Progressive Heal (Lv. 1)
Active: Magic Skills
Heals target and the 10 most injured allies around target by up to 40% of their Max HP. The recovery amount decreases starting from the most injured person.
Consume: 573 MP / 0 HP
Casting Time: 3.5 sec
Cooldown: 5.0 sec
Duration: 0 sec
Range: 900
Debuff Type: None
Skill Enchants
**+ 1 Cost ** - Heals target and the 10 most injured allies around target by up to 40% of their Max HP. The recovery amount decreases starting from the most injured person. Enchant Cost: Decreases MP Consumption.
**+ 2 Cost ** - Heals target and the 10 most injured allies around target by up to 40% of their Max HP. The recovery amount decreases starting from the most injured person. Enchant Cost: Decreases MP Consumption.
**+ 3 Cost ** - Heals target and the 10 most injured allies around target by up to 40% of their Max HP. The recovery amount decreases starting from the most injured person. Enchant Cost: Decreases MP Consumption.
**+ 4 Cost ** - Heals target and the 10 most injured allies around target by up to 40% of their Max HP. The recovery amount decreases starting from the most injured person. Enchant Cost: Decreases MP Consumption.
**+ 5 Cost ** - Heals target and the 10 most injured allies around target by up to 40% of their Max HP. The recovery amount decreases starting from the most injured person. Enchant Cost: Decreases MP Consumption.
**+ 6 Cost ** - Heals target and the 10 most injured allies around target by up to 40% of their Max HP. The recovery amount decreases starting from the most injured person. Enchant Cost: Decreases MP Consumption.
**+ 7 Cost ** - Heals target and the 10 most injured allies around target by up to 40% of their Max HP. The recovery amount decreases starting from the most injured person. Enchant Cost: Decreases MP Consumption.
**+ 8 Cost ** - Heals target and the 10 most injured allies around target by up to 40% of their Max HP. The recovery amount decreases starting from the most injured person. Enchant Cost: Decreases MP Consumption.
**+ 9 Cost ** - Heals target and the 10 most injured allies around target by up to 40% of their Max HP. The recovery amount decreases starting from the most injured person. Enchant Cost: Decreases MP Consumption.
**+ 10 Cost ** - Heals target and the 10 most injured allies around target by up to 40% of their Max HP. The recovery amount decreases starting from the most injured person. Enchant Cost: Decreases MP Consumption.
| Skill | Description |
|---|---|
| | Heals target and the 10 most injured allies around target by up to 40% of their … |