Skill - Contagion (Lv.12)

Contagion (Lv. 12)
Active: Physical Skills

Attacks the enemy's wound with 7635 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword or a sword. Over-hit is possible. Ignores Shield Defense.

Consume: 75 MP / 0 HP
Casting Time: 3.2 sec
Cooldown: 7.0 sec
Duration: 0 sec
Range: 40
Debuff Type: None

Skill Enchants

enchant_power01 Power

+ 1 Power - Attacks the enemy's wound with 8100 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword or a sword. Over-hit is possible. Ignores Shield Defense. Enchant Power: Increases Power.
+ 2 Power - Attacks the enemy's wound with 8155 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword or a sword. Over-hit is possible. Ignores Shield Defense. Enchant Power: Increases Power.
+ 3 Power - Attacks the enemy's wound with 8210 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword or a sword. Over-hit is possible. Ignores Shield Defense. Enchant Power: Increases Power.
+ 4 Power - Attacks the enemy's wound with 8266 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword or a sword. Over-hit is possible. Ignores Shield Defense. Enchant Power: Increases Power.
+ 5 Power - Attacks the enemy's wound with 8321 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword or a sword. Over-hit is possible. Ignores Shield Defense. Enchant Power: Increases Power.
+ 6 Power - Attacks the enemy's wound with 8376 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword or a sword. Over-hit is possible. Ignores Shield Defense. Enchant Power: Increases Power.
+ 7 Power - Attacks the enemy's wound with 8431 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword or a sword. Over-hit is possible. Ignores Shield Defense. Enchant Power: Increases Power.
+ 8 Power - Attacks the enemy's wound with 8486 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword or a sword. Over-hit is possible. Ignores Shield Defense. Enchant Power: Increases Power.
+ 9 Power - Attacks the enemy's wound with 8541 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword or a sword. Over-hit is possible. Ignores Shield Defense. Enchant Power: Increases Power.
+ 10 Power - Attacks the enemy's wound with 8596 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword or a sword. Over-hit is possible. Ignores Shield Defense. Enchant Power: Increases Power.
+ 11 Power - Attacks the enemy's wound with 8652 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword or a sword. Over-hit is possible. Ignores Shield Defense. Enchant Power: Increases Power.
+ 12 Power - Attacks the enemy's wound with 8707 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword or a sword. Over-hit is possible. Ignores Shield Defense. Enchant Power: Increases Power.
+ 13 Power - Attacks the enemy's wound with 8762 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword or a sword. Over-hit is possible. Ignores Shield Defense. Enchant Power: Increases Power.
+ 14 Power - Attacks the enemy's wound with 8817 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword or a sword. Over-hit is possible. Ignores Shield Defense. Enchant Power: Increases Power.
+ 15 Power - Attacks the enemy's wound with 8872 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword or a sword. Over-hit is possible. Ignores Shield Defense. Enchant Power: Increases Power.
+ 16 Power - Attacks the enemy's wound with 8927 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword or a sword. Over-hit is possible. Ignores Shield Defense. Enchant Power: Increases Power.
+ 17 Power - Attacks the enemy's wound with 8982 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword or a sword. Over-hit is possible. Ignores Shield Defense. Enchant Power: Increases Power.
+ 18 Power - Attacks the enemy's wound with 9038 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword or a sword. Over-hit is possible. Ignores Shield Defense. Enchant Power: Increases Power.
+ 19 Power - Attacks the enemy's wound with 9093 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword or a sword. Over-hit is possible. Ignores Shield Defense. Enchant Power: Increases Power.
+ 20 Power - Attacks the enemy's wound with 9148 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword or a sword. Over-hit is possible. Ignores Shield Defense. Enchant Power: Increases Power.
+ 21 Power - Attacks the enemy's wound with 9203 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword or a sword. Over-hit is possible. Ignores Shield Defense. Enchant Power: Increases Power.
+ 22 Power - Attacks the enemy's wound with 9258 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword or a sword. Over-hit is possible. Ignores Shield Defense. Enchant Power: Increases Power.
+ 23 Power - Attacks the enemy's wound with 9313 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword or a sword. Over-hit is possible. Ignores Shield Defense. Enchant Power: Increases Power.
+ 24 Power - Attacks the enemy's wound with 9368 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword or a sword. Over-hit is possible. Ignores Shield Defense. Enchant Power: Increases Power.
+ 25 Power - Attacks the enemy's wound with 9424 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword or a sword. Over-hit is possible. Ignores Shield Defense. Enchant Power: Increases Power.
+ 26 Power - Attacks the enemy's wound with 9479 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword or a sword. Over-hit is possible. Ignores Shield Defense. Enchant Power: Increases Power.
+ 27 Power - Attacks the enemy's wound with 9534 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword or a sword. Over-hit is possible. Ignores Shield Defense. Enchant Power: Increases Power.
+ 28 Power - Attacks the enemy's wound with 9589 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword or a sword. Over-hit is possible. Ignores Shield Defense. Enchant Power: Increases Power.
+ 29 Power - Attacks the enemy's wound with 9644 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword or a sword. Over-hit is possible. Ignores Shield Defense. Enchant Power: Increases Power.
+ 30 Power - Attacks the enemy's wound with 9699 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword or a sword. Over-hit is possible. Ignores Shield Defense. Enchant Power: Increases Power.

