Skill - Crushing Pain (Lv.16)

Crushing Pain (Lv. 16)
Active: Physical Skills

Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense.

Consume: 75 MP / 0 HP
Casting Time: 3.2 sec
Cooldown: 7.0 sec
Duration: 0 sec
Range: 40
Debuff Type: None

Skill Enchants

enchant_power01 Power

+ 1 Power - Attack targets with 8100 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Power: Increases power.
+ 2 Power - Attack targets with 8155 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Power: Increases power.
+ 3 Power - Attack targets with 8210 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Power: Increases power.
+ 4 Power - Attack targets with 8266 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Power: Increases power.
+ 5 Power - Attack targets with 8321 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Power: Increases power.
+ 6 Power - Attack targets with 8376 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Power: Increases power.
+ 7 Power - Attack targets with 8431 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Power: Increases power.
+ 8 Power - Attack targets with 8486 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Power: Increases power.
+ 9 Power - Attack targets with 8541 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Power: Increases power.
+ 10 Power - Attack targets with 8596 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Power: Increases power.
+ 11 Power - Attack targets with 8652 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Power: Increases power.
+ 12 Power - Attack targets with 8707 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Power: Increases power.
+ 13 Power - Attack targets with 8762 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Power: Increases power.
+ 14 Power - Attack targets with 8817 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Power: Increases power.
+ 15 Power - Attack targets with 8872 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Power: Increases power.
+ 16 Power - Attack targets with 8927 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Power: Increases power.
+ 17 Power - Attack targets with 8982 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Power: Increases power.
+ 18 Power - Attack targets with 9038 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Power: Increases power.
+ 19 Power - Attack targets with 9093 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Power: Increases power.
+ 20 Power - Attack targets with 9148 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Power: Increases power.
+ 21 Power - Attack targets with 9203 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Power: Increases power.
+ 22 Power - Attack targets with 9258 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Power: Increases power.
+ 23 Power - Attack targets with 9313 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Power: Increases power.
+ 24 Power - Attack targets with 9368 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Power: Increases power.
+ 25 Power - Attack targets with 9424 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Power: Increases power.
+ 26 Power - Attack targets with 9479 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Power: Increases power.
+ 27 Power - Attack targets with 9534 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Power: Increases power.
+ 28 Power - Attack targets with 9589 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Power: Increases power.
+ 29 Power - Attack targets with 9644 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Power: Increases power.
+ 30 Power - Attack targets with 9699 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Power: Increases power.

enchant_cost Cost

+ 1 Cost - Attack targets with 7667 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Cost: Decreases MP Consumption and increases power.
+ 2 Cost - Attack targets with 7699 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Cost: Decreases MP Consumption and increases power.
+ 3 Cost - Attack targets with 7731 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Cost: Decreases MP Consumption and increases power.
+ 4 Cost - Attack targets with 7763 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Cost: Decreases MP Consumption and increases power.
+ 5 Cost - Attack targets with 7795 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Cost: Decreases MP Consumption and increases power.
+ 6 Cost - Attack targets with 7828 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Cost: Decreases MP Consumption and increases power.
+ 7 Cost - Attack targets with 7860 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Cost: Decreases MP Consumption and increases power.
+ 8 Cost - Attack targets with 7892 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Cost: Decreases MP Consumption and increases power.
+ 9 Cost - Attack targets with 7924 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Cost: Decreases MP Consumption and increases power.
+ 10 Cost - Attack targets with 7956 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Cost: Decreases MP Consumption and increases power.
+ 11 Cost - Attack targets with 7988 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Cost: Decreases MP Consumption and increases power.
+ 12 Cost - Attack targets with 8021 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Cost: Decreases MP Consumption and increases power.
+ 13 Cost - Attack targets with 8053 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Cost: Decreases MP Consumption and increases power.
+ 14 Cost - Attack targets with 8085 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Cost: Decreases MP Consumption and increases power.
+ 15 Cost - Attack targets with 8117 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Cost: Decreases MP Consumption and increases power.
+ 16 Cost - Attack targets with 8149 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Cost: Decreases MP Consumption and increases power.
+ 17 Cost - Attack targets with 8181 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Cost: Decreases MP Consumption and increases power.
+ 18 Cost - Attack targets with 8214 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Cost: Decreases MP Consumption and increases power.
+ 19 Cost - Attack targets with 8246 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Cost: Decreases MP Consumption and increases power.
+ 20 Cost - Attack targets with 8278 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Cost: Decreases MP Consumption and increases power.
+ 21 Cost - Attack targets with 8310 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Cost: Decreases MP Consumption and increases power.
+ 22 Cost - Attack targets with 8342 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Cost: Decreases MP Consumption and increases power.
+ 23 Cost - Attack targets with 8374 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Cost: Decreases MP Consumption and increases power.
+ 24 Cost - Attack targets with 8407 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Cost: Decreases MP Consumption and increases power.
+ 25 Cost - Attack targets with 8439 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Cost: Decreases MP Consumption and increases power.
+ 26 Cost - Attack targets with 8471 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Cost: Decreases MP Consumption and increases power.
+ 27 Cost - Attack targets with 8503 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Cost: Decreases MP Consumption and increases power.
+ 28 Cost - Attack targets with 8535 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Cost: Decreases MP Consumption and increases power.
+ 29 Cost - Attack targets with 8567 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Cost: Decreases MP Consumption and increases power.
+ 30 Cost - Attack targets with 8600 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Cost: Decreases MP Consumption and increases power.

