. Critical Rate + 20, Critical Damage during a normal attack + 20%, P. Atk. + 10%, P. Def. + 20%, Atk. Spd. + 20%, M. Atk. + 20%, M. Def. + 20%, Casting Spd. + 20%, Debuff Resistance + 10% and damage received from critical attacks - 30%. Party members equipped with melee weapons/bows/crossbows have increased Critical Damage after receiving an amount of damage. Enchant Cost: Decreases MP Consumption.
**+ 5 Cost ** - For 30 minutes, party members' Max MP + 20%, HP Recovery Bonus + 20%, M. Critical Rate + 20, Critical Damage during a normal attack + 20%, P. Atk. + 10%, P. Def. + 20%, Atk. Spd. + 20%, M. Atk. + 20%, M. Def. + 20%, Casting Spd. + 20%, Debuff Resistance + 10% and damage received from critical attacks - 30%. Party members equipped with melee weapons/bows/crossbows have increased Critical Damage after receiving an amount of damage. Enchant Cost: Decreases MP Consumption.
**+ 6 Cost ** - For 30 minutes, party members' Max MP + 20%, HP Recovery Bonus + 20%, M. Critical Rate + 20, Critical Damage during a normal attack + 20%, P. Atk. + 10%, P. Def. + 20%, Atk. Spd. + 20%, M. Atk. + 20%, M. Def. + 20%, Casting Spd. + 20%, Debuff Resistance + 10% and damage received from critical attacks - 30%. Party members equipped with melee weapons/bows/crossbows have increased Critical Damage after receiving an amount of damage. Enchant Cost: Decreases MP Consumption.
**+ 7 Cost ** - For 30 minutes, party members' Max MP + 20%, HP Recovery Bonus + 20%, M. Critical Rate + 20, Critical Damage during a normal attack + 20%, P. Atk. + 10%, P. Def. + 20%, Atk. Spd. + 20%, M. Atk. + 20%, M. Def. + 20%, Casting Spd. + 20%, Debuff Resistance + 10% and damage received from critical attacks - 30%. Party members equipped with melee weapons/bows/crossbows have increased Critical Damage after receiving an amount of damage. Enchant Cost: Decreases MP Consumption.
**+ 8 Cost ** - For 30 minutes, party members' Max MP + 20%, HP Recovery Bonus + 20%, M. Critical Rate + 20, Critical Damage during a normal attack + 20%, P. Atk. + 10%, P. Def. + 20%, Atk. Spd. + 20%, M. Atk. + 20%, M. Def. + 20%, Casting Spd. + 20%, Debuff Resistance + 10% and damage received from critical attacks - 30%. Party members equipped with melee weapons/bows/crossbows have increased Critical Damage after receiving an amount of damage. Enchant Cost: Decreases MP Consumption.
**+ 9 Cost ** - For 30 minutes, party members' Max MP + 20%, HP Recovery Bonus + 20%, M. Critical Rate + 20, Critical Damage during a normal attack + 20%, P. Atk. + 10%, P. Def. + 20%, Atk. Spd. + 20%, M. Atk. + 20%, M. Def. + 20%, Casting Spd. + 20%, Debuff Resistance + 10% and damage received from critical attacks - 30%. Party members equipped with melee weapons/bows/crossbows have increased Critical Damage after receiving an amount of damage. Enchant Cost: Decreases MP Consumption.
**+ 10 Cost ** - For 30 minutes, party members' Max MP + 20%, HP Recovery Bonus + 20%, M. Critical Rate + 20, Critical Damage during a normal attack + 20%, P. Atk. + 10%, P. Def. + 20%, Atk. Spd. + 20%, M. Atk. + 20%, M. Def. + 20%, Casting Spd. + 20%, Debuff Resistance + 10% and damage received from critical attacks - 30%. Party members equipped with melee weapons/bows/crossbows have increased Critical Damage after receiving an amount of damage. Enchant Cost: Decreases MP Consumption.

