Berserker (Lv. 4)
Active: Buffs
You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 70%.
Consume: 47 MP / 0 HP
Casting Time: 3.5 sec
Cooldown: 300.0 sec
Duration: 60 sec
Range: -1
Debuff Type: None
Skill Enchants
+ 1 Cost - You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 70%. Enchant Cost: Decreases MP Consumption.
+ 2 Cost - You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 70%. Enchant Cost: Decreases MP Consumption.
+ 3 Cost - You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 70%. Enchant Cost: Decreases MP Consumption.
+ 4 Cost - You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 70%. Enchant Cost: Decreases MP Consumption.
+ 5 Cost - You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 70%. Enchant Cost: Decreases MP Consumption.
+ 6 Cost - You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 70%. Enchant Cost: Decreases MP Consumption.
+ 7 Cost - You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 70%. Enchant Cost: Decreases MP Consumption.
+ 8 Cost - You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 70%. Enchant Cost: Decreases MP Consumption.
+ 9 Cost - You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 70%. Enchant Cost: Decreases MP Consumption.
+ 10 Cost - You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 70%. Enchant Cost: Decreases MP Consumption.
+ 1 Time - You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 70%. Enchant Time: Increases Duration.
+ 2 Time - You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 70%. Enchant Time: Increases Duration.
+ 3 Time - You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 70%. Enchant Time: Increases Duration.
+ 4 Time - You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 70%. Enchant Time: Increases Duration.
+ 5 Time - You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 70%. Enchant Time: Increases Duration.
+ 6 Time - You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 70%. Enchant Time: Increases Duration.
+ 7 Time - You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 70%. Enchant Time: Increases Duration.
+ 8 Time - You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 70%. Enchant Time: Increases Duration.
+ 9 Time - You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 70%. Enchant Time: Increases Duration.
+ 10 Time - You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 70%. Enchant Time: Increases Duration.
+ 1 Decrease Penalty - In an extreme physical limit, Debuff Resistance, Speed, P. Atk., P. Accuracy, P. Def., Atk. Spd. and Critical Damage increase, and your HP is restored by 20% if you kill target. Increases P. Atk. by 10% and Critical Rate by 100 when HP drops to 60% or below. Increases P. Atk. by 30% and Critical Rate by 300 when HP drops to 30% or below. Can be used when HP drops to 71% or below. Enchant Decrease Penalty: Decreases Penalty.
+ 2 Decrease Penalty - In an extreme physical limit, Debuff Resistance, Speed, P. Atk., P. Accuracy, P. Def., Atk. Spd. and Critical Damage increase, and your HP is restored by 20% if you kill target. Increases P. Atk. by 10% and Critical Rate by 100 when HP drops to 60% or below. Increases P. Atk. by 30% and Critical Rate by 300 when HP drops to 30% or below. Can be used when HP drops to 72% or below. Enchant Decrease Penalty: Decreases Penalty.
+ 3 Decrease Penalty - In an extreme physical limit, Debuff Resistance, Speed, P. Atk., P. Accuracy, P. Def., Atk. Spd. and Critical Damage increase, and your HP is restored by 20% if you kill target. Increases P. Atk. by 10% and Critical Rate by 100 when HP drops to 60% or below. Increases P. Atk. by 30% and Critical Rate by 300 when HP drops to 30% or below. Can be used when HP drops to 73% or below. Enchant Decrease Penalty: Decreases Penalty.
+ 4 Decrease Penalty - In an extreme physical limit, Debuff Resistance, Speed, P. Atk., P. Accuracy, P. Def., Atk. Spd. and Critical Damage increase, and your HP is restored by 20% if you kill target. Increases P. Atk. by 10% and Critical Rate by 100 when HP drops to 60% or below. Increases P. Atk. by 30% and Critical Rate by 300 when HP drops to 30% or below. Can be used when HP drops to 74% or below. Enchant Decrease Penalty: Decreases Penalty.
+ 5 Decrease Penalty - In an extreme physical limit, Debuff Resistance, Speed, P. Atk., P. Accuracy, P. Def., Atk. Spd. and Critical Damage increase, and your HP is restored by 20% if you kill target. Increases P. Atk. by 10% and Critical Rate by 100 when HP drops to 60% or below. Increases P. Atk. by 30% and Critical Rate by 300 when HP drops to 30% or below. Can be used when HP drops to 75% or below. Enchant Decrease Penalty: Decreases Penalty.
