Skill - Blood Stab (Lv.8) [L2Ertheia.eu Wiki]

Skill - Blood Stab (Lv.8)

Blood Stab (Lv. 8)
Active: Physical Skills

Strike's the enemy's unprotected back with 46983 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger.

Consume: 73 MP / 0 HP
Casting Time: 2.0 sec
Cooldown: 5.0 sec
Duration: 15 sec
Range: 40
Debuff Type: Normal

Skill Enchants

enchant_cost Cost

+ 1 Cost - Strike's the enemy's unprotected back with 49224 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Cost: Decreases MP Consumption.
+ 2 Cost - Strike's the enemy's unprotected back with 50346 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Cost: Decreases MP Consumption.
+ 3 Cost - Strike's the enemy's unprotected back with 51468 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Cost: Decreases MP Consumption.
+ 4 Cost - Strike's the enemy's unprotected back with 52591 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Cost: Decreases MP Consumption.
+ 5 Cost - Strike's the enemy's unprotected back with 53711 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Cost: Decreases MP Consumption.
+ 6 Cost - Strike's the enemy's unprotected back with 54833 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Cost: Decreases MP Consumption.
+ 7 Cost - Strike's the enemy's unprotected back with 55955 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Cost: Decreases MP Consumption.
+ 8 Cost - Strike's the enemy's unprotected back with 57077 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Cost: Decreases MP Consumption.
+ 9 Cost - Strike's the enemy's unprotected back with 58197 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Cost: Decreases MP Consumption.
+ 10 Cost - Strike's the enemy's unprotected back with 59321 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Cost: Decreases MP Consumption.

enchant_dual Duel

+ 1 Duel - Strike's the enemy's unprotected back with 49224 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Duel: Increases PvP Power.
+ 2 Duel - Strike's the enemy's unprotected back with 50346 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Duel: Increases PvP Power.
+ 3 Duel - Strike's the enemy's unprotected back with 51468 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Duel: Increases PvP Power.
+ 4 Duel - Strike's the enemy's unprotected back with 52591 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Duel: Increases PvP Power.
+ 5 Duel - Strike's the enemy's unprotected back with 53711 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Duel: Increases PvP Power.
+ 6 Duel - Strike's the enemy's unprotected back with 54833 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Duel: Increases PvP Power.
+ 7 Duel - Strike's the enemy's unprotected back with 55955 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Duel: Increases PvP Power.
+ 8 Duel - Strike's the enemy's unprotected back with 57077 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Duel: Increases PvP Power.
+ 9 Duel - Strike's the enemy's unprotected back with 58197 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Duel: Increases PvP Power.
+ 10 Duel - Strike's the enemy's unprotected back with 59321 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Duel: Increases PvP Power.

enchant_attack_fire Fire Attack

+ 1 Fire Attack - Strike's the enemy's unprotected back with 49224 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Fire Attack: Increases fire damage.
+ 2 Fire Attack - Strike's the enemy's unprotected back with 50346 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Fire Attack: Increases fire damage.
+ 3 Fire Attack - Strike's the enemy's unprotected back with 51468 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Fire Attack: Increases fire damage.
+ 4 Fire Attack - Strike's the enemy's unprotected back with 52591 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Fire Attack: Increases fire damage.
+ 5 Fire Attack - Strike's the enemy's unprotected back with 53711 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Fire Attack: Increases fire damage.
+ 6 Fire Attack - Strike's the enemy's unprotected back with 54833 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Fire Attack: Increases fire damage.
+ 7 Fire Attack - Strike's the enemy's unprotected back with 55955 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Fire Attack: Increases fire damage.
+ 8 Fire Attack - Strike's the enemy's unprotected back with 57077 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Fire Attack: Increases fire damage.
+ 9 Fire Attack - Strike's the enemy's unprotected back with 58197 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Fire Attack: Increases fire damage.
+ 10 Fire Attack - Strike's the enemy's unprotected back with 59321 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Fire Attack: Increases fire damage.

