Skill - Vampiric Impulse (Lv.3)

Vampiric Impulse (Lv. 3)
Active: Buffs

For 15 seconds, stirs up the blood-siphoning urge and has a chance of giving all party members the ability to recover as HP 80% of the damage inflicted on the enemy.

Consume: 133 MP / 0 HP
Casting Time: 3.0 sec
Cooldown: 300.0 sec
Duration: 15 sec
Range: -1
Debuff Type: None

Skill Enchants

enchant_cost Cost

+ 1 Cost - For 15 seconds, stirs up the blood-siphoning urge and has a chance of giving all party members the ability to recover as HP 80% of the damage inflicted on the enemy. Enchant Cost: Decreases MP Consumption.
+ 2 Cost - For 15 seconds, stirs up the blood-siphoning urge and has a chance of giving all party members the ability to recover as HP 80% of the damage inflicted on the enemy. Enchant Cost: Decreases MP Consumption.
+ 3 Cost - For 15 seconds, stirs up the blood-siphoning urge and has a chance of giving all party members the ability to recover as HP 80% of the damage inflicted on the enemy. Enchant Cost: Decreases MP Consumption.
+ 4 Cost - For 15 seconds, stirs up the blood-siphoning urge and has a chance of giving all party members the ability to recover as HP 80% of the damage inflicted on the enemy. Enchant Cost: Decreases MP Consumption.
+ 5 Cost - For 15 seconds, stirs up the blood-siphoning urge and has a chance of giving all party members the ability to recover as HP 80% of the damage inflicted on the enemy. Enchant Cost: Decreases MP Consumption.
+ 6 Cost - For 15 seconds, stirs up the blood-siphoning urge and has a chance of giving all party members the ability to recover as HP 80% of the damage inflicted on the enemy. Enchant Cost: Decreases MP Consumption.
+ 7 Cost - For 15 seconds, stirs up the blood-siphoning urge and has a chance of giving all party members the ability to recover as HP 80% of the damage inflicted on the enemy. Enchant Cost: Decreases MP Consumption.
+ 8 Cost - For 15 seconds, stirs up the blood-siphoning urge and has a chance of giving all party members the ability to recover as HP 80% of the damage inflicted on the enemy. Enchant Cost: Decreases MP Consumption.
+ 9 Cost - For 15 seconds, stirs up the blood-siphoning urge and has a chance of giving all party members the ability to recover as HP 80% of the damage inflicted on the enemy. Enchant Cost: Decreases MP Consumption.
+ 10 Cost - For 15 seconds, stirs up the blood-siphoning urge and has a chance of giving all party members the ability to recover as HP 80% of the damage inflicted on the enemy. Enchant Cost: Decreases MP Consumption.
+ 11 Cost - For 15 seconds, stirs up the blood-siphoning urge and has a chance of giving all party members the ability to recover as HP 80% of the damage inflicted on the enemy. Enchant Cost: Decreases MP Consumption.
+ 12 Cost - For 15 seconds, stirs up the blood-siphoning urge and has a chance of giving all party members the ability to recover as HP 80% of the damage inflicted on the enemy. Enchant Cost: Decreases MP Consumption.
+ 13 Cost - For 15 seconds, stirs up the blood-siphoning urge and has a chance of giving all party members the ability to recover as HP 80% of the damage inflicted on the enemy. Enchant Cost: Decreases MP Consumption.
+ 14 Cost - For 15 seconds, stirs up the blood-siphoning urge and has a chance of giving all party members the ability to recover as HP 80% of the damage inflicted on the enemy. Enchant Cost: Decreases MP Consumption.