enchant_time Time

**+ 1 Time ** - For 33 minutes, party members' Max MP + 20%, HP Recovery Bonus + 20%, M. Critical Rate + 20, Critical Damage during a normal attack + 20%, P. Atk. + 10%, P. Def. + 20%, Atk. Spd. + 20%, M. Atk. + 20%, M. Def. + 20%, Casting Spd. + 20%, Debuff Resistance + 10% and damage received from critical attacks - 30%. Party members equipped with melee weapons/bows/crossbows have increased Critical Damage after receiving an amount of damage. Enchant Time: Increases duration.
**+ 2 Time ** - For 36 minutes, party members' Max MP + 20%, HP Recovery Bonus + 20%, M. Critical Rate + 20, Critical Damage during a normal attack + 20%, P. Atk. + 10%, P. Def. + 20%, Atk. Spd. + 20%, M. Atk. + 20%, M. Def. + 20%, Casting Spd. + 20%, Debuff Resistance + 10% and damage received from critical attacks - 30%. Party members equipped with melee weapons/bows/crossbows have increased Critical Damage after receiving an amount of damage. Enchant Time: Increases duration.
**+ 3 Time ** - For 39 minutes, party members' Max MP + 20%, HP Recovery Bonus + 20%, M. Critical Rate + 20, Critical Damage during a normal attack + 20%, P. Atk. + 10%, P. Def. + 20%, Atk. Spd. + 20%, M. Atk. + 20%, M. Def. + 20%, Casting Spd. + 20%, Debuff Resistance + 10% and damage received from critical attacks - 30%. Party members equipped with melee weapons/bows/crossbows have increased Critical Damage after receiving an amount of damage. Enchant Time: Increases duration.
**+ 4 Time ** - For 42 minutes, party members' Max MP + 20%, HP Recovery Bonus + 20%, M. Critical Rate + 20, Critical Damage during a normal attack + 20%, P. Atk. + 10%, P. Def. + 20%, Atk. Spd. + 20%, M. Atk. + 20%, M. Def. + 20%, Casting Spd. + 20%, Debuff Resistance + 10% and damage received from critical attacks - 30%. Party members equipped with melee weapons/bows/crossbows have increased Critical Damage after receiving an amount of damage. Enchant Time: Increases duration.
**+ 5 Time ** - For 45 minutes, party members' Max MP + 20%, HP Recovery Bonus + 20%, M. Critical Rate + 20, Critical Damage during a normal attack + 20%, P. Atk. + 10%, P. Def. + 20%, Atk. Spd. + 20%, M. Atk. + 20%, M. Def. + 20%, Casting Spd. + 20%, Debuff Resistance + 10% and damage received from critical attacks - 30%. Party members equipped with melee weapons/bows/crossbows have increased Critical Damage after receiving an amount of damage. Enchant Time: Increases duration.
**+ 6 Time ** - For 48 minutes, party members' Max MP + 20%, HP Recovery Bonus + 20%, M. Critical Rate + 20, Critical Damage during a normal attack + 20%, P. Atk. + 10%, P. Def. + 20%, Atk. Spd. + 20%, M. Atk. + 20%, M. Def. + 20%, Casting Spd. + 20%, Debuff Resistance + 10% and damage received from critical attacks - 30%. Party members equipped with melee weapons/bows/crossbows have increased Critical Damage after receiving an amount of damage. Enchant Time: Increases duration.
**+ 7 Time ** - For 51 minutes, party members' Max MP + 20%, HP Recovery Bonus + 20%, M. Critical Rate + 20, Critical Damage during a normal attack + 20%, P. Atk. + 10%, P. Def. + 20%, Atk. Spd. + 20%, M. Atk. + 20%, M. Def. + 20%, Casting Spd. + 20%, Debuff Resistance + 10% and damage received from critical attacks - 30%. Party members equipped with melee weapons/bows/crossbows have increased Critical Damage after receiving an amount of damage. Enchant Time: Increases duration.
