Skill - Holy Aura (Lv.9)
Holy Aura (Lv. 9)
Active: Debuff Skills
Holds nearby undead monsters for 10 seconds.
Consume: 51 MP / 0 HP
Casting Time: 2.5 sec
Cooldown: 5.0 sec
Duration: 10 sec
Range: -1
Debuff Type: Normal
Skill Enchants
**+ 1 Chance ** - Holds nearby undead monsters for 10 seconds. Enchant Chance: Increases the success rate.
**+ 2 Chance ** - Holds nearby undead monsters for 10 seconds. Enchant Chance: Increases the success rate.
**+ 3 Chance ** - Holds nearby undead monsters for 10 seconds. Enchant Chance: Increases the success rate.
**+ 4 Chance ** - Holds nearby undead monsters for 10 seconds. Enchant Chance: Increases the success rate.
**+ 5 Chance ** - Holds nearby undead monsters for 10 seconds. Enchant Chance: Increases the success rate.
**+ 6 Chance ** - Holds nearby undead monsters for 10 seconds. Enchant Chance: Increases the success rate.
**+ 7 Chance ** - Holds nearby undead monsters for 10 seconds. Enchant Chance: Increases the success rate.
**+ 8 Chance ** - Holds nearby undead monsters for 10 seconds. Enchant Chance: Increases the success rate.
**+ 9 Chance ** - Holds nearby undead monsters for 10 seconds. Enchant Chance: Increases the success rate.
**+ 10 Chance ** - Holds nearby undead monsters for 10 seconds. Enchant Chance: Increases the success rate.
**+ 11 Chance ** - Holds nearby undead monsters for 10 seconds. Enchant Chance: Increases the success rate.
**+ 12 Chance ** - Holds nearby undead monsters for 10 seconds. Enchant Chance: Increases the success rate.
**+ 13 Chance ** - Holds nearby undead monsters for 10 seconds. Enchant Chance: Increases the success rate.
**+ 14 Chance ** - Holds nearby undead monsters for 10 seconds. Enchant Chance: Increases the success rate.
**+ 15 Chance ** - Holds nearby undead monsters for 10 seconds. Enchant Chance: Increases the success rate.
**+ 16 Chance ** - Holds nearby undead monsters for 10 seconds. Enchant Chance: Increases the success rate.
**+ 17 Chance ** - Holds nearby undead monsters for 10 seconds. Enchant Chance: Increases the success rate.
**+ 18 Chance ** - Holds nearby undead monsters for 10 seconds. Enchant Chance: Increases the success rate.
**+ 19 Chance ** - Holds nearby undead monsters for 10 seconds. Enchant Chance: Increases the success rate.
**+ 20 Chance ** - Holds nearby undead monsters for 10 seconds. Enchant Chance: Increases the success rate.
**+ 21 Chance ** - Holds nearby undead monsters for 10 seconds. Enchant Chance: Increases the success rate.
**+ 22 Chance ** - Holds nearby undead monsters for 10 seconds. Enchant Chance: Increases the success rate.
**+ 23 Chance ** - Holds nearby undead monsters for 10 seconds. Enchant Chance: Increases the success rate.
**+ 24 Chance ** - Holds nearby undead monsters for 10 seconds. Enchant Chance: Increases the success rate.
**+ 25 Chance ** - Holds nearby undead monsters for 10 seconds. Enchant Chance: Increases the success rate.
**+ 26 Chance ** - Holds nearby undead monsters for 10 seconds. Enchant Chance: Increases the success rate.
**+ 27 Chance ** - Holds nearby undead monsters for 10 seconds. Enchant Chance: Increases the success rate.
**+ 28 Chance ** - Holds nearby undead monsters for 10 seconds. Enchant Chance: Increases the success rate.
**+ 29 Chance ** - Holds nearby undead monsters for 10 seconds. Enchant Chance: Increases the success rate.
**+ 30 Chance ** - Holds nearby undead monsters for 10 seconds. Enchant Chance: Increases the success rate.
**+ 1 Cost ** - Holds nearby undead monsters for 10 seconds. Enchant Cost: Decreases MP Consumption.