+ 6 Decrease Penalty - In an extreme physical limit, Debuff Resistance, Speed, P. Atk., P. Accuracy, P. Def., Atk. Spd. and Critical Damage increase, and your HP is restored by 20% if you kill target. Increases P. Atk. by 10% and Critical Rate by 100 when HP drops to 60% or below. Increases P. Atk. by 30% and Critical Rate by 300 when HP drops to 30% or below. Can be used when HP drops to 76% or below. Enchant Decrease Penalty: Decreases Penalty.
+ 7 Decrease Penalty - In an extreme physical limit, Debuff Resistance, Speed, P. Atk., P. Accuracy, P. Def., Atk. Spd. and Critical Damage increase, and your HP is restored by 20% if you kill target. Increases P. Atk. by 10% and Critical Rate by 100 when HP drops to 60% or below. Increases P. Atk. by 30% and Critical Rate by 300 when HP drops to 30% or below. Can be used when HP drops to 77% or below. Enchant Decrease Penalty: Decreases Penalty.
+ 8 Decrease Penalty - In an extreme physical limit, Debuff Resistance, Speed, P. Atk., P. Accuracy, P. Def., Atk. Spd. and Critical Damage increase, and your HP is restored by 20% if you kill target. Increases P. Atk. by 10% and Critical Rate by 100 when HP drops to 60% or below. Increases P. Atk. by 30% and Critical Rate by 300 when HP drops to 30% or below. Can be used when HP drops to 78% or below. Enchant Decrease Penalty: Decreases Penalty.
+ 9 Decrease Penalty - In an extreme physical limit, Debuff Resistance, Speed, P. Atk., P. Accuracy, P. Def., Atk. Spd. and Critical Damage increase, and your HP is restored by 20% if you kill target. Increases P. Atk. by 10% and Critical Rate by 100 when HP drops to 60% or below. Increases P. Atk. by 30% and Critical Rate by 300 when HP drops to 30% or below. Can be used when HP drops to 79% or below. Enchant Decrease Penalty: Decreases Penalty.
+ 10 Decrease Penalty - In an extreme physical limit, Debuff Resistance, Speed, P. Atk., P. Accuracy, P. Def., Atk. Spd. and Critical Damage increase, and your HP is restored by 20% if you kill target. Increases P. Atk. by 10% and Critical Rate by 100 when HP drops to 60% or below. Increases P. Atk. by 30% and Critical Rate by 300 when HP drops to 30% or below. Can be used when HP drops to 80% or below. Enchant Decrease Penalty: Decreases Penalty.
+ 1 Chance Stun - In an extreme physical limit, Debuff Resistance, Speed, P. Atk., P. Accuracy, P. Def., Atk. Spd. and Critical Damage increase, and your HP is restored by 20% if you kill target. Increases P. Atk. by 10% and Critical Rate by 100 when HP drops to 60% or below. Increases P. Atk. by 30% and Critical Rate by 300 when HP drops to 30% or below. Can be used when HP drops to 70% or below. Enchant Chance Stun: Increases Stun Rate by 1.
+ 2 Chance Stun - In an extreme physical limit, Debuff Resistance, Speed, P. Atk., P. Accuracy, P. Def., Atk. Spd. and Critical Damage increase, and your HP is restored by 20% if you kill target. Increases P. Atk. by 10% and Critical Rate by 100 when HP drops to 60% or below. Increases P. Atk. by 30% and Critical Rate by 300 when HP drops to 30% or below. Can be used when HP drops to 70% or below. Enchant Chance Stun: Increases Stun Rate by 2.
+ 3 Chance Stun - In an extreme physical limit, Debuff Resistance, Speed, P. Atk., P. Accuracy, P. Def., Atk. Spd. and Critical Damage increase, and your HP is restored by 20% if you kill target. Increases P. Atk. by 10% and Critical Rate by 100 when HP drops to 60% or below. Increases P. Atk. by 30% and Critical Rate by 300 when HP drops to 30% or below. Can be used when HP drops to 70% or below. Enchant Chance Stun: Increases Stun Rate by 3.
+ 4 Chance Stun - In an extreme physical limit, Debuff Resistance, Speed, P. Atk., P. Accuracy, P. Def., Atk. Spd. and Critical Damage increase, and your HP is restored by 20% if you kill target. Increases P. Atk. by 10% and Critical Rate by 100 when HP drops to 60% or below. Increases P. Atk. by 30% and Critical Rate by 300 when HP drops to 30% or below. Can be used when HP drops to 70% or below. Enchant Chance Stun: Increases Stun Rate by 4.
