Skill - Shadow Blade (Lv.8)
Shadow Blade (Lv. 8)
Active: Debuff Skills
Attacks target with 22784 Power added to P. Atk. For 20 seconds, P. Atk. and M. Atk. - 40%. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical.
Consume: 62 MP / 0 HP
Casting Time: 1.8 sec
Cooldown: 7.0 sec
Duration: 20 sec
Range: 40
Debuff Type: Normal
Skill Enchants
**+ 1 Cost ** - Attacks target with 23368 Power added to P. Atk. For 20 seconds, P. Atk. and M. Atk. - 40%. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Cost: Decreases MP Consumption.
**+ 2 Cost ** - Attacks target with 23952 Power added to P. Atk. For 20 seconds, P. Atk. and M. Atk. - 40%. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Cost: Decreases MP Consumption.
**+ 3 Cost ** - Attacks target with 24536 Power added to P. Atk. For 20 seconds, P. Atk. and M. Atk. - 40%. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Cost: Decreases MP Consumption.
**+ 4 Cost ** - Attacks target with 25120 Power added to P. Atk. For 20 seconds, P. Atk. and M. Atk. - 40%. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Cost: Decreases MP Consumption.
**+ 5 Cost ** - Attacks target with 25704 Power added to P. Atk. For 20 seconds, P. Atk. and M. Atk. - 40%. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Cost: Decreases MP Consumption.
**+ 6 Cost ** - Attacks target with 26288 Power added to P. Atk. For 20 seconds, P. Atk. and M. Atk. - 40%. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Cost: Decreases MP Consumption.
**+ 7 Cost ** - Attacks target with 26872 Power added to P. Atk. For 20 seconds, P. Atk. and M. Atk. - 40%. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Cost: Decreases MP Consumption.
**+ 8 Cost ** - Attacks target with 27456 Power added to P. Atk. For 20 seconds, P. Atk. and M. Atk. - 40%. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Cost: Decreases MP Consumption.
**+ 9 Cost ** - Attacks target with 28040 Power added to P. Atk. For 20 seconds, P. Atk. and M. Atk. - 40%. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Cost: Decreases MP Consumption.
**+ 10 Cost ** - Attacks target with 28624 Power added to P. Atk. For 20 seconds, P. Atk. and M. Atk. - 40%. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Cost: Decreases MP Consumption.
**+ 1 Duel ** - Attacks target with 23368 Power added to P. Atk. For 20 seconds, P. Atk. and M. Atk. - 40%. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Duel: Increases damage inflicted during PvP.
**+ 2 Duel ** - Attacks target with 23952 Power added to P. Atk. For 20 seconds, P. Atk. and M. Atk. - 40%. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Duel: Increases damage inflicted during PvP.
**+ 3 Duel ** - Attacks target with 24536 Power added to P. Atk. For 20 seconds, P. Atk. and M. Atk. - 40%. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Duel: Increases damage inflicted during PvP.
**+ 4 Duel ** - Attacks target with 25120 Power added to P. Atk. For 20 seconds, P. Atk. and M. Atk. - 40%. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Duel: Increases damage inflicted during PvP.
**+ 5 Duel ** - Attacks target with 25704 Power added to P. Atk. For 20 seconds, P. Atk. and M. Atk. - 40%. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Duel: Increases damage inflicted during PvP.
**+ 6 Duel ** - Attacks target with 26288 Power added to P. Atk. For 20 seconds, P. Atk. and M. Atk. - 40%. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Duel: Increases damage inflicted during PvP.
**+ 7 Duel ** - Attacks target with 26872 Power added to P. Atk. For 20 seconds, P. Atk. and M. Atk. - 40%. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Duel: Increases damage inflicted during PvP.
**+ 8 Duel ** - Attacks target with 27456 Power added to P. Atk. For 20 seconds, P. Atk. and M. Atk. - 40%. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Duel: Increases damage inflicted during PvP.
**+ 9 Duel ** - Attacks target with 28040 Power added to P. Atk. For 20 seconds, P. Atk. and M. Atk. - 40%. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Duel: Increases damage inflicted during PvP.
**+ 10 Duel ** - Attacks target with 28624 Power added to P. Atk. For 20 seconds, P. Atk. and M. Atk. - 40%. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Duel: Increases damage inflicted during PvP.
**+ 1 Fire Attack ** - Attacks target with 23368 Power added to P. Atk. For 20 seconds, P. Atk. and M. Atk. - 40%. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Fire Attack: Endowed with Fire.
**+ 2 Fire Attack ** - Attacks target with 23952 Power added to P. Atk. For 20 seconds, P. Atk. and M. Atk. - 40%. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Fire Attack: Endowed with Fire.