**+ 2 Cost ** - Holds nearby undead monsters for 10 seconds. Enchant Cost: Decreases MP Consumption.
**+ 3 Cost ** - Holds nearby undead monsters for 10 seconds. Enchant Cost: Decreases MP Consumption.
**+ 4 Cost ** - Holds nearby undead monsters for 10 seconds. Enchant Cost: Decreases MP Consumption.
**+ 5 Cost ** - Holds nearby undead monsters for 10 seconds. Enchant Cost: Decreases MP Consumption.
**+ 6 Cost ** - Holds nearby undead monsters for 10 seconds. Enchant Cost: Decreases MP Consumption.
**+ 7 Cost ** - Holds nearby undead monsters for 10 seconds. Enchant Cost: Decreases MP Consumption.
**+ 8 Cost ** - Holds nearby undead monsters for 10 seconds. Enchant Cost: Decreases MP Consumption.
**+ 9 Cost ** - Holds nearby undead monsters for 10 seconds. Enchant Cost: Decreases MP Consumption.
**+ 10 Cost ** - Holds nearby undead monsters for 10 seconds. Enchant Cost: Decreases MP Consumption.
**+ 11 Cost ** - Holds nearby undead monsters for 10 seconds. Enchant Cost: Decreases MP Consumption.
**+ 12 Cost ** - Holds nearby undead monsters for 10 seconds. Enchant Cost: Decreases MP Consumption.
**+ 13 Cost ** - Holds nearby undead monsters for 10 seconds. Enchant Cost: Decreases MP Consumption.
**+ 14 Cost ** - Holds nearby undead monsters for 10 seconds. Enchant Cost: Decreases MP Consumption.
**+ 15 Cost ** - Holds nearby undead monsters for 10 seconds. Enchant Cost: Decreases MP Consumption.
**+ 16 Cost ** - Holds nearby undead monsters for 10 seconds. Enchant Cost: Decreases MP Consumption.
**+ 17 Cost ** - Holds nearby undead monsters for 10 seconds. Enchant Cost: Decreases MP Consumption.
**+ 18 Cost ** - Holds nearby undead monsters for 10 seconds. Enchant Cost: Decreases MP Consumption.
**+ 19 Cost ** - Holds nearby undead monsters for 10 seconds. Enchant Cost: Decreases MP Consumption.
**+ 20 Cost ** - Holds nearby undead monsters for 10 seconds. Enchant Cost: Decreases MP Consumption.
**+ 21 Cost ** - Holds nearby undead monsters for 10 seconds. Enchant Cost: Decreases MP Consumption.
**+ 22 Cost ** - Holds nearby undead monsters for 10 seconds. Enchant Cost: Decreases MP Consumption.
**+ 23 Cost ** - Holds nearby undead monsters for 10 seconds. Enchant Cost: Decreases MP Consumption.
**+ 24 Cost ** - Holds nearby undead monsters for 10 seconds. Enchant Cost: Decreases MP Consumption.
**+ 25 Cost ** - Holds nearby undead monsters for 10 seconds. Enchant Cost: Decreases MP Consumption.
**+ 26 Cost ** - Holds nearby undead monsters for 10 seconds. Enchant Cost: Decreases MP Consumption.
**+ 27 Cost ** - Holds nearby undead monsters for 10 seconds. Enchant Cost: Decreases MP Consumption.
**+ 28 Cost ** - Holds nearby undead monsters for 10 seconds. Enchant Cost: Decreases MP Consumption.
**+ 29 Cost ** - Holds nearby undead monsters for 10 seconds. Enchant Cost: Decreases MP Consumption.
**+ 30 Cost ** - Holds nearby undead monsters for 10 seconds. Enchant Cost: Decreases MP Consumption.
**+ 1 Modify Critical ** - Holds nearby undead monsters for 10 seconds. Enchant Modify Critical: Increases Critical Rate by 10%.
**+ 2 Modify Critical ** - Holds nearby undead monsters for 10 seconds. Enchant Modify Critical: Increases Critical Rate by 11%.
**+ 3 Modify Critical ** - Holds nearby undead monsters for 10 seconds. Enchant Modify Critical: Increases Critical Rate by 12%.
**+ 4 Modify Critical ** - Holds nearby undead monsters for 10 seconds. Enchant Modify Critical: Increases Critical Rate by 12%.
**+ 5 Modify Critical ** - Holds nearby undead monsters for 10 seconds. Enchant Modify Critical: Increases Critical Rate by 13%.
