Skill - Blood Stab (Lv.8)
Blood Stab (Lv. 8)
Active: Physical Skills
Strike's the enemy's unprotected back with 46983 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger.
Consume: 73 MP / 0 HP
Casting Time: 2.0 sec
Cooldown: 5.0 sec
Duration: 15 sec
Range: 40
Debuff Type: Normal
Skill Enchants
+ 1 Cost - Strike's the enemy's unprotected back with 49224 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Cost: Decreases MP Consumption.
+ 2 Cost - Strike's the enemy's unprotected back with 50346 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Cost: Decreases MP Consumption.
+ 3 Cost - Strike's the enemy's unprotected back with 51468 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Cost: Decreases MP Consumption.
+ 4 Cost - Strike's the enemy's unprotected back with 52591 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Cost: Decreases MP Consumption.
+ 5 Cost - Strike's the enemy's unprotected back with 53711 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Cost: Decreases MP Consumption.
+ 6 Cost - Strike's the enemy's unprotected back with 54833 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Cost: Decreases MP Consumption.
+ 7 Cost - Strike's the enemy's unprotected back with 55955 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Cost: Decreases MP Consumption.
+ 8 Cost - Strike's the enemy's unprotected back with 57077 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Cost: Decreases MP Consumption.
+ 9 Cost - Strike's the enemy's unprotected back with 58197 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Cost: Decreases MP Consumption.
+ 10 Cost - Strike's the enemy's unprotected back with 59321 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Cost: Decreases MP Consumption.
+ 1 Duel - Strike's the enemy's unprotected back with 49224 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Duel: Increases PvP Power.
+ 2 Duel - Strike's the enemy's unprotected back with 50346 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Duel: Increases PvP Power.
+ 3 Duel - Strike's the enemy's unprotected back with 51468 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Duel: Increases PvP Power.
+ 4 Duel - Strike's the enemy's unprotected back with 52591 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Duel: Increases PvP Power.
+ 5 Duel - Strike's the enemy's unprotected back with 53711 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Duel: Increases PvP Power.
+ 6 Duel - Strike's the enemy's unprotected back with 54833 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Duel: Increases PvP Power.
+ 7 Duel - Strike's the enemy's unprotected back with 55955 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Duel: Increases PvP Power.
+ 8 Duel - Strike's the enemy's unprotected back with 57077 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Duel: Increases PvP Power.
+ 9 Duel - Strike's the enemy's unprotected back with 58197 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Duel: Increases PvP Power.
+ 10 Duel - Strike's the enemy's unprotected back with 59321 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Duel: Increases PvP Power.
+ 1 Fire Attack - Strike's the enemy's unprotected back with 49224 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Fire Attack: Increases fire damage.
+ 2 Fire Attack - Strike's the enemy's unprotected back with 50346 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Fire Attack: Increases fire damage.
+ 3 Fire Attack - Strike's the enemy's unprotected back with 51468 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Fire Attack: Increases fire damage.
+ 4 Fire Attack - Strike's the enemy's unprotected back with 52591 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Fire Attack: Increases fire damage.
+ 5 Fire Attack - Strike's the enemy's unprotected back with 53711 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Fire Attack: Increases fire damage.
+ 6 Fire Attack - Strike's the enemy's unprotected back with 54833 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Fire Attack: Increases fire damage.
+ 7 Fire Attack - Strike's the enemy's unprotected back with 55955 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Fire Attack: Increases fire damage.
+ 8 Fire Attack - Strike's the enemy's unprotected back with 57077 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Fire Attack: Increases fire damage.
+ 9 Fire Attack - Strike's the enemy's unprotected back with 58197 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Fire Attack: Increases fire damage.
+ 10 Fire Attack - Strike's the enemy's unprotected back with 59321 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Fire Attack: Increases fire damage.
+ 1 Water Attack - Strike's the enemy's unprotected back with 49224 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Water Attack: Increases water damage.
+ 2 Water Attack - Strike's the enemy's unprotected back with 50346 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Water Attack: Increases water damage.
+ 3 Water Attack - Strike's the enemy's unprotected back with 51468 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Water Attack: Increases water damage.
+ 4 Water Attack - Strike's the enemy's unprotected back with 52591 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Water Attack: Increases water damage.
+ 5 Water Attack - Strike's the enemy's unprotected back with 53711 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Water Attack: Increases water damage.
+ 6 Water Attack - Strike's the enemy's unprotected back with 54833 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Water Attack: Increases water damage.
+ 7 Water Attack - Strike's the enemy's unprotected back with 55955 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Water Attack: Increases water damage.
+ 8 Water Attack - Strike's the enemy's unprotected back with 57077 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Water Attack: Increases water damage.
+ 9 Water Attack - Strike's the enemy's unprotected back with 58197 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Water Attack: Increases water damage.
+ 10 Water Attack - Strike's the enemy's unprotected back with 59321 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Water Attack: Increases water damage.
+ 1 Wind Attack - Strike's the enemy's unprotected back with 49224 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Wind Attack: Increases wind damage.
+ 2 Wind Attack - Strike's the enemy's unprotected back with 50346 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Wind Attack: Increases wind damage.
+ 3 Wind Attack - Strike's the enemy's unprotected back with 51468 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Wind Attack: Increases wind damage.
+ 4 Wind Attack - Strike's the enemy's unprotected back with 52591 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Wind Attack: Increases wind damage.
+ 5 Wind Attack - Strike's the enemy's unprotected back with 53711 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Wind Attack: Increases wind damage.
+ 6 Wind Attack - Strike's the enemy's unprotected back with 54833 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Wind Attack: Increases wind damage.
+ 7 Wind Attack - Strike's the enemy's unprotected back with 55955 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Wind Attack: Increases wind damage.