enchant_cost Cost

+ 1 Cost - Attacks the enemy's wound with 7667 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword or a sword. Over-hit is possible. Ignores Shield Defense. Enchant Cost: Increases Power and decreases MP Consumption.
+ 2 Cost - Attacks the enemy's wound with 7699 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword or a sword. Over-hit is possible. Ignores Shield Defense. Enchant Cost: Increases Power and decreases MP Consumption.
+ 3 Cost - Attacks the enemy's wound with 7731 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword or a sword. Over-hit is possible. Ignores Shield Defense. Enchant Cost: Increases Power and decreases MP Consumption.
+ 4 Cost - Attacks the enemy's wound with 7763 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword or a sword. Over-hit is possible. Ignores Shield Defense. Enchant Cost: Increases Power and decreases MP Consumption.
+ 5 Cost - Attacks the enemy's wound with 7795 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword or a sword. Over-hit is possible. Ignores Shield Defense. Enchant Cost: Increases Power and decreases MP Consumption.
+ 6 Cost - Attacks the enemy's wound with 7828 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword or a sword. Over-hit is possible. Ignores Shield Defense. Enchant Cost: Increases Power and decreases MP Consumption.
+ 7 Cost - Attacks the enemy's wound with 7860 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword or a sword. Over-hit is possible. Ignores Shield Defense. Enchant Cost: Increases Power and decreases MP Consumption.
+ 8 Cost - Attacks the enemy's wound with 7892 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword or a sword. Over-hit is possible. Ignores Shield Defense. Enchant Cost: Increases Power and decreases MP Consumption.
+ 9 Cost - Attacks the enemy's wound with 7924 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword or a sword. Over-hit is possible. Ignores Shield Defense. Enchant Cost: Increases Power and decreases MP Consumption.
+ 10 Cost - Attacks the enemy's wound with 7956 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword or a sword. Over-hit is possible. Ignores Shield Defense. Enchant Cost: Increases Power and decreases MP Consumption.
+ 11 Cost - Attacks the enemy's wound with 7988 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword or a sword. Over-hit is possible. Ignores Shield Defense. Enchant Cost: Increases Power and decreases MP Consumption.
+ 12 Cost - Attacks the enemy's wound with 8021 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword or a sword. Over-hit is possible. Ignores Shield Defense. Enchant Cost: Increases Power and decreases MP Consumption.
+ 13 Cost - Attacks the enemy's wound with 8053 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword or a sword. Over-hit is possible. Ignores Shield Defense. Enchant Cost: Increases Power and decreases MP Consumption.
+ 14 Cost - Attacks the enemy's wound with 8085 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword or a sword. Over-hit is possible. Ignores Shield Defense. Enchant Cost: Increases Power and decreases MP Consumption.
+ 15 Cost - Attacks the enemy's wound with 8117 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword or a sword. Over-hit is possible. Ignores Shield Defense. Enchant Cost: Increases Power and decreases MP Consumption.
+ 16 Cost - Attacks the enemy's wound with 8149 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword or a sword. Over-hit is possible. Ignores Shield Defense. Enchant Cost: Increases Power and decreases MP Consumption.
+ 17 Cost - Attacks the enemy's wound with 8181 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword or a sword. Over-hit is possible. Ignores Shield Defense. Enchant Cost: Increases Power and decreases MP Consumption.
+ 18 Cost - Attacks the enemy's wound with 8214 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword or a sword. Over-hit is possible. Ignores Shield Defense. Enchant Cost: Increases Power and decreases MP Consumption.
+ 19 Cost - Attacks the enemy's wound with 8246 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword or a sword. Over-hit is possible. Ignores Shield Defense. Enchant Cost: Increases Power and decreases MP Consumption.
+ 20 Cost - Attacks the enemy's wound with 8278 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword or a sword. Over-hit is possible. Ignores Shield Defense. Enchant Cost: Increases Power and decreases MP Consumption.
+ 21 Cost - Attacks the enemy's wound with 8310 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword or a sword. Over-hit is possible. Ignores Shield Defense. Enchant Cost: Increases Power and decreases MP Consumption.
+ 22 Cost - Attacks the enemy's wound with 8342 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword or a sword. Over-hit is possible. Ignores Shield Defense. Enchant Cost: Increases Power and decreases MP Consumption.
+ 23 Cost - Attacks the enemy's wound with 8374 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword or a sword. Over-hit is possible. Ignores Shield Defense. Enchant Cost: Increases Power and decreases MP Consumption.
+ 24 Cost - Attacks the enemy's wound with 8407 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword or a sword. Over-hit is possible. Ignores Shield Defense. Enchant Cost: Increases Power and decreases MP Consumption.
+ 25 Cost - Attacks the enemy's wound with 8439 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword or a sword. Over-hit is possible. Ignores Shield Defense. Enchant Cost: Increases Power and decreases MP Consumption.
+ 26 Cost - Attacks the enemy's wound with 8471 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword or a sword. Over-hit is possible. Ignores Shield Defense. Enchant Cost: Increases Power and decreases MP Consumption.
+ 27 Cost - Attacks the enemy's wound with 8503 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword or a sword. Over-hit is possible. Ignores Shield Defense. Enchant Cost: Increases Power and decreases MP Consumption.
+ 28 Cost - Attacks the enemy's wound with 8535 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword or a sword. Over-hit is possible. Ignores Shield Defense. Enchant Cost: Increases Power and decreases MP Consumption.
+ 29 Cost - Attacks the enemy's wound with 8567 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword or a sword. Over-hit is possible. Ignores Shield Defense. Enchant Cost: Increases Power and decreases MP Consumption.
+ 30 Cost - Attacks the enemy's wound with 8600 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword or a sword. Over-hit is possible. Ignores Shield Defense. Enchant Cost: Increases Power and decreases MP Consumption.

