Skill - Crippling Attack (Lv.8)

Crippling Attack (Lv. 8)
Active: Debuff Skills

Attacks target with 22200 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical.

Consume: 57 MP / 0 HP
Casting Time: 1.7 sec
Cooldown: 7.0 sec
Duration: 20 sec
Range: 40
Debuff Type: Normal

Skill Enchants

enchant_cost Cost

+ 1 Cost - Attacks target with 23368 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Cost: Decreases MP Consumption.
+ 2 Cost - Attacks target with 23952 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Cost: Decreases MP Consumption.
+ 3 Cost - Attacks target with 24536 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Cost: Decreases MP Consumption.
+ 4 Cost - Attacks target with 25120 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Cost: Decreases MP Consumption.
+ 5 Cost - Attacks target with 25704 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Cost: Decreases MP Consumption.
+ 6 Cost - Attacks target with 26288 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Cost: Decreases MP Consumption.
+ 7 Cost - Attacks target with 26872 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Cost: Decreases MP Consumption.
+ 8 Cost - Attacks target with 27456 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Cost: Decreases MP Consumption.
+ 9 Cost - Attacks target with 28040 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Cost: Decreases MP Consumption.
+ 10 Cost - Attacks target with 28624 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Cost: Decreases MP Consumption.

enchant_dual Duel

+ 1 Duel - Attacks target with 23368 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Duel: Increases damage inflicted during PvP.
+ 2 Duel - Attacks target with 23952 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Duel: Increases damage inflicted during PvP.
+ 3 Duel - Attacks target with 24536 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Duel: Increases damage inflicted during PvP.
+ 4 Duel - Attacks target with 25120 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Duel: Increases damage inflicted during PvP.
+ 5 Duel - Attacks target with 25704 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Duel: Increases damage inflicted during PvP.
+ 6 Duel - Attacks target with 26288 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Duel: Increases damage inflicted during PvP.
+ 7 Duel - Attacks target with 26872 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Duel: Increases damage inflicted during PvP.
+ 8 Duel - Attacks target with 27456 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Duel: Increases damage inflicted during PvP.
+ 9 Duel - Attacks target with 28040 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Duel: Increases damage inflicted during PvP.
+ 10 Duel - Attacks target with 28624 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Duel: Increases damage inflicted during PvP.

enchant_attack_fire Fire Attack

+ 1 Fire Attack - Attacks target with 23368 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Fire Attack: Endowed with Fire.
+ 2 Fire Attack - Attacks target with 23952 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Fire Attack: Endowed with Fire.
+ 3 Fire Attack - Attacks target with 24536 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Fire Attack: Endowed with Fire.
+ 4 Fire Attack - Attacks target with 25120 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Fire Attack: Endowed with Fire.
+ 5 Fire Attack - Attacks target with 25704 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Fire Attack: Endowed with Fire.
+ 6 Fire Attack - Attacks target with 26288 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Fire Attack: Endowed with Fire.
+ 7 Fire Attack - Attacks target with 26872 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Fire Attack: Endowed with Fire.
+ 8 Fire Attack - Attacks target with 27456 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Fire Attack: Endowed with Fire.
+ 9 Fire Attack - Attacks target with 28040 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Fire Attack: Endowed with Fire.
+ 10 Fire Attack - Attacks target with 28624 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Fire Attack: Endowed with Fire.

enchant_attack_water Water Attack

+ 1 Water Attack - Attacks target with 23368 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Water Attack: Endowed with Water.
+ 2 Water Attack - Attacks target with 23952 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Water Attack: Endowed with Water.
+ 3 Water Attack - Attacks target with 24536 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Water Attack: Endowed with Water.
+ 4 Water Attack - Attacks target with 25120 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Water Attack: Endowed with Water.
+ 5 Water Attack - Attacks target with 25704 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Water Attack: Endowed with Water.
+ 6 Water Attack - Attacks target with 26288 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Water Attack: Endowed with Water.
+ 7 Water Attack - Attacks target with 26872 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Water Attack: Endowed with Water.
+ 8 Water Attack - Attacks target with 27456 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Water Attack: Endowed with Water.
+ 9 Water Attack - Attacks target with 28040 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Water Attack: Endowed with Water.
+ 10 Water Attack - Attacks target with 28624 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Water Attack: Endowed with Water.

enchant_attack_wind Wind Attack

+ 1 Wind Attack - Attacks target with 23368 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Wind Attack: Endowed with Wind.
+ 2 Wind Attack - Attacks target with 23952 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Wind Attack: Endowed with Wind.
+ 3 Wind Attack - Attacks target with 24536 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Wind Attack: Endowed with Wind.
+ 4 Wind Attack - Attacks target with 25120 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Wind Attack: Endowed with Wind.
+ 5 Wind Attack - Attacks target with 25704 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Wind Attack: Endowed with Wind.
+ 6 Wind Attack - Attacks target with 26288 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Wind Attack: Endowed with Wind.
+ 7 Wind Attack - Attacks target with 26872 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Wind Attack: Endowed with Wind.
+ 8 Wind Attack - Attacks target with 27456 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Wind Attack: Endowed with Wind.
+ 9 Wind Attack - Attacks target with 28040 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Wind Attack: Endowed with Wind.
+ 10 Wind Attack - Attacks target with 28624 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Wind Attack: Endowed with Wind.

