Skill - Reverse (Lv.4)
Reverse (Lv. 4)
Active: Physical Skills
Attempts a vital spot attack with 38976 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped.
Consume: 112 MP / 0 HP
Casting Time: 2.8 sec
Cooldown: 5.0 sec
Duration: 0 sec
Range: 40
Debuff Type: None
Skill Enchants
**+ 1 Cost ** - Attempts a vital spot attack with 39881 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Cost Route: Decreases MP Consumption.
**+ 2 Cost ** - Attempts a vital spot attack with 40784 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Cost Route: Decreases MP Consumption.
**+ 3 Cost ** - Attempts a vital spot attack with 41688 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Cost Route: Decreases MP Consumption.
**+ 4 Cost ** - Attempts a vital spot attack with 42593 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Cost Route: Decreases MP Consumption.
**+ 5 Cost ** - Attempts a vital spot attack with 43496 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Cost Route: Decreases MP Consumption.
**+ 6 Cost ** - Attempts a vital spot attack with 44401 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Cost Route: Decreases MP Consumption.
**+ 7 Cost ** - Attempts a vital spot attack with 45305 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Cost Route: Decreases MP Consumption.
**+ 8 Cost ** - Attempts a vital spot attack with 46208 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Cost Route: Decreases MP Consumption.
**+ 9 Cost ** - Attempts a vital spot attack with 47113 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Cost Route: Decreases MP Consumption.
**+ 10 Cost ** - Attempts a vital spot attack with 48017 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Cost Route: Decreases MP Consumption.
**+ 1 Duel ** - Attempts a vital spot attack with 39881 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Route: Increases damage inflicted during PvP.
**+ 2 Duel ** - Attempts a vital spot attack with 40784 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Route: Increases damage inflicted during PvP.
**+ 3 Duel ** - Attempts a vital spot attack with 41688 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Route: Increases damage inflicted during PvP.
**+ 4 Duel ** - Attempts a vital spot attack with 42593 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Route: Increases damage inflicted during PvP.
**+ 5 Duel ** - Attempts a vital spot attack with 43496 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Route: Increases damage inflicted during PvP.
**+ 6 Duel ** - Attempts a vital spot attack with 44401 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Route: Increases damage inflicted during PvP.
**+ 7 Duel ** - Attempts a vital spot attack with 45305 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Route: Increases damage inflicted during PvP.
**+ 8 Duel ** - Attempts a vital spot attack with 46208 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Route: Increases damage inflicted during PvP.
**+ 9 Duel ** - Attempts a vital spot attack with 47113 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Route: Increases damage inflicted during PvP.
**+ 10 Duel ** - Attempts a vital spot attack with 48017 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Route: Increases damage inflicted during PvP.
**+ 1 Fire Attack ** - Attempts a vital spot attack with 39881 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Fire Attack: Increases Fire Attribute.
**+ 2 Fire Attack ** - Attempts a vital spot attack with 40784 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Fire Attack: Increases Fire Attribute.
**+ 3 Fire Attack ** - Attempts a vital spot attack with 41688 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Fire Attack: Increases Fire Attribute.
**+ 4 Fire Attack ** - Attempts a vital spot attack with 42593 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Fire Attack: Increases Fire Attribute.
**+ 5 Fire Attack ** - Attempts a vital spot attack with 43496 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Fire Attack: Increases Fire Attribute.
**+ 6 Fire Attack ** - Attempts a vital spot attack with 44401 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Fire Attack: Increases Fire Attribute.
**+ 7 Fire Attack ** - Attempts a vital spot attack with 45305 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Fire Attack: Increases Fire Attribute.
**+ 8 Fire Attack ** - Attempts a vital spot attack with 46208 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Fire Attack: Increases Fire Attribute.
**+ 9 Fire Attack ** - Attempts a vital spot attack with 47113 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Fire Attack: Increases Fire Attribute.
**+ 10 Fire Attack ** - Attempts a vital spot attack with 48017 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Fire Attack: Increases Fire Attribute.
**+ 1 Water Attack ** - Attempts a vital spot attack with 39881 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Water Attack: Increases Water Attribute.
**+ 2 Water Attack ** - Attempts a vital spot attack with 40784 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Water Attack: Increases Water Attribute.
**+ 3 Water Attack ** - Attempts a vital spot attack with 41688 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Water Attack: Increases Water Attribute.
**+ 4 Water Attack ** - Attempts a vital spot attack with 42593 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Water Attack: Increases Water Attribute.
**+ 5 Water Attack ** - Attempts a vital spot attack with 43496 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Water Attack: Increases Water Attribute.
**+ 6 Water Attack ** - Attempts a vital spot attack with 44401 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Water Attack: Increases Water Attribute.
**+ 7 Water Attack ** - Attempts a vital spot attack with 45305 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Water Attack: Increases Water Attribute.
**+ 8 Water Attack ** - Attempts a vital spot attack with 46208 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Water Attack: Increases Water Attribute.
**+ 9 Water Attack ** - Attempts a vital spot attack with 47113 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Water Attack: Increases Water Attribute.
**+ 10 Water Attack ** - Attempts a vital spot attack with 48017 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Water Attack: Increases Water Attribute.
**+ 1 Wind Attack ** - Attempts a vital spot attack with 39881 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Wind Attack: Increases Wind Attribute.
**+ 2 Wind Attack ** - Attempts a vital spot attack with 40784 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Wind Attack: Increases Wind Attribute.