**+ 6 Modify Critical ** - Holds nearby undead monsters for 10 seconds. Enchant Modify Critical: Increases Critical Rate by 14%.
**+ 7 Modify Critical ** - Holds nearby undead monsters for 10 seconds. Enchant Modify Critical: Increases Critical Rate by 14%.
**+ 8 Modify Critical ** - Holds nearby undead monsters for 10 seconds. Enchant Modify Critical: Increases Critical Rate by 15%.
**+ 9 Modify Critical ** - Holds nearby undead monsters for 10 seconds. Enchant Modify Critical: Increases Critical Rate by 16%.
**+ 10 Modify Critical ** - Holds nearby undead monsters for 10 seconds. Enchant Modify Critical: Increases Critical Rate by 16%.
**+ 11 Modify Critical ** - Holds nearby undead monsters for 10 seconds. Enchant Modify Critical: Increases Critical Rate by 17%.
**+ 12 Modify Critical ** - Holds nearby undead monsters for 10 seconds. Enchant Modify Critical: Increases Critical Rate by 18%.
**+ 13 Modify Critical ** - Holds nearby undead monsters for 10 seconds. Enchant Modify Critical: Increases Critical Rate by 18%.
**+ 14 Modify Critical ** - Holds nearby undead monsters for 10 seconds. Enchant Modify Critical: Increases Critical Rate by 19%.
**+ 15 Modify Critical ** - Holds nearby undead monsters for 10 seconds. Enchant Modify Critical: Increases Critical Rate by 20%.
**+ 16 Modify Critical ** - Holds nearby undead monsters for 10 seconds. Enchant Modify Critical: Increases Critical Rate by 20%.
**+ 17 Modify Critical ** - Holds nearby undead monsters for 10 seconds. Enchant Modify Critical: Increases Critical Rate by 21%.
**+ 18 Modify Critical ** - Holds nearby undead monsters for 10 seconds. Enchant Modify Critical: Increases Critical Rate by 22%.
**+ 19 Modify Critical ** - Holds nearby undead monsters for 10 seconds. Enchant Modify Critical: Increases Critical Rate by 22%.
**+ 20 Modify Critical ** - Holds nearby undead monsters for 10 seconds. Enchant Modify Critical: Increases Critical Rate by 23%.
**+ 21 Modify Critical ** - Holds nearby undead monsters for 10 seconds. Enchant Modify Critical: Increases Critical Rate by 24%.
**+ 22 Modify Critical ** - Holds nearby undead monsters for 10 seconds. Enchant Modify Critical: Increases Critical Rate by 24%.
**+ 23 Modify Critical ** - Holds nearby undead monsters for 10 seconds. Enchant Modify Critical: Increases Critical Rate by 25%.
**+ 24 Modify Critical ** - Holds nearby undead monsters for 10 seconds. Enchant Modify Critical: Increases Critical Rate by 26%.
**+ 25 Modify Critical ** - Holds nearby undead monsters for 10 seconds. Enchant Modify Critical: Increases Critical Rate by 26%.
**+ 26 Modify Critical ** - Holds nearby undead monsters for 10 seconds. Enchant Modify Critical: Increases Critical Rate by 27%.
**+ 27 Modify Critical ** - Holds nearby undead monsters for 10 seconds. Enchant Modify Critical: Increases Critical Rate by 28%.
**+ 28 Modify Critical ** - Holds nearby undead monsters for 10 seconds. Enchant Modify Critical: Increases Critical Rate by 28%.
**+ 29 Modify Critical ** - Holds nearby undead monsters for 10 seconds. Enchant Modify Critical: Increases Critical Rate by 29%.
**+ 30 Modify Critical ** - Holds nearby undead monsters for 10 seconds. Enchant Modify Critical: Increases Critical Rate by 30%.
Skill Levels
| Skill | Description |
|---|---|
| | Holds nearby undead monsters for 10 seconds. |
| | Holds nearby undead monsters for 10 seconds. |
| | Holds nearby undead monsters for 10 seconds. |
| | Holds nearby undead monsters for 10 seconds. |
| | Holds nearby undead monsters for 10 seconds. |
| | Holds nearby undead monsters for 10 seconds. |
| | Holds nearby undead monsters for 10 seconds. |
| | Holds nearby undead monsters for 10 seconds. |
| | Holds nearby undead monsters for 10 seconds. |