enchant_dual Duel

+ 1 Duel - Attacks the enemy's wound with 7635 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword or a sword. Over-hit is possible. Ignores Shield Defense. Enchant Duel: Attacks with 7768 Power during PvP.
+ 2 Duel - Attacks the enemy's wound with 7635 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword or a sword. Over-hit is possible. Ignores Shield Defense. Enchant Duel: Attacks with 7901 Power during PvP.
+ 3 Duel - Attacks the enemy's wound with 7635 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword or a sword. Over-hit is possible. Ignores Shield Defense. Enchant Duel: Attacks with 8035 Power during PvP.
+ 4 Duel - Attacks the enemy's wound with 7635 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword or a sword. Over-hit is possible. Ignores Shield Defense. Enchant Duel: Attacks with 8168 Power during PvP.
+ 5 Duel - Attacks the enemy's wound with 7635 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword or a sword. Over-hit is possible. Ignores Shield Defense. Enchant Duel: Attacks with 8302 Power during PvP.
+ 6 Duel - Attacks the enemy's wound with 7635 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword or a sword. Over-hit is possible. Ignores Shield Defense. Enchant Duel: Attacks with 8435 Power during PvP.
+ 7 Duel - Attacks the enemy's wound with 7635 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword or a sword. Over-hit is possible. Ignores Shield Defense. Enchant Duel: Attacks with 8569 Power during PvP.
+ 8 Duel - Attacks the enemy's wound with 7635 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword or a sword. Over-hit is possible. Ignores Shield Defense. Enchant Duel: Attacks with 8702 Power during PvP.
+ 9 Duel - Attacks the enemy's wound with 7635 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword or a sword. Over-hit is possible. Ignores Shield Defense. Enchant Duel: Attacks with 8836 Power during PvP.
+ 10 Duel - Attacks the enemy's wound with 7635 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword or a sword. Over-hit is possible. Ignores Shield Defense. Enchant Duel: Attacks with 8969 Power during PvP.
+ 11 Duel - Attacks the enemy's wound with 7635 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword or a sword. Over-hit is possible. Ignores Shield Defense. Enchant Duel: Attacks with 9103 Power during PvP.
+ 12 Duel - Attacks the enemy's wound with 7635 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword or a sword. Over-hit is possible. Ignores Shield Defense. Enchant Duel: Attacks with 9236 Power during PvP.
+ 13 Duel - Attacks the enemy's wound with 7635 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword or a sword. Over-hit is possible. Ignores Shield Defense. Enchant Duel: Attacks with 9370 Power during PvP.
+ 14 Duel - Attacks the enemy's wound with 7635 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword or a sword. Over-hit is possible. Ignores Shield Defense. Enchant Duel: Attacks with 9503 Power during PvP.
+ 15 Duel - Attacks the enemy's wound with 7635 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword or a sword. Over-hit is possible. Ignores Shield Defense. Enchant Duel: Attacks with 9637 Power during PvP.
+ 16 Duel - Attacks the enemy's wound with 7635 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword or a sword. Over-hit is possible. Ignores Shield Defense. Enchant Duel: Attacks with 9770 Power during PvP.
+ 17 Duel - Attacks the enemy's wound with 7635 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword or a sword. Over-hit is possible. Ignores Shield Defense. Enchant Duel: Attacks with 9903 Power during PvP.
+ 18 Duel - Attacks the enemy's wound with 7635 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword or a sword. Over-hit is possible. Ignores Shield Defense. Enchant Duel: Attacks with 10037 Power during PvP.
