Skill - Reverse (Lv.4) [L2Ertheia.eu Wiki]
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Skill - Reverse (Lv.4)

Reverse (Lv. 4)
Active: Physical Skills

Attempts a vital spot attack with 38976 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped.

Consume: 112 MP / 0 HP
Casting Time: 2.8 sec
Cooldown: 5.0 sec
Duration: 0 sec
Range: 40
Debuff Type: None

Skill Enchants

enchant_cost Cost

+ 1 Cost - Attempts a vital spot attack with 39881 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Cost Route: Decreases MP Consumption.
+ 2 Cost - Attempts a vital spot attack with 40784 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Cost Route: Decreases MP Consumption.
+ 3 Cost - Attempts a vital spot attack with 41688 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Cost Route: Decreases MP Consumption.
+ 4 Cost - Attempts a vital spot attack with 42593 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Cost Route: Decreases MP Consumption.
+ 5 Cost - Attempts a vital spot attack with 43496 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Cost Route: Decreases MP Consumption.
+ 6 Cost - Attempts a vital spot attack with 44401 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Cost Route: Decreases MP Consumption.
+ 7 Cost - Attempts a vital spot attack with 45305 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Cost Route: Decreases MP Consumption.
+ 8 Cost - Attempts a vital spot attack with 46208 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Cost Route: Decreases MP Consumption.
+ 9 Cost - Attempts a vital spot attack with 47113 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Cost Route: Decreases MP Consumption.
+ 10 Cost - Attempts a vital spot attack with 48017 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Cost Route: Decreases MP Consumption.

enchant_dual Duel

+ 1 Duel - Attempts a vital spot attack with 39881 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Route: Increases damage inflicted during PvP.
+ 2 Duel - Attempts a vital spot attack with 40784 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Route: Increases damage inflicted during PvP.
+ 3 Duel - Attempts a vital spot attack with 41688 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Route: Increases damage inflicted during PvP.
+ 4 Duel - Attempts a vital spot attack with 42593 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Route: Increases damage inflicted during PvP.
+ 5 Duel - Attempts a vital spot attack with 43496 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Route: Increases damage inflicted during PvP.
+ 6 Duel - Attempts a vital spot attack with 44401 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Route: Increases damage inflicted during PvP.
+ 7 Duel - Attempts a vital spot attack with 45305 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Route: Increases damage inflicted during PvP.
+ 8 Duel - Attempts a vital spot attack with 46208 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Route: Increases damage inflicted during PvP.
+ 9 Duel - Attempts a vital spot attack with 47113 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Route: Increases damage inflicted during PvP.
+ 10 Duel - Attempts a vital spot attack with 48017 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Route: Increases damage inflicted during PvP.

enchant_attack_fire Fire Attack

+ 1 Fire Attack - Attempts a vital spot attack with 39881 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Fire Attack: Increases Fire Attribute.
+ 2 Fire Attack - Attempts a vital spot attack with 40784 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Fire Attack: Increases Fire Attribute.
+ 3 Fire Attack - Attempts a vital spot attack with 41688 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Fire Attack: Increases Fire Attribute.
+ 4 Fire Attack - Attempts a vital spot attack with 42593 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Fire Attack: Increases Fire Attribute.
+ 5 Fire Attack - Attempts a vital spot attack with 43496 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Fire Attack: Increases Fire Attribute.
+ 6 Fire Attack - Attempts a vital spot attack with 44401 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Fire Attack: Increases Fire Attribute.
+ 7 Fire Attack - Attempts a vital spot attack with 45305 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Fire Attack: Increases Fire Attribute.
+ 8 Fire Attack - Attempts a vital spot attack with 46208 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Fire Attack: Increases Fire Attribute.
+ 9 Fire Attack - Attempts a vital spot attack with 47113 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Fire Attack: Increases Fire Attribute.
+ 10 Fire Attack - Attempts a vital spot attack with 48017 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Fire Attack: Increases Fire Attribute.

enchant_attack_water Water Attack

+ 1 Water Attack - Attempts a vital spot attack with 39881 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Water Attack: Increases Water Attribute.
+ 2 Water Attack - Attempts a vital spot attack with 40784 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Water Attack: Increases Water Attribute.
+ 3 Water Attack - Attempts a vital spot attack with 41688 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Water Attack: Increases Water Attribute.
+ 4 Water Attack - Attempts a vital spot attack with 42593 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Water Attack: Increases Water Attribute.
+ 5 Water Attack - Attempts a vital spot attack with 43496 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Water Attack: Increases Water Attribute.
+ 6 Water Attack - Attempts a vital spot attack with 44401 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Water Attack: Increases Water Attribute.
+ 7 Water Attack - Attempts a vital spot attack with 45305 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Water Attack: Increases Water Attribute.
+ 8 Water Attack - Attempts a vital spot attack with 46208 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Water Attack: Increases Water Attribute.
+ 9 Water Attack - Attempts a vital spot attack with 47113 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Water Attack: Increases Water Attribute.
+ 10 Water Attack - Attempts a vital spot attack with 48017 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Water Attack: Increases Water Attribute.