+ 15 Cost - For 15 seconds, stirs up the blood-siphoning urge and has a chance of giving all party members the ability to recover as HP 80% of the damage inflicted on the enemy. Enchant Cost: Decreases MP Consumption.
+ 16 Cost - For 15 seconds, stirs up the blood-siphoning urge and has a chance of giving all party members the ability to recover as HP 80% of the damage inflicted on the enemy. Enchant Cost: Decreases MP Consumption.
+ 17 Cost - For 15 seconds, stirs up the blood-siphoning urge and has a chance of giving all party members the ability to recover as HP 80% of the damage inflicted on the enemy. Enchant Cost: Decreases MP Consumption.
+ 18 Cost - For 15 seconds, stirs up the blood-siphoning urge and has a chance of giving all party members the ability to recover as HP 80% of the damage inflicted on the enemy. Enchant Cost: Decreases MP Consumption.
+ 19 Cost - For 15 seconds, stirs up the blood-siphoning urge and has a chance of giving all party members the ability to recover as HP 80% of the damage inflicted on the enemy. Enchant Cost: Decreases MP Consumption.
+ 20 Cost - For 15 seconds, stirs up the blood-siphoning urge and has a chance of giving all party members the ability to recover as HP 80% of the damage inflicted on the enemy. Enchant Cost: Decreases MP Consumption.
+ 21 Cost - For 15 seconds, stirs up the blood-siphoning urge and has a chance of giving all party members the ability to recover as HP 80% of the damage inflicted on the enemy. Enchant Cost: Decreases MP Consumption.
+ 22 Cost - For 15 seconds, stirs up the blood-siphoning urge and has a chance of giving all party members the ability to recover as HP 80% of the damage inflicted on the enemy. Enchant Cost: Decreases MP Consumption.
+ 23 Cost - For 15 seconds, stirs up the blood-siphoning urge and has a chance of giving all party members the ability to recover as HP 80% of the damage inflicted on the enemy. Enchant Cost: Decreases MP Consumption.
+ 24 Cost - For 15 seconds, stirs up the blood-siphoning urge and has a chance of giving all party members the ability to recover as HP 80% of the damage inflicted on the enemy. Enchant Cost: Decreases MP Consumption.
+ 25 Cost - For 15 seconds, stirs up the blood-siphoning urge and has a chance of giving all party members the ability to recover as HP 80% of the damage inflicted on the enemy. Enchant Cost: Decreases MP Consumption.
+ 26 Cost - For 15 seconds, stirs up the blood-siphoning urge and has a chance of giving all party members the ability to recover as HP 80% of the damage inflicted on the enemy. Enchant Cost: Decreases MP Consumption.
+ 27 Cost - For 15 seconds, stirs up the blood-siphoning urge and has a chance of giving all party members the ability to recover as HP 80% of the damage inflicted on the enemy. Enchant Cost: Decreases MP Consumption.
+ 28 Cost - For 15 seconds, stirs up the blood-siphoning urge and has a chance of giving all party members the ability to recover as HP 80% of the damage inflicted on the enemy. Enchant Cost: Decreases MP Consumption.
+ 29 Cost - For 15 seconds, stirs up the blood-siphoning urge and has a chance of giving all party members the ability to recover as HP 80% of the damage inflicted on the enemy. Enchant Cost: Decreases MP Consumption.
+ 30 Cost - For 15 seconds, stirs up the blood-siphoning urge and has a chance of giving all party members the ability to recover as HP 80% of the damage inflicted on the enemy. Enchant Cost: Decreases MP Consumption.

