Skill - Holy Aura (Lv.9)
Holy Aura (Lv. 9)
Active: Debuff Skills
Holds nearby undead monsters for 10 seconds.
Consume: 51 MP / 0 HP
Casting Time: 2.5 sec
Cooldown: 5.0 sec
Duration: 10 sec
Range: -1
Debuff Type: Normal
Skill Enchants
+ 1 Chance - Holds nearby undead monsters for 10 seconds. Enchant Chance: Increases the success rate.
+ 2 Chance - Holds nearby undead monsters for 10 seconds. Enchant Chance: Increases the success rate.
+ 3 Chance - Holds nearby undead monsters for 10 seconds. Enchant Chance: Increases the success rate.
+ 4 Chance - Holds nearby undead monsters for 10 seconds. Enchant Chance: Increases the success rate.
+ 5 Chance - Holds nearby undead monsters for 10 seconds. Enchant Chance: Increases the success rate.
+ 6 Chance - Holds nearby undead monsters for 10 seconds. Enchant Chance: Increases the success rate.
+ 7 Chance - Holds nearby undead monsters for 10 seconds. Enchant Chance: Increases the success rate.
+ 8 Chance - Holds nearby undead monsters for 10 seconds. Enchant Chance: Increases the success rate.
+ 9 Chance - Holds nearby undead monsters for 10 seconds. Enchant Chance: Increases the success rate.
+ 10 Chance - Holds nearby undead monsters for 10 seconds. Enchant Chance: Increases the success rate.
+ 11 Chance - Holds nearby undead monsters for 10 seconds. Enchant Chance: Increases the success rate.
+ 12 Chance - Holds nearby undead monsters for 10 seconds. Enchant Chance: Increases the success rate.
+ 13 Chance - Holds nearby undead monsters for 10 seconds. Enchant Chance: Increases the success rate.
+ 14 Chance - Holds nearby undead monsters for 10 seconds. Enchant Chance: Increases the success rate.
+ 15 Chance - Holds nearby undead monsters for 10 seconds. Enchant Chance: Increases the success rate.
+ 16 Chance - Holds nearby undead monsters for 10 seconds. Enchant Chance: Increases the success rate.
+ 17 Chance - Holds nearby undead monsters for 10 seconds. Enchant Chance: Increases the success rate.
+ 18 Chance - Holds nearby undead monsters for 10 seconds. Enchant Chance: Increases the success rate.
+ 19 Chance - Holds nearby undead monsters for 10 seconds. Enchant Chance: Increases the success rate.
+ 20 Chance - Holds nearby undead monsters for 10 seconds. Enchant Chance: Increases the success rate.
+ 21 Chance - Holds nearby undead monsters for 10 seconds. Enchant Chance: Increases the success rate.
+ 22 Chance - Holds nearby undead monsters for 10 seconds. Enchant Chance: Increases the success rate.
+ 23 Chance - Holds nearby undead monsters for 10 seconds. Enchant Chance: Increases the success rate.
+ 24 Chance - Holds nearby undead monsters for 10 seconds. Enchant Chance: Increases the success rate.
+ 25 Chance - Holds nearby undead monsters for 10 seconds. Enchant Chance: Increases the success rate.
+ 26 Chance - Holds nearby undead monsters for 10 seconds. Enchant Chance: Increases the success rate.
+ 27 Chance - Holds nearby undead monsters for 10 seconds. Enchant Chance: Increases the success rate.
+ 28 Chance - Holds nearby undead monsters for 10 seconds. Enchant Chance: Increases the success rate.
+ 29 Chance - Holds nearby undead monsters for 10 seconds. Enchant Chance: Increases the success rate.
+ 30 Chance - Holds nearby undead monsters for 10 seconds. Enchant Chance: Increases the success rate.
+ 1 Cost - Holds nearby undead monsters for 10 seconds. Enchant Cost: Decreases MP Consumption.
+ 2 Cost - Holds nearby undead monsters for 10 seconds. Enchant Cost: Decreases MP Consumption.
+ 3 Cost - Holds nearby undead monsters for 10 seconds. Enchant Cost: Decreases MP Consumption.