enchant_attack_fire Fire Attack

+ 1 Fire Attack - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Fire Attack: Increases Fire attribute by 1.
+ 2 Fire Attack - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Fire Attack: Increases Fire attribute by 3.
+ 3 Fire Attack - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Fire Attack: Increases Fire attribute by 5.
+ 4 Fire Attack - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Fire Attack: Increases Fire attribute by 6.
+ 5 Fire Attack - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Fire Attack: Increases Fire attribute by 8.
+ 6 Fire Attack - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Fire Attack: Increases Fire attribute by 10.
+ 7 Fire Attack - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Fire Attack: Increases Fire attribute by 11.
+ 8 Fire Attack - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Fire Attack: Increases Fire attribute by 13.
+ 9 Fire Attack - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Fire Attack: Increases Fire attribute by 15.
+ 10 Fire Attack - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Fire Attack: Increases Fire attribute by 16.
+ 11 Fire Attack - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Fire Attack: Increases Fire attribute by 18.
+ 12 Fire Attack - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Fire Attack: Increases Fire attribute by 20.
+ 13 Fire Attack - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Fire Attack: Increases Fire attribute by 21.
+ 14 Fire Attack - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Fire Attack: Increases Fire attribute by 23.
+ 15 Fire Attack - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Fire Attack: Increases Fire attribute by 25.
+ 16 Fire Attack - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Fire Attack: Increases Fire attribute by 26.
+ 17 Fire Attack - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Fire Attack: Increases Fire attribute by 28.
+ 18 Fire Attack - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Fire Attack: Increases Fire attribute by 30.
+ 19 Fire Attack - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Fire Attack: Increases Fire attribute by 31.
+ 20 Fire Attack - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Fire Attack: Increases Fire attribute by 33.
+ 21 Fire Attack - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Fire Attack: Increases Fire attribute by 35.
+ 22 Fire Attack - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Fire Attack: Increases Fire attribute by 36.
+ 23 Fire Attack - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Fire Attack: Increases Fire attribute by 38.
+ 24 Fire Attack - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Fire Attack: Increases Fire attribute by 40.
+ 25 Fire Attack - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Fire Attack: Increases Fire attribute by 41.
+ 26 Fire Attack - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Fire Attack: Increases Fire attribute by 43.
+ 27 Fire Attack - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Fire Attack: Increases Fire attribute by 45.
+ 28 Fire Attack - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Fire Attack: Increases Fire attribute by 46.
+ 29 Fire Attack - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Fire Attack: Increases Fire attribute by 48.
+ 30 Fire Attack - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Fire Attack: Increases Fire attribute by 50.