**+ 3 Fire Attack ** - Attacks target with 24536 Power added to P. Atk. For 20 seconds, P. Atk. and M. Atk. - 40%. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Fire Attack: Endowed with Fire.
**+ 4 Fire Attack ** - Attacks target with 25120 Power added to P. Atk. For 20 seconds, P. Atk. and M. Atk. - 40%. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Fire Attack: Endowed with Fire.
**+ 5 Fire Attack ** - Attacks target with 25704 Power added to P. Atk. For 20 seconds, P. Atk. and M. Atk. - 40%. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Fire Attack: Endowed with Fire.
**+ 6 Fire Attack ** - Attacks target with 26288 Power added to P. Atk. For 20 seconds, P. Atk. and M. Atk. - 40%. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Fire Attack: Endowed with Fire.
**+ 7 Fire Attack ** - Attacks target with 26872 Power added to P. Atk. For 20 seconds, P. Atk. and M. Atk. - 40%. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Fire Attack: Endowed with Fire.
**+ 8 Fire Attack ** - Attacks target with 27456 Power added to P. Atk. For 20 seconds, P. Atk. and M. Atk. - 40%. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Fire Attack: Endowed with Fire.
**+ 9 Fire Attack ** - Attacks target with 28040 Power added to P. Atk. For 20 seconds, P. Atk. and M. Atk. - 40%. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Fire Attack: Endowed with Fire.
**+ 10 Fire Attack ** - Attacks target with 28624 Power added to P. Atk. For 20 seconds, P. Atk. and M. Atk. - 40%. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Fire Attack: Endowed with Fire.
**+ 1 Water Attack ** - Attacks target with 23368 Power added to P. Atk. For 20 seconds, P. Atk. and M. Atk. - 40%. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Water Attack: Endowed with Water.
**+ 2 Water Attack ** - Attacks target with 23952 Power added to P. Atk. For 20 seconds, P. Atk. and M. Atk. - 40%. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Water Attack: Endowed with Water.
**+ 3 Water Attack ** - Attacks target with 24536 Power added to P. Atk. For 20 seconds, P. Atk. and M. Atk. - 40%. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Water Attack: Endowed with Water.
**+ 4 Water Attack ** - Attacks target with 25120 Power added to P. Atk. For 20 seconds, P. Atk. and M. Atk. - 40%. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Water Attack: Endowed with Water.
**+ 5 Water Attack ** - Attacks target with 25704 Power added to P. Atk. For 20 seconds, P. Atk. and M. Atk. - 40%. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Water Attack: Endowed with Water.
**+ 6 Water Attack ** - Attacks target with 26288 Power added to P. Atk. For 20 seconds, P. Atk. and M. Atk. - 40%. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Water Attack: Endowed with Water.
**+ 7 Water Attack ** - Attacks target with 26872 Power added to P. Atk. For 20 seconds, P. Atk. and M. Atk. - 40%. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Water Attack: Endowed with Water.
**+ 8 Water Attack ** - Attacks target with 27456 Power added to P. Atk. For 20 seconds, P. Atk. and M. Atk. - 40%. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Water Attack: Endowed with Water.
**+ 9 Water Attack ** - Attacks target with 28040 Power added to P. Atk. For 20 seconds, P. Atk. and M. Atk. - 40%. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Water Attack: Endowed with Water.
**+ 10 Water Attack ** - Attacks target with 28624 Power added to P. Atk. For 20 seconds, P. Atk. and M. Atk. - 40%. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Water Attack: Endowed with Water.
**+ 1 Wind Attack ** - Attacks target with 23368 Power added to P. Atk. For 20 seconds, P. Atk. and M. Atk. - 40%. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Wind Attack: Endowed with Wind.
**+ 2 Wind Attack ** - Attacks target with 23952 Power added to P. Atk. For 20 seconds, P. Atk. and M. Atk. - 40%. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Wind Attack: Endowed with Wind.
**+ 3 Wind Attack ** - Attacks target with 24536 Power added to P. Atk. For 20 seconds, P. Atk. and M. Atk. - 40%. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Wind Attack: Endowed with Wind.
**+ 4 Wind Attack ** - Attacks target with 25120 Power added to P. Atk. For 20 seconds, P. Atk. and M. Atk. - 40%. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Wind Attack: Endowed with Wind.
**+ 5 Wind Attack ** - Attacks target with 25704 Power added to P. Atk. For 20 seconds, P. Atk. and M. Atk. - 40%. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Wind Attack: Endowed with Wind.
**+ 6 Wind Attack ** - Attacks target with 26288 Power added to P. Atk. For 20 seconds, P. Atk. and M. Atk. - 40%. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Wind Attack: Endowed with Wind.