+ 8 Wind Attack - Strike's the enemy's unprotected back with 57077 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Wind Attack: Increases wind damage.
+ 9 Wind Attack - Strike's the enemy's unprotected back with 58197 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Wind Attack: Increases wind damage.
+ 10 Wind Attack - Strike's the enemy's unprotected back with 59321 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Wind Attack: Increases wind damage.
+ 1 Earth Attack - Strike's the enemy's unprotected back with 49224 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Earth Attack: Increases earth damage.
+ 2 Earth Attack - Strike's the enemy's unprotected back with 50346 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Earth Attack: Increases earth damage.
+ 3 Earth Attack - Strike's the enemy's unprotected back with 51468 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Earth Attack: Increases earth damage.
+ 4 Earth Attack - Strike's the enemy's unprotected back with 52591 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Earth Attack: Increases earth damage.
+ 5 Earth Attack - Strike's the enemy's unprotected back with 53711 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Earth Attack: Increases earth damage.
+ 6 Earth Attack - Strike's the enemy's unprotected back with 54833 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Earth Attack: Increases earth damage.
+ 7 Earth Attack - Strike's the enemy's unprotected back with 55955 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Earth Attack: Increases earth damage.
+ 8 Earth Attack - Strike's the enemy's unprotected back with 57077 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Earth Attack: Increases earth damage.
+ 9 Earth Attack - Strike's the enemy's unprotected back with 58197 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Earth Attack: Increases earth damage.
+ 10 Earth Attack - Strike's the enemy's unprotected back with 59321 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Earth Attack: Increases earth damage.
+ 1 Holy Attack - Strike's the enemy's unprotected back with 49224 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Holy Attack: Increases holy damage.
+ 2 Holy Attack - Strike's the enemy's unprotected back with 50346 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Holy Attack: Increases holy damage.
+ 3 Holy Attack - Strike's the enemy's unprotected back with 51468 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Holy Attack: Increases holy damage.
+ 4 Holy Attack - Strike's the enemy's unprotected back with 52591 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Holy Attack: Increases holy damage.
+ 5 Holy Attack - Strike's the enemy's unprotected back with 53711 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Holy Attack: Increases holy damage.
+ 6 Holy Attack - Strike's the enemy's unprotected back with 54833 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Holy Attack: Increases holy damage.
+ 7 Holy Attack - Strike's the enemy's unprotected back with 55955 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Holy Attack: Increases holy damage.
+ 8 Holy Attack - Strike's the enemy's unprotected back with 57077 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Holy Attack: Increases holy damage.
+ 9 Holy Attack - Strike's the enemy's unprotected back with 58197 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Holy Attack: Increases holy damage.
+ 10 Holy Attack - Strike's the enemy's unprotected back with 59321 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Holy Attack: Increases holy damage.
+ 1 Dark Attack - Strike's the enemy's unprotected back with 49224 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Dark Attack: Increases dark damage.
+ 2 Dark Attack - Strike's the enemy's unprotected back with 50346 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Dark Attack: Increases dark damage.
+ 3 Dark Attack - Strike's the enemy's unprotected back with 51468 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Dark Attack: Increases dark damage.
+ 4 Dark Attack - Strike's the enemy's unprotected back with 52591 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Dark Attack: Increases dark damage.
+ 5 Dark Attack - Strike's the enemy's unprotected back with 53711 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Dark Attack: Increases dark damage.
+ 6 Dark Attack - Strike's the enemy's unprotected back with 54833 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Dark Attack: Increases dark damage.
+ 7 Dark Attack - Strike's the enemy's unprotected back with 55955 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Dark Attack: Increases dark damage.
+ 8 Dark Attack - Strike's the enemy's unprotected back with 57077 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Dark Attack: Increases dark damage.
+ 9 Dark Attack - Strike's the enemy's unprotected back with 58197 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Dark Attack: Increases dark damage.
+ 10 Dark Attack - Strike's the enemy's unprotected back with 59321 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger. Enchant Dark Attack: Increases dark damage.
+ 1 Recovery - Strike's the enemy's unprotected back with 49224 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger.
+ 2 Recovery - Strike's the enemy's unprotected back with 50346 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger.
+ 3 Recovery - Strike's the enemy's unprotected back with 51468 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger.
+ 4 Recovery - Strike's the enemy's unprotected back with 52591 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger.
+ 5 Recovery - Strike's the enemy's unprotected back with 53711 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger.
+ 6 Recovery - Strike's the enemy's unprotected back with 54833 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger.
+ 7 Recovery - Strike's the enemy's unprotected back with 55955 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger.
+ 8 Recovery - Strike's the enemy's unprotected back with 57077 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger.
+ 9 Recovery - Strike's the enemy's unprotected back with 58197 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger.
+ 10 Recovery - Strike's the enemy's unprotected back with 59321 Power and additionally inflicts bleed. Over-hit. Critical hit. Half-kill. Requires a dagger or dual dagger.
Skill Levels
Skill | Description |
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![]() | Strike's the enemy's unprotected back with 32401 Power and additionally inflicts… |
![]() | Strike's the enemy's unprotected back with 33521 Power and additionally inflicts… |
![]() | Strike's the enemy's unprotected back with 35765 Power and additionally inflicts… |
![]() | Strike's the enemy's unprotected back with 38007 Power and additionally inflicts… |
![]() | Strike's the enemy's unprotected back with 40251 Power and additionally inflicts… |
![]() | Strike's the enemy's unprotected back with 42495 Power and additionally inflicts… |
![]() | Strike's the enemy's unprotected back with 44737 Power and additionally inflicts… |
![]() | Strike's the enemy's unprotected back with 46983 Power and additionally inflicts… |