enchant_attack_water Water Attack

+ 1 Water Attack - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Water Attack: Increases water damage by 1.
+ 2 Water Attack - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Water Attack: Increases water damage by 3.
+ 3 Water Attack - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Water Attack: Increases water damage by 5.
+ 4 Water Attack - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Water Attack: Increases water damage by 6.
+ 5 Water Attack - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Water Attack: Increases water damage by 8.
+ 6 Water Attack - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Water Attack: Increases water damage by 10.
+ 7 Water Attack - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Water Attack: Increases water damage by 11.
+ 8 Water Attack - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Water Attack: Increases water damage by 13.
+ 9 Water Attack - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Water Attack: Increases water damage by 15.
+ 10 Water Attack - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Water Attack: Increases water damage by 16.
+ 11 Water Attack - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Water Attack: Increases water damage by 18.
+ 12 Water Attack - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Water Attack: Increases water damage by 20.
+ 13 Water Attack - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Water Attack: Increases water damage by 21.
+ 14 Water Attack - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Water Attack: Increases water damage by 23.
+ 15 Water Attack - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Water Attack: Increases water damage by 25.
+ 16 Water Attack - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Water Attack: Increases water damage by 26.
+ 17 Water Attack - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Water Attack: Increases water damage by 28.
+ 18 Water Attack - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Water Attack: Increases water damage by 30.
+ 19 Water Attack - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Water Attack: Increases water damage by 31.
+ 20 Water Attack - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Water Attack: Increases water damage by 33.
+ 21 Water Attack - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Water Attack: Increases water damage by 35.
+ 22 Water Attack - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Water Attack: Increases water damage by 36.
+ 23 Water Attack - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Water Attack: Increases water damage by 38.
+ 24 Water Attack - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Water Attack: Increases water damage by 40.
+ 25 Water Attack - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Water Attack: Increases water damage by 41.
+ 26 Water Attack - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Water Attack: Increases water damage by 43.
+ 27 Water Attack - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Water Attack: Increases water damage by 45.
+ 28 Water Attack - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Water Attack: Increases water damage by 46.
+ 29 Water Attack - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Water Attack: Increases water damage by 48.
+ 30 Water Attack - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Water Attack: Increases water damage by 50.

enchant_attack_wind Wind Attack

+ 1 Wind Attack - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 1.
+ 2 Wind Attack - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 3.
+ 3 Wind Attack - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 5.
+ 4 Wind Attack - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 6.
+ 5 Wind Attack - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 8.
+ 6 Wind Attack - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 10.
+ 7 Wind Attack - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 11.
+ 8 Wind Attack - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 13.
+ 9 Wind Attack - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 15.
+ 10 Wind Attack - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 16.
+ 11 Wind Attack - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 18.
+ 12 Wind Attack - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 20.
+ 13 Wind Attack - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 21.
+ 14 Wind Attack - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 23.
+ 15 Wind Attack - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 25.
+ 16 Wind Attack - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 26.
+ 17 Wind Attack - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 28.
+ 18 Wind Attack - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 30.
+ 19 Wind Attack - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 31.
+ 20 Wind Attack - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 33.
+ 21 Wind Attack - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 35.
+ 22 Wind Attack - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 36.
+ 23 Wind Attack - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 38.
+ 24 Wind Attack - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 40.
+ 25 Wind Attack - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 41.
+ 26 Wind Attack - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 43.
+ 27 Wind Attack - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 45.
+ 28 Wind Attack - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 46.
+ 29 Wind Attack - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 48.
+ 30 Wind Attack - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Wind Attack: Increases wind damage by 50.

enchant_attack_earth Earth Attack

+ 1 Earth Attack - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 1.
+ 2 Earth Attack - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 3.
+ 3 Earth Attack - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 5.
+ 4 Earth Attack - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 6.
+ 5 Earth Attack - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 8.
+ 6 Earth Attack - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 10.
+ 7 Earth Attack - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 11.
+ 8 Earth Attack - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 13.
+ 9 Earth Attack - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 15.
+ 10 Earth Attack - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 16.
+ 11 Earth Attack - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 18.
+ 12 Earth Attack - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 20.
+ 13 Earth Attack - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 21.
+ 14 Earth Attack - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 23.
+ 15 Earth Attack - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 25.
+ 16 Earth Attack - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 26.
+ 17 Earth Attack - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 28.
+ 18 Earth Attack - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 30.
+ 19 Earth Attack - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 31.
+ 20 Earth Attack - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 33.
+ 21 Earth Attack - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 35.
+ 22 Earth Attack - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 36.
+ 23 Earth Attack - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 38.
+ 24 Earth Attack - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 40.
+ 25 Earth Attack - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 41.
+ 26 Earth Attack - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 43.
+ 27 Earth Attack - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 45.
+ 28 Earth Attack - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 46.
+ 29 Earth Attack - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 48.
+ 30 Earth Attack - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Earth Attack: Increases earth damage by 50.