enchant_attack_wind Wind Attack

+ 1 Wind Attack - Attempts a vital spot attack with 39881 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Wind Attack: Increases Wind Attribute.
+ 2 Wind Attack - Attempts a vital spot attack with 40784 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Wind Attack: Increases Wind Attribute.
+ 3 Wind Attack - Attempts a vital spot attack with 41688 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Wind Attack: Increases Wind Attribute.
+ 4 Wind Attack - Attempts a vital spot attack with 42593 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Wind Attack: Increases Wind Attribute.
+ 5 Wind Attack - Attempts a vital spot attack with 43496 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Wind Attack: Increases Wind Attribute.
+ 6 Wind Attack - Attempts a vital spot attack with 44401 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Wind Attack: Increases Wind Attribute.
+ 7 Wind Attack - Attempts a vital spot attack with 45305 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Wind Attack: Increases Wind Attribute.
+ 8 Wind Attack - Attempts a vital spot attack with 46208 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Wind Attack: Increases Wind Attribute.
+ 9 Wind Attack - Attempts a vital spot attack with 47113 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Wind Attack: Increases Wind Attribute.
+ 10 Wind Attack - Attempts a vital spot attack with 48017 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Wind Attack: Increases Wind Attribute.

enchant_attack_earth Earth Attack

+ 1 Earth Attack - Attempts a vital spot attack with 39881 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Earth Attack: Increases Earth Attribute.
+ 2 Earth Attack - Attempts a vital spot attack with 40784 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Earth Attack: Increases Earth Attribute.
+ 3 Earth Attack - Attempts a vital spot attack with 41688 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Earth Attack: Increases Earth Attribute.
+ 4 Earth Attack - Attempts a vital spot attack with 42593 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Earth Attack: Increases Earth Attribute.
+ 5 Earth Attack - Attempts a vital spot attack with 43496 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Earth Attack: Increases Earth Attribute.
+ 6 Earth Attack - Attempts a vital spot attack with 44401 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Earth Attack: Increases Earth Attribute.
+ 7 Earth Attack - Attempts a vital spot attack with 45305 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Earth Attack: Increases Earth Attribute.
+ 8 Earth Attack - Attempts a vital spot attack with 46208 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Earth Attack: Increases Earth Attribute.
+ 9 Earth Attack - Attempts a vital spot attack with 47113 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Earth Attack: Increases Earth Attribute.
+ 10 Earth Attack - Attempts a vital spot attack with 48017 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Earth Attack: Increases Earth Attribute.

enchant_attack_holy Holy Attack

+ 1 Holy Attack - Attempts a vital spot attack with 39881 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Holy Attack: Increases Holy Attribute.
+ 2 Holy Attack - Attempts a vital spot attack with 40784 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Holy Attack: Increases Holy Attribute.
+ 3 Holy Attack - Attempts a vital spot attack with 41688 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Holy Attack: Increases Holy Attribute.
+ 4 Holy Attack - Attempts a vital spot attack with 42593 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Holy Attack: Increases Holy Attribute.
+ 5 Holy Attack - Attempts a vital spot attack with 43496 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Holy Attack: Increases Holy Attribute.
+ 6 Holy Attack - Attempts a vital spot attack with 44401 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Holy Attack: Increases Holy Attribute.
+ 7 Holy Attack - Attempts a vital spot attack with 45305 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Holy Attack: Increases Holy Attribute.
+ 8 Holy Attack - Attempts a vital spot attack with 46208 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Holy Attack: Increases Holy Attribute.
+ 9 Holy Attack - Attempts a vital spot attack with 47113 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Holy Attack: Increases Holy Attribute.
+ 10 Holy Attack - Attempts a vital spot attack with 48017 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Holy Attack: Increases Holy Attribute.

enchant_attack_dark Dark Attack

+ 1 Dark Attack - Attempts a vital spot attack with 39881 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Dark Attack: Increases Dark Attribute.
+ 2 Dark Attack - Attempts a vital spot attack with 40784 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Dark Attack: Increases Dark Attribute.
+ 3 Dark Attack - Attempts a vital spot attack with 41688 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Dark Attack: Increases Dark Attribute.
+ 4 Dark Attack - Attempts a vital spot attack with 42593 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Dark Attack: Increases Dark Attribute.
+ 5 Dark Attack - Attempts a vital spot attack with 43496 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Dark Attack: Increases Dark Attribute.
+ 6 Dark Attack - Attempts a vital spot attack with 44401 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Dark Attack: Increases Dark Attribute.
+ 7 Dark Attack - Attempts a vital spot attack with 45305 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Dark Attack: Increases Dark Attribute.
+ 8 Dark Attack - Attempts a vital spot attack with 46208 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Dark Attack: Increases Dark Attribute.
+ 9 Dark Attack - Attempts a vital spot attack with 47113 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Dark Attack: Increases Dark Attribute.
+ 10 Dark Attack - Attempts a vital spot attack with 48017 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Dark Attack: Increases Dark Attribute.

Skill Levels

Skill Description
Reverse (Lv. 1) Attempts a vital spot attack with 26320 Power added to P. Atk. Over-hit. Critica…
Reverse (Lv. 2) Attempts a vital spot attack with 30840 Power added to P. Atk. Over-hit. Critica…
Reverse (Lv. 3) Attempts a vital spot attack with 35360 Power added to P. Atk. Over-hit. Critica…
Reverse (Lv. 4) Attempts a vital spot attack with 38976 Power added to P. Atk. Over-hit. Critica…
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