**+ 8 Time ** - For 54 minutes, party members' Max MP + 20%, HP Recovery Bonus + 20%, M. Critical Rate + 20, Critical Damage during a normal attack + 20%, P. Atk. + 10%, P. Def. + 20%, Atk. Spd. + 20%, M. Atk. + 20%, M. Def. + 20%, Casting Spd. + 20%, Debuff Resistance + 10% and damage received from critical attacks - 30%. Party members equipped with melee weapons/bows/crossbows have increased Critical Damage after receiving an amount of damage. Enchant Time: Increases duration.
**+ 9 Time ** - For 57 minutes, party members' Max MP + 20%, HP Recovery Bonus + 20%, M. Critical Rate + 20, Critical Damage during a normal attack + 20%, P. Atk. + 10%, P. Def. + 20%, Atk. Spd. + 20%, M. Atk. + 20%, M. Def. + 20%, Casting Spd. + 20%, Debuff Resistance + 10% and damage received from critical attacks - 30%. Party members equipped with melee weapons/bows/crossbows have increased Critical Damage after receiving an amount of damage. Enchant Time: Increases duration.
**+ 10 Time ** - For 60 minutes, party members' Max MP + 20%, HP Recovery Bonus + 20%, M. Critical Rate + 20, Critical Damage during a normal attack + 20%, P. Atk. + 10%, P. Def. + 20%, Atk. Spd. + 20%, M. Atk. + 20%, M. Def. + 20%, Casting Spd. + 20%, Debuff Resistance + 10% and damage received from critical attacks - 30%. Party members equipped with melee weapons/bows/crossbows have increased Critical Damage after receiving an amount of damage. Enchant Time: Increases duration.

enchant_recovery Recovery

**+ 1 Recovery ** - For 30 minutes, party members' Max MP + 20%, HP Recovery Bonus + 20%, M. Critical Rate + 20, Critical Damage during a normal attack + 20%, P. Atk. + 10%, P. Def. + 20%, Atk. Spd. + 20%, M. Atk. + 20%, M. Def. + 20%, Casting Spd. + 20%, Debuff Resistance + 10% and damage received from critical attacks - 30%. Party members equipped with melee weapons/bows/crossbows have increased Critical Damage after receiving an amount of damage.
**+ 2 Recovery ** - For 30 minutes, party members' Max MP + 20%, HP Recovery Bonus + 20%, M. Critical Rate + 20, Critical Damage during a normal attack + 20%, P. Atk. + 10%, P. Def. + 20%, Atk. Spd. + 20%, M. Atk. + 20%, M. Def. + 20%, Casting Spd. + 20%, Debuff Resistance + 10% and damage received from critical attacks - 30%. Party members equipped with melee weapons/bows/crossbows have increased Critical Damage after receiving an amount of damage.
**+ 3 Recovery ** - For 30 minutes, party members' Max MP + 20%, HP Recovery Bonus + 20%, M. Critical Rate + 20, Critical Damage during a normal attack + 20%, P. Atk. + 10%, P. Def. + 20%, Atk. Spd. + 20%, M. Atk. + 20%, M. Def. + 20%, Casting Spd. + 20%, Debuff Resistance + 10% and damage received from critical attacks - 30%. Party members equipped with melee weapons/bows/crossbows have increased Critical Damage after receiving an amount of damage.
**+ 4 Recovery ** - For 30 minutes, party members' Max MP + 20%, HP Recovery Bonus + 20%, M. Critical Rate + 20, Critical Damage during a normal attack + 20%, P. Atk. + 10%, P. Def. + 20%, Atk. Spd. + 20%, M. Atk. + 20%, M. Def. + 20%, Casting Spd. + 20%, Debuff Resistance + 10% and damage received from critical attacks - 30%. Party members equipped with melee weapons/bows/crossbows have increased Critical Damage after receiving an amount of damage.
