Skill - Power Bomber (Lv.6)
Power Bomber (Lv. 6)
Active: Physical Skills
Inflicts a powerful strike on target with 30343 Power added to P. Atk., knocking them down for 3 sec., and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense.
Consume: 105 MP / 0 HP
Casting Time: 2.7 sec
Cooldown: 30.0 sec
Duration: 0 sec
Range: 40
Debuff Type: None
Skill Enchants
+ 1 Cost - Inflicts a powerful strike on target with 31047 Power added to P. Atk., knocking them down for 3 sec., and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Cost: Decreases MP Consumption.
+ 2 Cost - Inflicts a powerful strike on target with 31751 Power added to P. Atk., knocking them down for 3 sec., and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Cost: Decreases MP Consumption.
+ 3 Cost - Inflicts a powerful strike on target with 32455 Power added to P. Atk., knocking them down for 3 sec., and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Cost: Decreases MP Consumption.
+ 4 Cost - Inflicts a powerful strike on target with 33160 Power added to P. Atk., knocking them down for 3 sec., and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Cost: Decreases MP Consumption.
+ 5 Cost - Inflicts a powerful strike on target with 33864 Power added to P. Atk., knocking them down for 3 sec., and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Cost: Decreases MP Consumption.
+ 6 Cost - Inflicts a powerful strike on target with 34568 Power added to P. Atk., knocking them down for 3 sec., and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Cost: Decreases MP Consumption.
+ 7 Cost - Inflicts a powerful strike on target with 35273 Power added to P. Atk., knocking them down for 3 sec., and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Cost: Decreases MP Consumption.
+ 8 Cost - Inflicts a powerful strike on target with 35977 Power added to P. Atk., knocking them down for 3 sec., and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Cost: Decreases MP Consumption.
+ 9 Cost - Inflicts a powerful strike on target with 36681 Power added to P. Atk., knocking them down for 3 sec., and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Cost: Decreases MP Consumption.
+ 10 Cost - Inflicts a powerful strike on target with 37386 Power added to P. Atk., knocking them down for 3 sec., and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Cost: Decreases MP Consumption.
+ 1 Duel - Inflicts a powerful strike on target with 31047 Power added to P. Atk., knocking them down for 3 sec., and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Duel: Increases PvP Power.
+ 2 Duel - Inflicts a powerful strike on target with 31751 Power added to P. Atk., knocking them down for 3 sec., and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Duel: Increases PvP Power.
+ 3 Duel - Inflicts a powerful strike on target with 32455 Power added to P. Atk., knocking them down for 3 sec., and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Duel: Increases PvP Power.
+ 4 Duel - Inflicts a powerful strike on target with 33160 Power added to P. Atk., knocking them down for 3 sec., and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Duel: Increases PvP Power.
+ 5 Duel - Inflicts a powerful strike on target with 33864 Power added to P. Atk., knocking them down for 3 sec., and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Duel: Increases PvP Power.
+ 6 Duel - Inflicts a powerful strike on target with 34568 Power added to P. Atk., knocking them down for 3 sec., and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Duel: Increases PvP Power.
+ 7 Duel - Inflicts a powerful strike on target with 35273 Power added to P. Atk., knocking them down for 3 sec., and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Duel: Increases PvP Power.
+ 8 Duel - Inflicts a powerful strike on target with 35977 Power added to P. Atk., knocking them down for 3 sec., and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Duel: Increases PvP Power.
+ 9 Duel - Inflicts a powerful strike on target with 36681 Power added to P. Atk., knocking them down for 3 sec., and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Duel: Increases PvP Power.
+ 10 Duel - Inflicts a powerful strike on target with 37386 Power added to P. Atk., knocking them down for 3 sec., and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Duel: Increases PvP Power.
+ 1 Fire Attack - Inflicts a powerful strike on target with 31047 Power added to P. Atk., knocking them down for 3 sec., and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Fire Attack: Endowed with Fire.
+ 2 Fire Attack - Inflicts a powerful strike on target with 31751 Power added to P. Atk., knocking them down for 3 sec., and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Fire Attack: Endowed with Fire.