enchant_attack_water Water Attack

+ 1 Water Attack - Strike's the enemy's unprotected back with 49224 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Water Attack: Increases water damage.
+ 2 Water Attack - Strike's the enemy's unprotected back with 50346 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Water Attack: Increases water damage.
+ 3 Water Attack - Strike's the enemy's unprotected back with 51468 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Water Attack: Increases water damage.
+ 4 Water Attack - Strike's the enemy's unprotected back with 52591 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Water Attack: Increases water damage.
+ 5 Water Attack - Strike's the enemy's unprotected back with 53711 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Water Attack: Increases water damage.
+ 6 Water Attack - Strike's the enemy's unprotected back with 54833 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Water Attack: Increases water damage.
+ 7 Water Attack - Strike's the enemy's unprotected back with 55955 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Water Attack: Increases water damage.
+ 8 Water Attack - Strike's the enemy's unprotected back with 57077 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Water Attack: Increases water damage.
+ 9 Water Attack - Strike's the enemy's unprotected back with 58197 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Water Attack: Increases water damage.
+ 10 Water Attack - Strike's the enemy's unprotected back with 59321 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Water Attack: Increases water damage.

enchant_attack_wind Wind Attack

+ 1 Wind Attack - Strike's the enemy's unprotected back with 49224 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Wind Attack: Increases wind damage.
+ 2 Wind Attack - Strike's the enemy's unprotected back with 50346 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Wind Attack: Increases wind damage.
+ 3 Wind Attack - Strike's the enemy's unprotected back with 51468 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Wind Attack: Increases wind damage.
+ 4 Wind Attack - Strike's the enemy's unprotected back with 52591 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Wind Attack: Increases wind damage.
+ 5 Wind Attack - Strike's the enemy's unprotected back with 53711 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Wind Attack: Increases wind damage.
+ 6 Wind Attack - Strike's the enemy's unprotected back with 54833 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Wind Attack: Increases wind damage.
+ 7 Wind Attack - Strike's the enemy's unprotected back with 55955 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Wind Attack: Increases wind damage.
+ 8 Wind Attack - Strike's the enemy's unprotected back with 57077 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Wind Attack: Increases wind damage.
+ 9 Wind Attack - Strike's the enemy's unprotected back with 58197 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Wind Attack: Increases wind damage.
+ 10 Wind Attack - Strike's the enemy's unprotected back with 59321 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Wind Attack: Increases wind damage.

enchant_attack_earth Earth Attack

+ 1 Earth Attack - Strike's the enemy's unprotected back with 49224 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Earth Attack: Increases earth damage.
+ 2 Earth Attack - Strike's the enemy's unprotected back with 50346 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Earth Attack: Increases earth damage.
+ 3 Earth Attack - Strike's the enemy's unprotected back with 51468 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Earth Attack: Increases earth damage.
+ 4 Earth Attack - Strike's the enemy's unprotected back with 52591 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Earth Attack: Increases earth damage.
+ 5 Earth Attack - Strike's the enemy's unprotected back with 53711 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Earth Attack: Increases earth damage.
+ 6 Earth Attack - Strike's the enemy's unprotected back with 54833 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Earth Attack: Increases earth damage.
+ 7 Earth Attack - Strike's the enemy's unprotected back with 55955 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Earth Attack: Increases earth damage.
+ 8 Earth Attack - Strike's the enemy's unprotected back with 57077 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Earth Attack: Increases earth damage.
+ 9 Earth Attack - Strike's the enemy's unprotected back with 58197 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Earth Attack: Increases earth damage.
+ 10 Earth Attack - Strike's the enemy's unprotected back with 59321 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Earth Attack: Increases earth damage.