**+ 5 Recovery ** - For 30 minutes, party members' Max MP + 20%, HP Recovery Bonus + 20%, M. Critical Rate + 20, Critical Damage during a normal attack + 20%, P. Atk. + 10%, P. Def. + 20%, Atk. Spd. + 20%, M. Atk. + 20%, M. Def. + 20%, Casting Spd. + 20%, Debuff Resistance + 10% and damage received from critical attacks - 30%. Party members equipped with melee weapons/bows/crossbows have increased Critical Damage after receiving an amount of damage.
**+ 6 Recovery ** - For 30 minutes, party members' Max MP + 20%, HP Recovery Bonus + 20%, M. Critical Rate + 20, Critical Damage during a normal attack + 20%, P. Atk. + 10%, P. Def. + 20%, Atk. Spd. + 20%, M. Atk. + 20%, M. Def. + 20%, Casting Spd. + 20%, Debuff Resistance + 10% and damage received from critical attacks - 30%. Party members equipped with melee weapons/bows/crossbows have increased Critical Damage after receiving an amount of damage.
**+ 7 Recovery ** - For 30 minutes, party members' Max MP + 20%, HP Recovery Bonus + 20%, M. Critical Rate + 20, Critical Damage during a normal attack + 20%, P. Atk. + 10%, P. Def. + 20%, Atk. Spd. + 20%, M. Atk. + 20%, M. Def. + 20%, Casting Spd. + 20%, Debuff Resistance + 10% and damage received from critical attacks - 30%. Party members equipped with melee weapons/bows/crossbows have increased Critical Damage after receiving an amount of damage.
**+ 8 Recovery ** - For 30 minutes, party members' Max MP + 20%, HP Recovery Bonus + 20%, M. Critical Rate + 20, Critical Damage during a normal attack + 20%, P. Atk. + 10%, P. Def. + 20%, Atk. Spd. + 20%, M. Atk. + 20%, M. Def. + 20%, Casting Spd. + 20%, Debuff Resistance + 10% and damage received from critical attacks - 30%. Party members equipped with melee weapons/bows/crossbows have increased Critical Damage after receiving an amount of damage.
**+ 9 Recovery ** - For 30 minutes, party members' Max MP + 20%, HP Recovery Bonus + 20%, M. Critical Rate + 20, Critical Damage during a normal attack + 20%, P. Atk. + 10%, P. Def. + 20%, Atk. Spd. + 20%, M. Atk. + 20%, M. Def. + 20%, Casting Spd. + 20%, Debuff Resistance + 10% and damage received from critical attacks - 30%. Party members equipped with melee weapons/bows/crossbows have increased Critical Damage after receiving an amount of damage.
**+ 10 Recovery ** - For 30 minutes, party members' Max MP + 20%, HP Recovery Bonus + 20%, M. Critical Rate + 20, Critical Damage during a normal attack + 20%, P. Atk. + 10%, P. Def. + 20%, Atk. Spd. + 20%, M. Atk. + 20%, M. Def. + 20%, Casting Spd. + 20%, Debuff Resistance + 10% and damage received from critical attacks - 30%. Party members equipped with melee weapons/bows/crossbows have increased Critical Damage after receiving an amount of damage.

Skill Levels

Skill Description
Drum Melody (Lv. 1) For 30 minutes, party members' Max MP + 20%, HP Recovery Bonus + 20%, M. Critica…
Drum Melody (Lv. 2) For 30 minutes, party members' Max MP + 20%, HP Recovery Bonus + 20%, M. Critica…
Drum Melody (Lv. 3) For 30 minutes, party members' Max MP + 20%, HP Recovery Bonus + 20%, M. Critica…
Drum Melody (Lv. 4) For 30 minutes, party members' Max MP + 20%, HP Recovery Bonus + 20%, M. Critica…
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