enchant_dual Duel

+ 1 Duel - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Duel: Attacks with 7768 Power during PvP.
+ 2 Duel - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Duel: Attacks with 7901 Power during PvP.
+ 3 Duel - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Duel: Attacks with 8035 Power during PvP.
+ 4 Duel - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Duel: Attacks with 8168 Power during PvP.
+ 5 Duel - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Duel: Attacks with 8302 Power during PvP.
+ 6 Duel - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Duel: Attacks with 8435 Power during PvP.
+ 7 Duel - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Duel: Attacks with 8569 Power during PvP.
+ 8 Duel - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Duel: Attacks with 8702 Power during PvP.
+ 9 Duel - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Duel: Attacks with 8836 Power during PvP.
+ 10 Duel - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Duel: Attacks with 8969 Power during PvP.
+ 11 Duel - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Duel: Attacks with 9103 Power during PvP.
+ 12 Duel - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Duel: Attacks with 9236 Power during PvP.
+ 13 Duel - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Duel: Attacks with 9370 Power during PvP.
+ 14 Duel - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Duel: Attacks with 9503 Power during PvP.
+ 15 Duel - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Duel: Attacks with 9637 Power during PvP.
+ 16 Duel - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Duel: Attacks with 9770 Power during PvP.
+ 17 Duel - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Duel: Attacks with 9903 Power during PvP.
+ 18 Duel - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Duel: Attacks with 10037 Power during PvP.
+ 19 Duel - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Duel: Attacks with 10170 Power during PvP.
+ 20 Duel - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Duel: Attacks with 10304 Power during PvP.
+ 21 Duel - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Duel: Attacks with 10437 Power during PvP.
+ 22 Duel - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Duel: Attacks with 10571 Power during PvP.
+ 23 Duel - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Duel: Attacks with 10704 Power during PvP.
+ 24 Duel - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Duel: Attacks with 10838 Power during PvP.
+ 25 Duel - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Duel: Attacks with 10971 Power during PvP.
+ 26 Duel - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Duel: Attacks with 11105 Power during PvP.
+ 27 Duel - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Duel: Attacks with 11238 Power during PvP.
+ 28 Duel - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Duel: Attacks with 11372 Power during PvP.
+ 29 Duel - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Duel: Attacks with 11505 Power during PvP.
+ 30 Duel - Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increase power. Requires an ancient sword, dagger, blunt weapon,spear, fist weapon, dual blunt weapon, or dualsword to be equipped. Over-hit. Ignores shield defense. Enchant Duel: Attacks with 11639 Power during PvP.

Skill Levels

Skill Description
Crushing Pain (Lv. 1) Attack targets with 4558 Power added to P. Atk. Consumes up to 5 souls to increa…
Crushing Pain (Lv. 2) Attack targets with 4750 Power added to P. Atk. Consumes up to 5 souls to increa…
Crushing Pain (Lv. 3) Attack targets with 4944 Power added to P. Atk. Consumes up to 5 souls to increa…
Crushing Pain (Lv. 4) Attack targets with 5142 Power added to P. Atk. Consumes up to 5 souls to increa…
Crushing Pain (Lv. 5) Attack targets with 5342 Power added to P. Atk. Consumes up to 5 souls to increa…
Crushing Pain (Lv. 6) Attack targets with 5545 Power added to P. Atk. Consumes up to 5 souls to increa…
Crushing Pain (Lv. 7) Attack targets with 5751 Power added to P. Atk. Consumes up to 5 souls to increa…
Crushing Pain (Lv. 8) Attack targets with 5958 Power added to P. Atk. Consumes up to 5 souls to increa…
Crushing Pain (Lv. 9) Attack targets with 6166 Power added to P. Atk. Consumes up to 5 souls to increa…
Crushing Pain (Lv. 10) Attack targets with 6376 Power added to P. Atk. Consumes up to 5 souls to increa…
Crushing Pain (Lv. 11) Attack targets with 6586 Power added to P. Atk. Consumes up to 5 souls to increa…
Crushing Pain (Lv. 12) Attack targets with 6797 Power added to P. Atk. Consumes up to 5 souls to increa…
Crushing Pain (Lv. 13) Attack targets with 7008 Power added to P. Atk. Consumes up to 5 souls to increa…
Crushing Pain (Lv. 14) Attack targets with 7218 Power added to P. Atk. Consumes up to 5 souls to increa…
Crushing Pain (Lv. 15) Attack targets with 7427 Power added to P. Atk. Consumes up to 5 souls to increa…
Crushing Pain (Lv. 16) Attack targets with 7635 Power added to P. Atk. Consumes up to 5 souls to increa…