**+ 3 Wind Attack ** - Attempts a vital spot attack with 41688 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Wind Attack: Increases Wind Attribute.
**+ 4 Wind Attack ** - Attempts a vital spot attack with 42593 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Wind Attack: Increases Wind Attribute.
**+ 5 Wind Attack ** - Attempts a vital spot attack with 43496 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Wind Attack: Increases Wind Attribute.
**+ 6 Wind Attack ** - Attempts a vital spot attack with 44401 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Wind Attack: Increases Wind Attribute.
**+ 7 Wind Attack ** - Attempts a vital spot attack with 45305 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Wind Attack: Increases Wind Attribute.
**+ 8 Wind Attack ** - Attempts a vital spot attack with 46208 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Wind Attack: Increases Wind Attribute.
**+ 9 Wind Attack ** - Attempts a vital spot attack with 47113 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Wind Attack: Increases Wind Attribute.
**+ 10 Wind Attack ** - Attempts a vital spot attack with 48017 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Wind Attack: Increases Wind Attribute.
**+ 1 Earth Attack ** - Attempts a vital spot attack with 39881 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Earth Attack: Increases Earth Attribute.
**+ 2 Earth Attack ** - Attempts a vital spot attack with 40784 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Earth Attack: Increases Earth Attribute.
**+ 3 Earth Attack ** - Attempts a vital spot attack with 41688 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Earth Attack: Increases Earth Attribute.
**+ 4 Earth Attack ** - Attempts a vital spot attack with 42593 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Earth Attack: Increases Earth Attribute.
**+ 5 Earth Attack ** - Attempts a vital spot attack with 43496 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Earth Attack: Increases Earth Attribute.
**+ 6 Earth Attack ** - Attempts a vital spot attack with 44401 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Earth Attack: Increases Earth Attribute.
**+ 7 Earth Attack ** - Attempts a vital spot attack with 45305 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Earth Attack: Increases Earth Attribute.
**+ 8 Earth Attack ** - Attempts a vital spot attack with 46208 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Earth Attack: Increases Earth Attribute.
**+ 9 Earth Attack ** - Attempts a vital spot attack with 47113 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Earth Attack: Increases Earth Attribute.
**+ 10 Earth Attack ** - Attempts a vital spot attack with 48017 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Earth Attack: Increases Earth Attribute.
**+ 1 Holy Attack ** - Attempts a vital spot attack with 39881 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Holy Attack: Increases Holy Attribute.
**+ 2 Holy Attack ** - Attempts a vital spot attack with 40784 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Holy Attack: Increases Holy Attribute.
**+ 3 Holy Attack ** - Attempts a vital spot attack with 41688 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Holy Attack: Increases Holy Attribute.
**+ 4 Holy Attack ** - Attempts a vital spot attack with 42593 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Holy Attack: Increases Holy Attribute.
**+ 5 Holy Attack ** - Attempts a vital spot attack with 43496 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Holy Attack: Increases Holy Attribute.
**+ 6 Holy Attack ** - Attempts a vital spot attack with 44401 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Holy Attack: Increases Holy Attribute.
**+ 7 Holy Attack ** - Attempts a vital spot attack with 45305 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Holy Attack: Increases Holy Attribute.
**+ 8 Holy Attack ** - Attempts a vital spot attack with 46208 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Holy Attack: Increases Holy Attribute.
**+ 9 Holy Attack ** - Attempts a vital spot attack with 47113 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Holy Attack: Increases Holy Attribute.
**+ 10 Holy Attack ** - Attempts a vital spot attack with 48017 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Holy Attack: Increases Holy Attribute.
**+ 1 Dark Attack ** - Attempts a vital spot attack with 39881 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Dark Attack: Increases Dark Attribute.
**+ 2 Dark Attack ** - Attempts a vital spot attack with 40784 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Dark Attack: Increases Dark Attribute.
**+ 3 Dark Attack ** - Attempts a vital spot attack with 41688 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Dark Attack: Increases Dark Attribute.
**+ 4 Dark Attack ** - Attempts a vital spot attack with 42593 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Dark Attack: Increases Dark Attribute.
**+ 5 Dark Attack ** - Attempts a vital spot attack with 43496 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Dark Attack: Increases Dark Attribute.
**+ 6 Dark Attack ** - Attempts a vital spot attack with 44401 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Dark Attack: Increases Dark Attribute.
**+ 7 Dark Attack ** - Attempts a vital spot attack with 45305 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Dark Attack: Increases Dark Attribute.
**+ 8 Dark Attack ** - Attempts a vital spot attack with 46208 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Dark Attack: Increases Dark Attribute.
**+ 9 Dark Attack ** - Attempts a vital spot attack with 47113 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Dark Attack: Increases Dark Attribute.
**+ 10 Dark Attack ** - Attempts a vital spot attack with 48017 Power added to P. Atk. Over-hit. Critical. Half-kill. Requires a dagger or dual dagger to be equipped. Enchant Dark Attack: Increases Dark Attribute.
Skill Levels
| Skill | Description |
|---|---|
| | Attempts a vital spot attack with 26320 Power added to P. Atk. Over-hit. Critica… |
| | Attempts a vital spot attack with 30840 Power added to P. Atk. Over-hit. Critica… |
| | Attempts a vital spot attack with 35360 Power added to P. Atk. Over-hit. Critica… |
| | Attempts a vital spot attack with 38976 Power added to P. Atk. Over-hit. Critica… |