+ 19 Duel - Attacks the enemy's wound with 7635 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword or a sword. Over-hit is possible. Ignores Shield Defense. Enchant Duel: Attacks with 10170 Power during PvP.
+ 20 Duel - Attacks the enemy's wound with 7635 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword or a sword. Over-hit is possible. Ignores Shield Defense. Enchant Duel: Attacks with 10304 Power during PvP.
+ 21 Duel - Attacks the enemy's wound with 7635 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword or a sword. Over-hit is possible. Ignores Shield Defense. Enchant Duel: Attacks with 10437 Power during PvP.
+ 22 Duel - Attacks the enemy's wound with 7635 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword or a sword. Over-hit is possible. Ignores Shield Defense. Enchant Duel: Attacks with 10571 Power during PvP.
+ 23 Duel - Attacks the enemy's wound with 7635 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword or a sword. Over-hit is possible. Ignores Shield Defense. Enchant Duel: Attacks with 10704 Power during PvP.
+ 24 Duel - Attacks the enemy's wound with 7635 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword or a sword. Over-hit is possible. Ignores Shield Defense. Enchant Duel: Attacks with 10838 Power during PvP.
+ 25 Duel - Attacks the enemy's wound with 7635 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword or a sword. Over-hit is possible. Ignores Shield Defense. Enchant Duel: Attacks with 10971 Power during PvP.
+ 26 Duel - Attacks the enemy's wound with 7635 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword or a sword. Over-hit is possible. Ignores Shield Defense. Enchant Duel: Attacks with 11105 Power during PvP.
+ 27 Duel - Attacks the enemy's wound with 7635 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword or a sword. Over-hit is possible. Ignores Shield Defense. Enchant Duel: Attacks with 11238 Power during PvP.
+ 28 Duel - Attacks the enemy's wound with 7635 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword or a sword. Over-hit is possible. Ignores Shield Defense. Enchant Duel: Attacks with 11372 Power during PvP.
+ 29 Duel - Attacks the enemy's wound with 7635 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword or a sword. Over-hit is possible. Ignores Shield Defense. Enchant Duel: Attacks with 11505 Power during PvP.
+ 30 Duel - Attacks the enemy's wound with 7635 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires an ancient sword or a sword. Over-hit is possible. Ignores Shield Defense. Enchant Duel: Attacks with 11639 Power during PvP.

Skill Levels

Skill Description
Contagion (Lv. 1) Attacks the enemy's wound with 5342 Power added to P. Atk. Increases Power upon …
Contagion (Lv. 2) Attacks the enemy's wound with 5545 Power added to P. Atk. Increases Power upon …
Contagion (Lv. 3) Attacks the enemy's wound with 5751 Power added to P. Atk. Increases Power upon …
Contagion (Lv. 4) Attacks the enemy's wound with 5958 Power added to P. Atk. Increases Power upon …
Contagion (Lv. 5) Attacks the enemy's wound with 6166 Power added to P. Atk. Increases Power upon …
Contagion (Lv. 6) Attacks the enemy's wound with 6376 Power added to P. Atk. Increases Power upon …
Contagion (Lv. 7) Attacks the enemy's wound with 6586 Power added to P. Atk. Increases Power upon …
Contagion (Lv. 8) Attacks the enemy's wound with 6797 Power added to P. Atk. Increases Power upon …
Contagion (Lv. 9) Attacks the enemy's wound with 7008 Power added to P. Atk. Increases Power upon …
Contagion (Lv. 10) Attacks the enemy's wound with 7218 Power added to P. Atk. Increases Power upon …
Contagion (Lv. 11) Attacks the enemy's wound with 7427 Power added to P. Atk. Increases Power upon …
Contagion (Lv. 12) Attacks the enemy's wound with 7635 Power added to P. Atk. Increases Power upon …