enchant_attack_earth Earth Attack

+ 1 Earth Attack - Attacks target with 23368 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Earth Attack: Endowed with Earth.
+ 2 Earth Attack - Attacks target with 23952 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Earth Attack: Endowed with Earth.
+ 3 Earth Attack - Attacks target with 24536 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Earth Attack: Endowed with Earth.
+ 4 Earth Attack - Attacks target with 25120 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Earth Attack: Endowed with Earth.
+ 5 Earth Attack - Attacks target with 25704 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Earth Attack: Endowed with Earth.
+ 6 Earth Attack - Attacks target with 26288 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Earth Attack: Endowed with Earth.
+ 7 Earth Attack - Attacks target with 26872 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Earth Attack: Endowed with Earth.
+ 8 Earth Attack - Attacks target with 27456 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Earth Attack: Endowed with Earth.
+ 9 Earth Attack - Attacks target with 28040 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Earth Attack: Endowed with Earth.
+ 10 Earth Attack - Attacks target with 28624 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Earth Attack: Endowed with Earth.

enchant_attack_holy Holy Attack

+ 1 Holy Attack - Attacks target with 23368 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Holy Attack: Endowed with Holy.
+ 2 Holy Attack - Attacks target with 23952 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Holy Attack: Endowed with Holy.
+ 3 Holy Attack - Attacks target with 24536 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Holy Attack: Endowed with Holy.
+ 4 Holy Attack - Attacks target with 25120 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Holy Attack: Endowed with Holy.
+ 5 Holy Attack - Attacks target with 25704 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Holy Attack: Endowed with Holy.
+ 6 Holy Attack - Attacks target with 26288 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Holy Attack: Endowed with Holy.
+ 7 Holy Attack - Attacks target with 26872 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Holy Attack: Endowed with Holy.
+ 8 Holy Attack - Attacks target with 27456 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Holy Attack: Endowed with Holy.
+ 9 Holy Attack - Attacks target with 28040 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Holy Attack: Endowed with Holy.
+ 10 Holy Attack - Attacks target with 28624 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Holy Attack: Endowed with Holy.

enchant_attack_dark Dark Attack

+ 1 Dark Attack - Attacks target with 23368 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Dark Attack: Endowed with Dark.
+ 2 Dark Attack - Attacks target with 23952 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Dark Attack: Endowed with Dark.
+ 3 Dark Attack - Attacks target with 24536 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Dark Attack: Endowed with Dark.
+ 4 Dark Attack - Attacks target with 25120 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Dark Attack: Endowed with Dark.
+ 5 Dark Attack - Attacks target with 25704 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Dark Attack: Endowed with Dark.
+ 6 Dark Attack - Attacks target with 26288 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Dark Attack: Endowed with Dark.
+ 7 Dark Attack - Attacks target with 26872 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Dark Attack: Endowed with Dark.
+ 8 Dark Attack - Attacks target with 27456 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Dark Attack: Endowed with Dark.
+ 9 Dark Attack - Attacks target with 28040 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Dark Attack: Endowed with Dark.
+ 10 Dark Attack - Attacks target with 28624 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical. Enchant Dark Attack: Endowed with Dark.

enchant_recovery Recovery

+ 1 Recovery - Attacks target with 23368 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical.
+ 2 Recovery - Attacks target with 23952 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical.
+ 3 Recovery - Attacks target with 24536 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical.
+ 4 Recovery - Attacks target with 25120 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical.
+ 5 Recovery - Attacks target with 25704 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical.
+ 6 Recovery - Attacks target with 26288 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical.
+ 7 Recovery - Attacks target with 26872 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical.
+ 8 Recovery - Attacks target with 27456 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical.
+ 9 Recovery - Attacks target with 28040 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical.
+ 10 Recovery - Attacks target with 28624 Power added to P. Atk. For 20 seconds, P. Def. and M. Def. - 40% and P. Evasion - 15. Requires a sword, dualsword or dual blunt to be equipped. Over-hit. Critical.

Skill Levels

Skill Description
Crippling Attack (Lv. 1) Attacks target with 14608 Power added to P. Atk. For 20 seconds, P. Def. and M. …
Crippling Attack (Lv. 2) Attacks target with 15192 Power added to P. Atk. For 20 seconds, P. Def. and M. …
Crippling Attack (Lv. 3) Attacks target with 16360 Power added to P. Atk. For 20 seconds, P. Def. and M. …
Crippling Attack (Lv. 4) Attacks target with 17528 Power added to P. Atk. For 20 seconds, P. Def. and M. …
Crippling Attack (Lv. 5) Attacks target with 18696 Power added to P. Atk. For 20 seconds, P. Def. and M. …
Crippling Attack (Lv. 6) Attacks target with 19864 Power added to P. Atk. For 20 seconds, P. Def. and M. …
Crippling Attack (Lv. 7) Attacks target with 21032 Power added to P. Atk. For 20 seconds, P. Def. and M. …
Crippling Attack (Lv. 8) Attacks target with 22200 Power added to P. Atk. For 20 seconds, P. Def. and M. …