This is an old revision of the document!
Game Interface
After creating your character and logging in to the game, you'll see the screen with different interface elements.
Client Interface
Interface Element | Image |
---|---|
1. Status Window | ![]() |
2. Buffs/Debuffs | ![]() |
3. Target Window | ![]() |
4. Radar Window | ![]() |
5. Chat Window | ![]() |
6. Shortcut Panel | ![]() |
7. L2Store | ![]() |
8. System Panel | ![]() |
9. Combat Mode | ![]() |
10. Menu Window | ![]() |
11. Notifications Icons | ![]() |
12. NPC Dialogue | ![]() |
Status Window
- Level. Current Character Level. Max character level for main/dualclass is 99. Max subclass level is 80.
- Character Name.
- Vote Reward. The status of Vote Reward (Active/Unactive)
- Premium Rune. The status of Premium Rune (Active/Unactive)
- CP. The amount of Combat Points (CP). Used during duels and PvP. CP points are deducted first, then HP.
- HP. The amount of health. If HP equals 0, the character is dead.
- MP. The amount of mana. Mana is spent when a character uses skills.
- Vitality. The current level of a character's vitality. For more details, see Vitality.
- Changing window size. Use to stretch the window horizontally.
Buff/Debuff Window
By default, the Buff/Debuff window is displayed to the right from the Status Window, but you can easily move it to the place which is convenient for you. The amount of Buff/Debuff types is limited, if you try to get more effects, the last effect in the row will be cancelled and replaced with a new one (it will be placed at the beginning of the row).