enchant_attack_holy Holy Attack

+ 1 Holy Attack - Strike's the enemy's unprotected back with 49224 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Holy Attack: Increases holy damage.
+ 2 Holy Attack - Strike's the enemy's unprotected back with 50346 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Holy Attack: Increases holy damage.
+ 3 Holy Attack - Strike's the enemy's unprotected back with 51468 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Holy Attack: Increases holy damage.
+ 4 Holy Attack - Strike's the enemy's unprotected back with 52591 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Holy Attack: Increases holy damage.
+ 5 Holy Attack - Strike's the enemy's unprotected back with 53711 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Holy Attack: Increases holy damage.
+ 6 Holy Attack - Strike's the enemy's unprotected back with 54833 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Holy Attack: Increases holy damage.
+ 7 Holy Attack - Strike's the enemy's unprotected back with 55955 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Holy Attack: Increases holy damage.
+ 8 Holy Attack - Strike's the enemy's unprotected back with 57077 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Holy Attack: Increases holy damage.
+ 9 Holy Attack - Strike's the enemy's unprotected back with 58197 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Holy Attack: Increases holy damage.
+ 10 Holy Attack - Strike's the enemy's unprotected back with 59321 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Holy Attack: Increases holy damage.

enchant_attack_dark Dark Attack

+ 1 Dark Attack - Strike's the enemy's unprotected back with 49224 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Dark Attack: Increases dark damage.
+ 2 Dark Attack - Strike's the enemy's unprotected back with 50346 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Dark Attack: Increases dark damage.
+ 3 Dark Attack - Strike's the enemy's unprotected back with 51468 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Dark Attack: Increases dark damage.
+ 4 Dark Attack - Strike's the enemy's unprotected back with 52591 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Dark Attack: Increases dark damage.
+ 5 Dark Attack - Strike's the enemy's unprotected back with 53711 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Dark Attack: Increases dark damage.
+ 6 Dark Attack - Strike's the enemy's unprotected back with 54833 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Dark Attack: Increases dark damage.
+ 7 Dark Attack - Strike's the enemy's unprotected back with 55955 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Dark Attack: Increases dark damage.
+ 8 Dark Attack - Strike's the enemy's unprotected back with 57077 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Dark Attack: Increases dark damage.
+ 9 Dark Attack - Strike's the enemy's unprotected back with 58197 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Dark Attack: Increases dark damage.
+ 10 Dark Attack - Strike's the enemy's unprotected back with 59321 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Dark Attack: Increases dark damage.

enchant_recovery Recovery

+ 1 Recovery - Strike's the enemy's unprotected back with 49224 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger.
+ 2 Recovery - Strike's the enemy's unprotected back with 50346 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger.
+ 3 Recovery - Strike's the enemy's unprotected back with 51468 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger.
+ 4 Recovery - Strike's the enemy's unprotected back with 52591 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger.
+ 5 Recovery - Strike's the enemy's unprotected back with 53711 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger.
+ 6 Recovery - Strike's the enemy's unprotected back with 54833 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger.
+ 7 Recovery - Strike's the enemy's unprotected back with 55955 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger.
+ 8 Recovery - Strike's the enemy's unprotected back with 57077 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger.
+ 9 Recovery - Strike's the enemy's unprotected back with 58197 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger.
+ 10 Recovery - Strike's the enemy's unprotected back with 59321 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger.

Skill Levels

Skill Description
Blood Stab (Lv. 1) Strike's the enemy's unprotected back with 32401 Power and additionally inflicts…
Blood Stab (Lv. 2) Strike's the enemy's unprotected back with 33521 Power and additionally inflicts…
Blood Stab (Lv. 3) Strike's the enemy's unprotected back with 35765 Power and additionally inflicts…
Blood Stab (Lv. 4) Strike's the enemy's unprotected back with 38007 Power and additionally inflicts…
Blood Stab (Lv. 5) Strike's the enemy's unprotected back with 40251 Power and additionally inflicts…
Blood Stab (Lv. 6) Strike's the enemy's unprotected back with 42495 Power and additionally inflicts…
Blood Stab (Lv. 7) Strike's the enemy's unprotected back with 44737 Power and additionally inflicts…
Blood Stab (Lv. 8) Strike's the enemy's unprotected back with 46983 Power and additionally inflicts…
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