enchant_time Time

+ 1 Time - For 15 seconds, stirs up the blood-siphoning urge and has a chance of giving all party members the ability to recover as HP 80% of the damage inflicted on the enemy. Enchant Time: Increases duration.
+ 2 Time - For 16 seconds, stirs up the blood-siphoning urge and has a chance of giving all party members the ability to recover as HP 80% of the damage inflicted on the enemy. Enchant Time: Increases duration.
+ 3 Time - For 16 seconds, stirs up the blood-siphoning urge and has a chance of giving all party members the ability to recover as HP 80% of the damage inflicted on the enemy. Enchant Time: Increases duration.
+ 4 Time - For 17 seconds, stirs up the blood-siphoning urge and has a chance of giving all party members the ability to recover as HP 80% of the damage inflicted on the enemy. Enchant Time: Increases duration.
+ 5 Time - For 17 seconds, stirs up the blood-siphoning urge and has a chance of giving all party members the ability to recover as HP 80% of the damage inflicted on the enemy. Enchant Time: Increases duration.
+ 6 Time - For 18 seconds, stirs up the blood-siphoning urge and has a chance of giving all party members the ability to recover as HP 80% of the damage inflicted on the enemy. Enchant Time: Increases duration.
+ 7 Time - For 18 seconds, stirs up the blood-siphoning urge and has a chance of giving all party members the ability to recover as HP 80% of the damage inflicted on the enemy. Enchant Time: Increases duration.
+ 8 Time - For 19 seconds, stirs up the blood-siphoning urge and has a chance of giving all party members the ability to recover as HP 80% of the damage inflicted on the enemy. Enchant Time: Increases duration.
+ 9 Time - For 19 seconds, stirs up the blood-siphoning urge and has a chance of giving all party members the ability to recover as HP 80% of the damage inflicted on the enemy. Enchant Time: Increases duration.
+ 10 Time - For 20 seconds, stirs up the blood-siphoning urge and has a chance of giving all party members the ability to recover as HP 80% of the damage inflicted on the enemy. Enchant Time: Increases duration.
+ 11 Time - For 20 seconds, stirs up the blood-siphoning urge and has a chance of giving all party members the ability to recover as HP 80% of the damage inflicted on the enemy. Enchant Time: Increases duration.
+ 12 Time - For 21 seconds, stirs up the blood-siphoning urge and has a chance of giving all party members the ability to recover as HP 80% of the damage inflicted on the enemy. Enchant Time: Increases duration.
+ 13 Time - For 21 seconds, stirs up the blood-siphoning urge and has a chance of giving all party members the ability to recover as HP 80% of the damage inflicted on the enemy. Enchant Time: Increases duration.
+ 14 Time - For 22 seconds, stirs up the blood-siphoning urge and has a chance of giving all party members the ability to recover as HP 80% of the damage inflicted on the enemy. Enchant Time: Increases duration.
+ 15 Time - For 22 seconds, stirs up the blood-siphoning urge and has a chance of giving all party members the ability to recover as HP 80% of the damage inflicted on the enemy. Enchant Time: Increases duration.
+ 16 Time - For 23 seconds, stirs up the blood-siphoning urge and has a chance of giving all party members the ability to recover as HP 80% of the damage inflicted on the enemy. Enchant Time: Increases duration.
+ 17 Time - For 23 seconds, stirs up the blood-siphoning urge and has a chance of giving all party members the ability to recover as HP 80% of the damage inflicted on the enemy. Enchant Time: Increases duration.
+ 18 Time - For 24 seconds, stirs up the blood-siphoning urge and has a chance of giving all party members the ability to recover as HP 80% of the damage inflicted on the enemy. Enchant Time: Increases duration.
+ 19 Time - For 24 seconds, stirs up the blood-siphoning urge and has a chance of giving all party members the ability to recover as HP 80% of the damage inflicted on the enemy. Enchant Time: Increases duration.
+ 20 Time - For 25 seconds, stirs up the blood-siphoning urge and has a chance of giving all party members the ability to recover as HP 80% of the damage inflicted on the enemy. Enchant Time: Increases duration.
+ 21 Time - For 25 seconds, stirs up the blood-siphoning urge and has a chance of giving all party members the ability to recover as HP 80% of the damage inflicted on the enemy. Enchant Time: Increases duration.
+ 22 Time - For 26 seconds, stirs up the blood-siphoning urge and has a chance of giving all party members the ability to recover as HP 80% of the damage inflicted on the enemy. Enchant Time: Increases duration.
+ 23 Time - For 26 seconds, stirs up the blood-siphoning urge and has a chance of giving all party members the ability to recover as HP 80% of the damage inflicted on the enemy. Enchant Time: Increases duration.
+ 24 Time - For 27 seconds, stirs up the blood-siphoning urge and has a chance of giving all party members the ability to recover as HP 80% of the damage inflicted on the enemy. Enchant Time: Increases duration.
+ 25 Time - For 27 seconds, stirs up the blood-siphoning urge and has a chance of giving all party members the ability to recover as HP 80% of the damage inflicted on the enemy. Enchant Time: Increases duration.
+ 26 Time - For 28 seconds, stirs up the blood-siphoning urge and has a chance of giving all party members the ability to recover as HP 80% of the damage inflicted on the enemy. Enchant Time: Increases duration.
+ 27 Time - For 28 seconds, stirs up the blood-siphoning urge and has a chance of giving all party members the ability to recover as HP 80% of the damage inflicted on the enemy. Enchant Time: Increases duration.
+ 28 Time - For 29 seconds, stirs up the blood-siphoning urge and has a chance of giving all party members the ability to recover as HP 80% of the damage inflicted on the enemy. Enchant Time: Increases duration.
+ 29 Time - For 29 seconds, stirs up the blood-siphoning urge and has a chance of giving all party members the ability to recover as HP 80% of the damage inflicted on the enemy. Enchant Time: Increases duration.
+ 30 Time - For 30 sec., stirs up the blood-siphoning urge and has a chance of giving all party members the ability to recover as HP 80% of the damage inflicted on the enemy. Enchant Time: Increases duration.