**+ 7 Wind Attack ** - Attacks target with 26872 Power added to P. Atk. For 20 seconds, P. Atk. and M. Atk. - 40%. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Wind Attack: Endowed with Wind.
**+ 8 Wind Attack ** - Attacks target with 27456 Power added to P. Atk. For 20 seconds, P. Atk. and M. Atk. - 40%. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Wind Attack: Endowed with Wind.
**+ 9 Wind Attack ** - Attacks target with 28040 Power added to P. Atk. For 20 seconds, P. Atk. and M. Atk. - 40%. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Wind Attack: Endowed with Wind.
**+ 10 Wind Attack ** - Attacks target with 28624 Power added to P. Atk. For 20 seconds, P. Atk. and M. Atk. - 40%. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Wind Attack: Endowed with Wind.
**+ 1 Earth Attack ** - Attacks target with 23368 Power added to P. Atk. For 20 seconds, P. Atk. and M. Atk. - 40%. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Earth Attack: Endowed with Earth.
**+ 2 Earth Attack ** - Attacks target with 23952 Power added to P. Atk. For 20 seconds, P. Atk. and M. Atk. - 40%. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Earth Attack: Endowed with Earth.
**+ 3 Earth Attack ** - Attacks target with 24536 Power added to P. Atk. For 20 seconds, P. Atk. and M. Atk. - 40%. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Earth Attack: Endowed with Earth.
**+ 4 Earth Attack ** - Attacks target with 25120 Power added to P. Atk. For 20 seconds, P. Atk. and M. Atk. - 40%. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Earth Attack: Endowed with Earth.
**+ 5 Earth Attack ** - Attacks target with 25704 Power added to P. Atk. For 20 seconds, P. Atk. and M. Atk. - 40%. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Earth Attack: Endowed with Earth.
**+ 6 Earth Attack ** - Attacks target with 26288 Power added to P. Atk. For 20 seconds, P. Atk. and M. Atk. - 40%. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Earth Attack: Endowed with Earth.
**+ 7 Earth Attack ** - Attacks target with 26872 Power added to P. Atk. For 20 seconds, P. Atk. and M. Atk. - 40%. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Earth Attack: Endowed with Earth.
**+ 8 Earth Attack ** - Attacks target with 27456 Power added to P. Atk. For 20 seconds, P. Atk. and M. Atk. - 40%. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Earth Attack: Endowed with Earth.
**+ 9 Earth Attack ** - Attacks target with 28040 Power added to P. Atk. For 20 seconds, P. Atk. and M. Atk. - 40%. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Earth Attack: Endowed with Earth.
**+ 10 Earth Attack ** - Attacks target with 28624 Power added to P. Atk. For 20 seconds, P. Atk. and M. Atk. - 40%. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Earth Attack: Endowed with Earth.
**+ 1 Holy Attack ** - Attacks target with 23368 Power added to P. Atk. For 20 seconds, P. Atk. and M. Atk. - 40%. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Holy Attack: Endowed with Holy.
**+ 2 Holy Attack ** - Attacks target with 23952 Power added to P. Atk. For 20 seconds, P. Atk. and M. Atk. - 40%. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Holy Attack: Endowed with Holy.
**+ 3 Holy Attack ** - Attacks target with 24536 Power added to P. Atk. For 20 seconds, P. Atk. and M. Atk. - 40%. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Holy Attack: Endowed with Holy.
**+ 4 Holy Attack ** - Attacks target with 25120 Power added to P. Atk. For 20 seconds, P. Atk. and M. Atk. - 40%. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Holy Attack: Endowed with Holy.
**+ 5 Holy Attack ** - Attacks target with 25704 Power added to P. Atk. For 20 seconds, P. Atk. and M. Atk. - 40%. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Holy Attack: Endowed with Holy.
**+ 6 Holy Attack ** - Attacks target with 26288 Power added to P. Atk. For 20 seconds, P. Atk. and M. Atk. - 40%. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Holy Attack: Endowed with Holy.
**+ 7 Holy Attack ** - Attacks target with 26872 Power added to P. Atk. For 20 seconds, P. Atk. and M. Atk. - 40%. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Holy Attack: Endowed with Holy.
**+ 8 Holy Attack ** - Attacks target with 27456 Power added to P. Atk. For 20 seconds, P. Atk. and M. Atk. - 40%. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Holy Attack: Endowed with Holy.
**+ 9 Holy Attack ** - Attacks target with 28040 Power added to P. Atk. For 20 seconds, P. Atk. and M. Atk. - 40%. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Holy Attack: Endowed with Holy.