+ 4 Cost - Holds nearby undead monsters for 10 seconds. Enchant Cost: Decreases MP Consumption.
+ 5 Cost - Holds nearby undead monsters for 10 seconds. Enchant Cost: Decreases MP Consumption.
+ 6 Cost - Holds nearby undead monsters for 10 seconds. Enchant Cost: Decreases MP Consumption.
+ 7 Cost - Holds nearby undead monsters for 10 seconds. Enchant Cost: Decreases MP Consumption.
+ 8 Cost - Holds nearby undead monsters for 10 seconds. Enchant Cost: Decreases MP Consumption.
+ 9 Cost - Holds nearby undead monsters for 10 seconds. Enchant Cost: Decreases MP Consumption.
+ 10 Cost - Holds nearby undead monsters for 10 seconds. Enchant Cost: Decreases MP Consumption.
+ 11 Cost - Holds nearby undead monsters for 10 seconds. Enchant Cost: Decreases MP Consumption.
+ 12 Cost - Holds nearby undead monsters for 10 seconds. Enchant Cost: Decreases MP Consumption.
+ 13 Cost - Holds nearby undead monsters for 10 seconds. Enchant Cost: Decreases MP Consumption.
+ 14 Cost - Holds nearby undead monsters for 10 seconds. Enchant Cost: Decreases MP Consumption.
+ 15 Cost - Holds nearby undead monsters for 10 seconds. Enchant Cost: Decreases MP Consumption.
+ 16 Cost - Holds nearby undead monsters for 10 seconds. Enchant Cost: Decreases MP Consumption.
+ 17 Cost - Holds nearby undead monsters for 10 seconds. Enchant Cost: Decreases MP Consumption.
+ 18 Cost - Holds nearby undead monsters for 10 seconds. Enchant Cost: Decreases MP Consumption.
+ 19 Cost - Holds nearby undead monsters for 10 seconds. Enchant Cost: Decreases MP Consumption.
+ 20 Cost - Holds nearby undead monsters for 10 seconds. Enchant Cost: Decreases MP Consumption.
+ 21 Cost - Holds nearby undead monsters for 10 seconds. Enchant Cost: Decreases MP Consumption.
+ 22 Cost - Holds nearby undead monsters for 10 seconds. Enchant Cost: Decreases MP Consumption.
+ 23 Cost - Holds nearby undead monsters for 10 seconds. Enchant Cost: Decreases MP Consumption.
+ 24 Cost - Holds nearby undead monsters for 10 seconds. Enchant Cost: Decreases MP Consumption.
+ 25 Cost - Holds nearby undead monsters for 10 seconds. Enchant Cost: Decreases MP Consumption.
+ 26 Cost - Holds nearby undead monsters for 10 seconds. Enchant Cost: Decreases MP Consumption.
+ 27 Cost - Holds nearby undead monsters for 10 seconds. Enchant Cost: Decreases MP Consumption.
+ 28 Cost - Holds nearby undead monsters for 10 seconds. Enchant Cost: Decreases MP Consumption.
+ 29 Cost - Holds nearby undead monsters for 10 seconds. Enchant Cost: Decreases MP Consumption.
+ 30 Cost - Holds nearby undead monsters for 10 seconds. Enchant Cost: Decreases MP Consumption.
+ 1 Modify Critical - Holds nearby undead monsters for 10 seconds. Enchant Modify Critical: Increases Critical Rate by 10%.
+ 2 Modify Critical - Holds nearby undead monsters for 10 seconds. Enchant Modify Critical: Increases Critical Rate by 11%.
+ 3 Modify Critical - Holds nearby undead monsters for 10 seconds. Enchant Modify Critical: Increases Critical Rate by 12%.
+ 4 Modify Critical - Holds nearby undead monsters for 10 seconds. Enchant Modify Critical: Increases Critical Rate by 12%.
+ 5 Modify Critical - Holds nearby undead monsters for 10 seconds. Enchant Modify Critical: Increases Critical Rate by 13%.
+ 6 Modify Critical - Holds nearby undead monsters for 10 seconds. Enchant Modify Critical: Increases Critical Rate by 14%.