+ 3 Fire Attack - Inflicts a powerful strike on target with 32455 Power added to P. Atk., knocking them down for 3 sec., and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Fire Attack: Endowed with Fire.
+ 4 Fire Attack - Inflicts a powerful strike on target with 33160 Power added to P. Atk., knocking them down for 3 sec., and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Fire Attack: Endowed with Fire.
+ 5 Fire Attack - Inflicts a powerful strike on target with 33864 Power added to P. Atk., knocking them down for 3 sec., and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Fire Attack: Endowed with Fire.
+ 6 Fire Attack - Inflicts a powerful strike on target with 34568 Power added to P. Atk., knocking them down for 3 sec., and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Fire Attack: Endowed with Fire.
+ 7 Fire Attack - Inflicts a powerful strike on target with 35273 Power added to P. Atk., knocking them down for 3 sec., and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Fire Attack: Endowed with Fire.
+ 8 Fire Attack - Inflicts a powerful strike on target with 35977 Power added to P. Atk., knocking them down for 3 sec., and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Fire Attack: Endowed with Fire.
+ 9 Fire Attack - Inflicts a powerful strike on target with 36681 Power added to P. Atk., knocking them down for 3 sec., and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Fire Attack: Endowed with Fire.
+ 10 Fire Attack - Inflicts a powerful strike on target with 37386 Power added to P. Atk., knocking them down for 3 sec., and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Fire Attack: Endowed with Fire.
+ 1 Water Attack - Inflicts a powerful strike on target with 31047 Power added to P. Atk., knocking them down for 3 sec., and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Water Attack: Endowed with Water.
+ 2 Water Attack - Inflicts a powerful strike on target with 31751 Power added to P. Atk., knocking them down for 3 sec., and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Water Attack: Endowed with Water.
+ 3 Water Attack - Inflicts a powerful strike on target with 32455 Power added to P. Atk., knocking them down for 3 sec., and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Water Attack: Endowed with Water.
+ 4 Water Attack - Inflicts a powerful strike on target with 33160 Power added to P. Atk., knocking them down for 3 sec., and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Water Attack: Endowed with Water.
+ 5 Water Attack - Inflicts a powerful strike on target with 33864 Power added to P. Atk., knocking them down for 3 sec., and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Water Attack: Endowed with Water.
+ 6 Water Attack - Inflicts a powerful strike on target with 34568 Power added to P. Atk., knocking them down for 3 sec., and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Water Attack: Endowed with Water.
+ 7 Water Attack - Inflicts a powerful strike on target with 35273 Power added to P. Atk., knocking them down for 3 sec., and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Water Attack: Endowed with Water.
+ 8 Water Attack - Inflicts a powerful strike on target with 35977 Power added to P. Atk., knocking them down for 3 sec., and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Water Attack: Endowed with Water.
+ 9 Water Attack - Inflicts a powerful strike on target with 36681 Power added to P. Atk., knocking them down for 3 sec., and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Water Attack: Endowed with Water.
+ 10 Water Attack - Inflicts a powerful strike on target with 37386 Power added to P. Atk., knocking them down for 3 sec., and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Water Attack: Endowed with Water.
+ 1 Wind Attack - Inflicts a powerful strike on target with 31047 Power added to P. Atk., knocking them down for 3 sec., and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Wind Attack: Endowed with Wind.
+ 2 Wind Attack - Inflicts a powerful strike on target with 31751 Power added to P. Atk., knocking them down for 3 sec., and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Wind Attack: Endowed with Wind.
+ 3 Wind Attack - Inflicts a powerful strike on target with 32455 Power added to P. Atk., knocking them down for 3 sec., and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Wind Attack: Endowed with Wind.
+ 4 Wind Attack - Inflicts a powerful strike on target with 33160 Power added to P. Atk., knocking them down for 3 sec., and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Wind Attack: Endowed with Wind.
+ 5 Wind Attack - Inflicts a powerful strike on target with 33864 Power added to P. Atk., knocking them down for 3 sec., and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Wind Attack: Endowed with Wind.
+ 6 Wind Attack - Inflicts a powerful strike on target with 34568 Power added to P. Atk., knocking them down for 3 sec., and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Wind Attack: Endowed with Wind.