enchant_recovery Recovery

+ 1 Recovery - For 15 seconds, stirs up the blood-siphoning urge and has a chance of giving all party members the ability to recover as HP 80% of the damage inflicted on the enemy. Enchant Recycle: Decreases Cooldown.
+ 2 Recovery - For 15 seconds, stirs up the blood-siphoning urge and has a chance of giving all party members the ability to recover as HP 80% of the damage inflicted on the enemy. Enchant Recycle: Decreases Cooldown.
+ 3 Recovery - For 15 seconds, stirs up the blood-siphoning urge and has a chance of giving all party members the ability to recover as HP 80% of the damage inflicted on the enemy. Enchant Recycle: Decreases Cooldown.
+ 4 Recovery - For 15 seconds, stirs up the blood-siphoning urge and has a chance of giving all party members the ability to recover as HP 80% of the damage inflicted on the enemy. Enchant Recycle: Decreases Cooldown.
+ 5 Recovery - For 15 seconds, stirs up the blood-siphoning urge and has a chance of giving all party members the ability to recover as HP 80% of the damage inflicted on the enemy. Enchant Recycle: Decreases Cooldown.
+ 6 Recovery - For 15 seconds, stirs up the blood-siphoning urge and has a chance of giving all party members the ability to recover as HP 80% of the damage inflicted on the enemy. Enchant Recycle: Decreases Cooldown.
+ 7 Recovery - For 15 seconds, stirs up the blood-siphoning urge and has a chance of giving all party members the ability to recover as HP 80% of the damage inflicted on the enemy. Enchant Recycle: Decreases Cooldown.
+ 8 Recovery - For 15 seconds, stirs up the blood-siphoning urge and has a chance of giving all party members the ability to recover as HP 80% of the damage inflicted on the enemy. Enchant Recycle: Decreases Cooldown.
+ 9 Recovery - For 15 seconds, stirs up the blood-siphoning urge and has a chance of giving all party members the ability to recover as HP 80% of the damage inflicted on the enemy. Enchant Recycle: Decreases Cooldown.
+ 10 Recovery - For 15 seconds, stirs up the blood-siphoning urge and has a chance of giving all party members the ability to recover as HP 80% of the damage inflicted on the enemy. Enchant Recycle: Decreases Cooldown.
+ 11 Recovery - For 15 seconds, stirs up the blood-siphoning urge and has a chance of giving all party members the ability to recover as HP 80% of the damage inflicted on the enemy. Enchant Recycle: Decreases Cooldown.
+ 12 Recovery - For 15 seconds, stirs up the blood-siphoning urge and has a chance of giving all party members the ability to recover as HP 80% of the damage inflicted on the enemy. Enchant Recycle: Decreases Cooldown.
+ 13 Recovery - For 15 seconds, stirs up the blood-siphoning urge and has a chance of giving all party members the ability to recover as HP 80% of the damage inflicted on the enemy. Enchant Recycle: Decreases Cooldown.
+ 14 Recovery - For 15 seconds, stirs up the blood-siphoning urge and has a chance of giving all party members the ability to recover as HP 80% of the damage inflicted on the enemy. Enchant Recycle: Decreases Cooldown.
+ 15 Recovery - For 15 seconds, stirs up the blood-siphoning urge and has a chance of giving all party members the ability to recover as HP 80% of the damage inflicted on the enemy. Enchant Recycle: Decreases Cooldown.
+ 16 Recovery - For 15 seconds, stirs up the blood-siphoning urge and has a chance of giving all party members the ability to recover as HP 80% of the damage inflicted on the enemy. Enchant Recycle: Decreases Cooldown.