+ 5 Chance Stun - In an extreme physical limit, Debuff Resistance, Speed, P. Atk., P. Accuracy, P. Def., Atk. Spd. and Critical Damage increase, and your HP is restored by 20% if you kill target. Increases P. Atk. by 10% and Critical Rate by 100 when HP drops to 60% or below. Increases P. Atk. by 30% and Critical Rate by 300 when HP drops to 30% or below. Can be used when HP drops to 70% or below. Enchant Chance Stun: Increases Stun Rate by 5.
+ 6 Chance Stun - In an extreme physical limit, Debuff Resistance, Speed, P. Atk., P. Accuracy, P. Def., Atk. Spd. and Critical Damage increase, and your HP is restored by 20% if you kill target. Increases P. Atk. by 10% and Critical Rate by 100 when HP drops to 60% or below. Increases P. Atk. by 30% and Critical Rate by 300 when HP drops to 30% or below. Can be used when HP drops to 70% or below. Enchant Chance Stun: Increases Stun Rate by 6.
+ 7 Chance Stun - In an extreme physical limit, Debuff Resistance, Speed, P. Atk., P. Accuracy, P. Def., Atk. Spd. and Critical Damage increase, and your HP is restored by 20% if you kill target. Increases P. Atk. by 10% and Critical Rate by 100 when HP drops to 60% or below. Increases P. Atk. by 30% and Critical Rate by 300 when HP drops to 30% or below. Can be used when HP drops to 70% or below. Enchant Chance Stun: Increases Stun Rate by 7.
+ 8 Chance Stun - In an extreme physical limit, Debuff Resistance, Speed, P. Atk., P. Accuracy, P. Def., Atk. Spd. and Critical Damage increase, and your HP is restored by 20% if you kill target. Increases P. Atk. by 10% and Critical Rate by 100 when HP drops to 60% or below. Increases P. Atk. by 30% and Critical Rate by 300 when HP drops to 30% or below. Can be used when HP drops to 70% or below. Enchant Chance Stun: Increases Stun Rate by 8.
+ 9 Chance Stun - In an extreme physical limit, Debuff Resistance, Speed, P. Atk., P. Accuracy, P. Def., Atk. Spd. and Critical Damage increase, and your HP is restored by 20% if you kill target. Increases P. Atk. by 10% and Critical Rate by 100 when HP drops to 60% or below. Increases P. Atk. by 30% and Critical Rate by 300 when HP drops to 30% or below. Can be used when HP drops to 70% or below. Enchant Chance Stun: Increases Stun Rate by 9.
+ 10 Chance Stun - In an extreme physical limit, Debuff Resistance, Speed, P. Atk., P. Accuracy, P. Def., Atk. Spd. and Critical Damage increase, and your HP is restored by 20% if you kill target. Increases P. Atk. by 10% and Critical Rate by 100 when HP drops to 60% or below. Increases P. Atk. by 30% and Critical Rate by 300 when HP drops to 30% or below. Can be used when HP drops to 70% or below. Enchant Chance Stun: Increases Stun Rate by 10.
+ 1 Recovery - You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 70%.
+ 2 Recovery - You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 70%.
+ 3 Recovery - You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 70%.
+ 4 Recovery - You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 70%.
+ 5 Recovery - You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 70%.
+ 6 Recovery - You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 70%.
+ 7 Recovery - You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 70%.
+ 8 Recovery - You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 70%.
+ 9 Recovery - You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 70%.
+ 10 Recovery - You have reached your physical limit. Increases debuff resistance, Speed, P. Atk., Accuracy, P. Def., Atk. Spd., and Critical Damage. When target is killed, recovers HP by 20%. When HP falls below 60%, increases P. Atk. by 10% and Critical Rate by 100. When HP falls below 30%, increases P. Atk. by 30% and Critical Rate by an additional 300. Can be used when HP is below 70%.
Skill | Description |
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![]() | You have reached your physical limit. Increases debuff resistance, Speed, P. Atk… |
![]() | You have reached your physical limit. Increases debuff resistance, Speed, P. Atk… |
![]() | You have reached your physical limit. Increases debuff resistance, Speed, P. Atk… |
![]() | You have reached your physical limit. Increases debuff resistance, Speed, P. Atk… |