+ 7 Wind Attack - Inflicts a powerful strike on target with 35273 Power added to P. Atk., knocking them down for 3 sec., and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Wind Attack: Endowed with Wind.
+ 8 Wind Attack - Inflicts a powerful strike on target with 35977 Power added to P. Atk., knocking them down for 3 sec., and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Wind Attack: Endowed with Wind.
+ 9 Wind Attack - Inflicts a powerful strike on target with 36681 Power added to P. Atk., knocking them down for 3 sec., and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Wind Attack: Endowed with Wind.
+ 10 Wind Attack - Inflicts a powerful strike on target with 37386 Power added to P. Atk., knocking them down for 3 sec., and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Wind Attack: Endowed with Wind.
+ 1 Earth Attack - Inflicts a powerful strike on target with 31047 Power added to P. Atk, knocking them down for 3 sec., and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Earth Attack: Endowed with Earth.
+ 2 Earth Attack - Inflicts a powerful strike on target with 31751 Power added to P. Atk, knocking them down for 3 sec., and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Earth Attack: Endowed with Earth.
+ 3 Earth Attack - Inflicts a powerful strike on target with 32455 Power added to P. Atk, knocking them down for 3 sec., and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Earth Attack: Endowed with Earth.
+ 4 Earth Attack - Inflicts a powerful strike on target with 33160 Power added to P. Atk, knocking them down for 3 sec., and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Earth Attack: Endowed with Earth.
+ 5 Earth Attack - Inflicts a powerful strike on target with 33864 Power added to P. Atk, knocking them down for 3 sec., and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Earth Attack: Endowed with Earth.
+ 6 Earth Attack - Inflicts a powerful strike on target with 34568 Power added to P. Atk, knocking them down for 3 sec., and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Earth Attack: Endowed with Earth.
+ 7 Earth Attack - Inflicts a powerful strike on target with 35273 Power added to P. Atk, knocking them down for 3 sec., and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Earth Attack: Endowed with Earth.
+ 8 Earth Attack - Inflicts a powerful strike on target with 35977 Power added to P. Atk, knocking them down for 3 sec., and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Earth Attack: Endowed with Earth.
+ 9 Earth Attack - Inflicts a powerful strike on target with 36681 Power added to P. Atk, knocking them down for 3 sec., and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Earth Attack: Endowed with Earth.
+ 10 Earth Attack - Inflicts a powerful strike on target with 37386 Power added to P. Atk, knocking them down for 3 sec., and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Earth Attack: Endowed with Earth.
+ 1 Holy Attack - Inflicts a powerful strike on target with 31047 Power added to P. Atk., knocking them down for 3 sec., and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Holy Attack: Endowed with Holy.
+ 2 Holy Attack - Inflicts a powerful strike on target with 31751 Power added to P. Atk., knocking them down for 3 sec., and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Holy Attack: Endowed with Holy.
+ 3 Holy Attack - Inflicts a powerful strike on target with 32455 Power added to P. Atk., knocking them down for 3 sec., and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Holy Attack: Endowed with Holy.
+ 4 Holy Attack - Inflicts a powerful strike on target with 33160 Power added to P. Atk., knocking them down for 3 sec., and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Holy Attack: Endowed with Holy.
+ 5 Holy Attack - Inflicts a powerful strike on target with 33864 Power added to P. Atk., knocking them down for 3 sec., and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Holy Attack: Endowed with Holy.
+ 6 Holy Attack - Inflicts a powerful strike on target with 34568 Power added to P. Atk., knocking them down for 3 sec., and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Holy Attack: Endowed with Holy.
+ 7 Holy Attack - Inflicts a powerful strike on target with 35273 Power added to P. Atk., knocking them down for 3 sec., and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Holy Attack: Endowed with Holy.
+ 8 Holy Attack - Inflicts a powerful strike on target with 35977 Power added to P. Atk., knocking them down for 3 sec., and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Holy Attack: Endowed with Holy.
+ 9 Holy Attack - Inflicts a powerful strike on target with 36681 Power added to P. Atk., knocking them down for 3 sec., and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Holy Attack: Endowed with Holy.