**+ 10 Holy Attack ** - Attacks target with 28624 Power added to P. Atk. For 20 seconds, P. Atk. and M. Atk. - 40%. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Holy Attack: Endowed with Holy.
**+ 1 Dark Attack ** - Attacks target with 23368 Power added to P. Atk. For 20 seconds, P. Atk. and M. Atk. - 40%. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Dark Attack: Endowed with Dark.
**+ 2 Dark Attack ** - Attacks target with 23952 Power added to P. Atk. For 20 seconds, P. Atk. and M. Atk. - 40%. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Dark Attack: Endowed with Dark.
**+ 3 Dark Attack ** - Attacks target with 24536 Power added to P. Atk. For 20 seconds, P. Atk. and M. Atk. - 40%. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Dark Attack: Endowed with Dark.
**+ 4 Dark Attack ** - Attacks target with 25120 Power added to P. Atk. For 20 seconds, P. Atk. and M. Atk. - 40%. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Dark Attack: Endowed with Dark.
**+ 5 Dark Attack ** - Attacks target with 25704 Power added to P. Atk. For 20 seconds, P. Atk. and M. Atk. - 40%. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Dark Attack: Endowed with Dark.
**+ 6 Dark Attack ** - Attacks target with 26288 Power added to P. Atk. For 20 seconds, P. Atk. and M. Atk. - 40%. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Dark Attack: Endowed with Dark.
**+ 7 Dark Attack ** - Attacks target with 26872 Power added to P. Atk. For 20 seconds, P. Atk. and M. Atk. - 40%. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Dark Attack: Endowed with Dark.
**+ 8 Dark Attack ** - Attacks target with 27456 Power added to P. Atk. For 20 seconds, P. Atk. and M. Atk. - 40%. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Dark Attack: Endowed with Dark.
**+ 9 Dark Attack ** - Attacks target with 28040 Power added to P. Atk. For 20 seconds, P. Atk. and M. Atk. - 40%. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Dark Attack: Endowed with Dark.
**+ 10 Dark Attack ** - Attacks target with 28624 Power added to P. Atk. For 20 seconds, P. Atk. and M. Atk. - 40%. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Dark Attack: Endowed with Dark.
**+ 1 Recovery ** - Attacks target with 23368 Power added to P. Atk. For 20 seconds, P. Atk. and M. Atk. - 40%. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical.
**+ 2 Recovery ** - Attacks target with 23952 Power added to P. Atk. For 20 seconds, P. Atk. and M. Atk. - 40%. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical.
**+ 3 Recovery ** - Attacks target with 24536 Power added to P. Atk. For 20 seconds, P. Atk. and M. Atk. - 40%. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical.
**+ 4 Recovery ** - Attacks target with 25120 Power added to P. Atk. For 20 seconds, P. Atk. and M. Atk. - 40%. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical.
**+ 5 Recovery ** - Attacks target with 25704 Power added to P. Atk. For 20 seconds, P. Atk. and M. Atk. - 40%. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical.
**+ 6 Recovery ** - Attacks target with 26288 Power added to P. Atk. For 20 seconds, P. Atk. and M. Atk. - 40%. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical.
**+ 7 Recovery ** - Attacks target with 26872 Power added to P. Atk. For 20 seconds, P. Atk. and M. Atk. - 40%. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical.
**+ 8 Recovery ** - Attacks target with 27456 Power added to P. Atk. For 20 seconds, P. Atk. and M. Atk. - 40%. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical.
**+ 9 Recovery ** - Attacks target with 28040 Power added to P. Atk. For 20 seconds, P. Atk. and M. Atk. - 40%. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical.
**+ 10 Recovery ** - Attacks target with 28624 Power added to P. Atk. For 20 seconds, P. Atk. and M. Atk. - 40%. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical.
Skill Levels
| Skill | Description |
|---|---|
| | Attacks target with 14608 Power added to P. Atk. For 20 seconds, P. Atk. and M. … |
| | Attacks target with 15776 Power added to P. Atk. For 20 seconds, P. Atk. and M. … |
| | Attacks target with 16944 Power added to P. Atk. For 20 seconds, P. Atk. and M. … |
| | Attacks target with 18112 Power added to P. Atk. For 20 seconds, P. Atk. and M. … |
| | Attacks target with 19280 Power added to P. Atk. For 20 seconds, P. Atk. and M. … |
| | Attacks target with 20448 Power added to P. Atk. For 20 seconds, P. Atk. and M. … |
| | Attacks target with 21616 Power added to P. Atk. For 20 seconds, P. Atk. and M. … |
| | Attacks target with 22784 Power added to P. Atk. For 20 seconds, P. Atk. and M. … |