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general:macros [2025/03/07 08:34] – [Creating a macro] poro | general:macros [2025/03/07 08:39] (current) – [Creating a macro] poro | ||
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* For the convenience of players, a mechanism for dragging hotkey bar slots into a macro has been created, open the macro creation window and drag the item/skill into the macro window to the desired line. | * For the convenience of players, a mechanism for dragging hotkey bar slots into a macro has been created, open the macro creation window and drag the item/skill into the macro window to the desired line. | ||
- | The macro can be re-run. | + | * You can delay the next macro command by using the /delay [sec] command. |
- | * Once you add a macro to the Quick Access Toolbar, you can reuse it by right-clicking it. | + | * When using skills (items) that have a cooldown, an animation appears on the macro icon showing |
- | * Running | + | |
- | * Macros that only contain chat messages cannot be reused. When the chat ban is activated, a timer is displayed | + | |
- | You can copy and paste the macro using the Copy All and Paste buttons . | ||
- | Using the Templates button , you can call up a list of templates for frequently used commands and add them to your macros by double-clicking them or simply dragging them with the mouse. | ||
- | You can make the execution of a macro command forced by adding the force postfix to the command (similar to pressing ctrl on the keyboard) | ||
- | For example: / | ||
- | You can add a condition to the command execution - do not move from the place, by adding the postfix stand (analogous to pressing shift on the keyboard) | ||
- | For example: / | ||
- | You can delay the next macro command by using the /delay [sec] command. | ||
- | When using skills (items) that have a cooldown, an animation appears on the macro icon showing the time until reuse. 60 seconds before the end of the cooldown of the skill used in the macro, a timer appears on the macro icon counting down the remaining seconds. If several skills (items) are used in the macro, then by default the skill (item) with the longest cooldown is selected for display. However, using the %c command, you can display the cooldown of the desired skill. If the %c command is used several times in a macro, only the first use of the command will be indicated. | ||
For example: /useskill Dark Blast %c | For example: /useskill Dark Blast %c | ||