+ 10 Holy Attack - Inflicts a powerful strike on target with 37386 Power added to P. Atk., knocking them down for 3 sec., and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Holy Attack: Endowed with Holy.
+ 1 Dark Attack - Inflicts a powerful strike on target with 31047 Power added to P. Atk., knocking them down for 3 sec., and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Dark Attack: Bestows Dark attribute.
+ 2 Dark Attack - Inflicts a powerful strike on target with 31751 Power added to P. Atk., knocking them down for 3 sec., and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Dark Attack: Bestows Dark attribute.
+ 3 Dark Attack - Inflicts a powerful strike on target with 32455 Power added to P. Atk., knocking them down for 3 sec., and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Dark Attack: Bestows Dark attribute.
+ 4 Dark Attack - Inflicts a powerful strike on target with 33160 Power added to P. Atk., knocking them down for 3 sec., and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Dark Attack: Bestows Dark attribute.
+ 5 Dark Attack - Inflicts a powerful strike on target with 33864 Power added to P. Atk., knocking them down for 3 sec., and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Dark Attack: Bestows Dark attribute.
+ 6 Dark Attack - Inflicts a powerful strike on target with 34568 Power added to P. Atk., knocking them down for 3 sec., and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Dark Attack: Bestows Dark attribute.
+ 7 Dark Attack - Inflicts a powerful strike on target with 35273 Power added to P. Atk., knocking them down for 3 sec., and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Dark Attack: Bestows Dark attribute.
+ 8 Dark Attack - Inflicts a powerful strike on target with 35977 Power added to P. Atk., knocking them down for 3 sec., and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Dark Attack: Bestows Dark attribute.
+ 9 Dark Attack - Inflicts a powerful strike on target with 36681 Power added to P. Atk., knocking them down for 3 sec., and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Dark Attack: Bestows Dark attribute.
+ 10 Dark Attack - Inflicts a powerful strike on target with 37386 Power added to P. Atk., knocking them down for 3 sec., and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense. Enchant Dark Attack: Bestows Dark attribute.
+ 1 Recovery - Inflicts a powerful strike on target with 31047 Power added to P. Atk., knocking them down for 3 sec., and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense.
+ 2 Recovery - Inflicts a powerful strike on target with 31751 Power added to P. Atk., knocking them down for 3 sec., and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense.
+ 3 Recovery - Inflicts a powerful strike on target with 32455 Power added to P. Atk., knocking them down for 3 sec., and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense.
+ 4 Recovery - Inflicts a powerful strike on target with 33160 Power added to P. Atk., knocking them down for 3 sec., and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense.
+ 5 Recovery - Inflicts a powerful strike on target with 33864 Power added to P. Atk., knocking them down for 3 sec., and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense.
+ 6 Recovery - Inflicts a powerful strike on target with 34568 Power added to P. Atk., knocking them down for 3 sec., and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense.
+ 7 Recovery - Inflicts a powerful strike on target with 35273 Power added to P. Atk., knocking them down for 3 sec., and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense.
+ 8 Recovery - Inflicts a powerful strike on target with 35977 Power added to P. Atk., knocking them down for 3 sec., and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense.
+ 9 Recovery - Inflicts a powerful strike on target with 36681 Power added to P. Atk., knocking them down for 3 sec., and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense.
+ 10 Recovery - Inflicts a powerful strike on target with 37386 Power added to P. Atk., knocking them down for 3 sec., and increases damage as Momentum increases. Increases damage by 30% when Momentum is used up to 3. Requires a sword, blunt, spear, fist, dual blunt, or dualsword. Critical. Ignores Shield Defense.
Skill Levels
Skill | Description |
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![]() | Inflicts a powerful strike on target with 20483 Power added to P. Atk., knocking… |
![]() | Inflicts a powerful strike on target with 22595 Power added to P. Atk., knocking… |
![]() | Inflicts a powerful strike on target with 24708 Power added to P. Atk., knocking… |
![]() | Inflicts a powerful strike on target with 26821 Power added to P. Atk., knocking… |
![]() | Inflicts a powerful strike on target with 28934 Power added to P. Atk., knocking… |
![]() | Inflicts a powerful strike on target with 30343 Power added to P. Atk., knocking… |