+ 7 Modify Critical - Holds nearby undead monsters for 10 seconds. Enchant Modify Critical: Increases Critical Rate by 14%.
+ 8 Modify Critical - Holds nearby undead monsters for 10 seconds. Enchant Modify Critical: Increases Critical Rate by 15%.
+ 9 Modify Critical - Holds nearby undead monsters for 10 seconds. Enchant Modify Critical: Increases Critical Rate by 16%.
+ 10 Modify Critical - Holds nearby undead monsters for 10 seconds. Enchant Modify Critical: Increases Critical Rate by 16%.
+ 11 Modify Critical - Holds nearby undead monsters for 10 seconds. Enchant Modify Critical: Increases Critical Rate by 17%.
+ 12 Modify Critical - Holds nearby undead monsters for 10 seconds. Enchant Modify Critical: Increases Critical Rate by 18%.
+ 13 Modify Critical - Holds nearby undead monsters for 10 seconds. Enchant Modify Critical: Increases Critical Rate by 18%.
+ 14 Modify Critical - Holds nearby undead monsters for 10 seconds. Enchant Modify Critical: Increases Critical Rate by 19%.
+ 15 Modify Critical - Holds nearby undead monsters for 10 seconds. Enchant Modify Critical: Increases Critical Rate by 20%.
+ 16 Modify Critical - Holds nearby undead monsters for 10 seconds. Enchant Modify Critical: Increases Critical Rate by 20%.
+ 17 Modify Critical - Holds nearby undead monsters for 10 seconds. Enchant Modify Critical: Increases Critical Rate by 21%.
+ 18 Modify Critical - Holds nearby undead monsters for 10 seconds. Enchant Modify Critical: Increases Critical Rate by 22%.
+ 19 Modify Critical - Holds nearby undead monsters for 10 seconds. Enchant Modify Critical: Increases Critical Rate by 22%.
+ 20 Modify Critical - Holds nearby undead monsters for 10 seconds. Enchant Modify Critical: Increases Critical Rate by 23%.
+ 21 Modify Critical - Holds nearby undead monsters for 10 seconds. Enchant Modify Critical: Increases Critical Rate by 24%.
+ 22 Modify Critical - Holds nearby undead monsters for 10 seconds. Enchant Modify Critical: Increases Critical Rate by 24%.
+ 23 Modify Critical - Holds nearby undead monsters for 10 seconds. Enchant Modify Critical: Increases Critical Rate by 25%.
+ 24 Modify Critical - Holds nearby undead monsters for 10 seconds. Enchant Modify Critical: Increases Critical Rate by 26%.
+ 25 Modify Critical - Holds nearby undead monsters for 10 seconds. Enchant Modify Critical: Increases Critical Rate by 26%.
+ 26 Modify Critical - Holds nearby undead monsters for 10 seconds. Enchant Modify Critical: Increases Critical Rate by 27%.
+ 27 Modify Critical - Holds nearby undead monsters for 10 seconds. Enchant Modify Critical: Increases Critical Rate by 28%.
+ 28 Modify Critical - Holds nearby undead monsters for 10 seconds. Enchant Modify Critical: Increases Critical Rate by 28%.
+ 29 Modify Critical - Holds nearby undead monsters for 10 seconds. Enchant Modify Critical: Increases Critical Rate by 29%.
+ 30 Modify Critical - Holds nearby undead monsters for 10 seconds. Enchant Modify Critical: Increases Critical Rate by 30%.
Skill Levels
Skill | Description |
---|---|
![]() | Holds nearby undead monsters for 10 seconds. |
![]() | Holds nearby undead monsters for 10 seconds. |
![]() | Holds nearby undead monsters for 10 seconds. |
![]() | Holds nearby undead monsters for 10 seconds. |
![]() | Holds nearby undead monsters for 10 seconds. |
![]() | Holds nearby undead monsters for 10 seconds. |
![]() | Holds nearby undead monsters for 10 seconds. |
![]() | Holds nearby undead monsters for 10 seconds. |
![]() | Holds nearby undead monsters for 10 seconds. |