+ 17 Recovery - For 15 seconds, stirs up the blood-siphoning urge and has a chance of giving all party members the ability to recover as HP 80% of the damage inflicted on the enemy. Enchant Recycle: Decreases Cooldown.
+ 18 Recovery - For 15 seconds, stirs up the blood-siphoning urge and has a chance of giving all party members the ability to recover as HP 80% of the damage inflicted on the enemy. Enchant Recycle: Decreases Cooldown.
+ 19 Recovery - For 15 seconds, stirs up the blood-siphoning urge and has a chance of giving all party members the ability to recover as HP 80% of the damage inflicted on the enemy. Enchant Recycle: Decreases Cooldown.
+ 20 Recovery - For 15 seconds, stirs up the blood-siphoning urge and has a chance of giving all party members the ability to recover as HP 80% of the damage inflicted on the enemy. Enchant Recycle: Decreases Cooldown.
+ 21 Recovery - For 15 seconds, stirs up the blood-siphoning urge and has a chance of giving all party members the ability to recover as HP 80% of the damage inflicted on the enemy. Enchant Recycle: Decreases Cooldown.
+ 22 Recovery - For 15 seconds, stirs up the blood-siphoning urge and has a chance of giving all party members the ability to recover as HP 80% of the damage inflicted on the enemy. Enchant Recycle: Decreases Cooldown.
+ 23 Recovery - For 15 seconds, stirs up the blood-siphoning urge and has a chance of giving all party members the ability to recover as HP 80% of the damage inflicted on the enemy. Enchant Recycle: Decreases Cooldown.
+ 24 Recovery - For 15 seconds, stirs up the blood-siphoning urge and has a chance of giving all party members the ability to recover as HP 80% of the damage inflicted on the enemy. Enchant Recycle: Decreases Cooldown.
+ 25 Recovery - For 15 seconds, stirs up the blood-siphoning urge and has a chance of giving all party members the ability to recover as HP 80% of the damage inflicted on the enemy. Enchant Recycle: Decreases Cooldown.
+ 26 Recovery - For 15 seconds, stirs up the blood-siphoning urge and has a chance of giving all party members the ability to recover as HP 80% of the damage inflicted on the enemy. Enchant Recycle: Decreases Cooldown.
+ 27 Recovery - For 15 seconds, stirs up the blood-siphoning urge and has a chance of giving all party members the ability to recover as HP 80% of the damage inflicted on the enemy. Enchant Recycle: Decreases Cooldown.
+ 28 Recovery - For 15 seconds, stirs up the blood-siphoning urge and has a chance of giving all party members the ability to recover as HP 80% of the damage inflicted on the enemy. Enchant Recycle: Decreases Cooldown.
+ 29 Recovery - For 15 seconds, stirs up the blood-siphoning urge and has a chance of giving all party members the ability to recover as HP 80% of the damage inflicted on the enemy. Enchant Recycle: Decreases Cooldown.
+ 30 Recovery - For 15 seconds, stirs up the blood-siphoning urge and has a chance of giving all party members the ability to recover as HP 80% of the damage inflicted on the enemy. Enchant Recycle: Decreases Cooldown.

Skill Levels

Skill Description
Vampiric Impulse (Lv. 1) For 15 seconds, stirs up the blood-siphoning urge and has a chance of giving all…
Vampiric Impulse (Lv. 2) For 15 seconds, stirs up the blood-siphoning urge and has a chance of giving all…
Vampiric Impulse (Lv. 3) For 15 seconds, stirs up the blood-siphoning urge and has a chance of giving all…